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	<id>https://sodwiki.vulc.us/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cowalker</id>
	<title>Dalaya Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php/Special:Contributions/Cowalker"/>
	<updated>2026-08-12T16:30:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Hotkey&amp;diff=80264</id>
		<title>Hotkey</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Hotkey&amp;diff=80264"/>
		<updated>2026-06-19T05:02:22Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|align=right&lt;br /&gt;
|__TOC__&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Hotkeys&#039;&#039;&#039;, also known as socials, macros or hotbuttons, are buttons that activate up to five lines of saved text at one touch.&lt;br /&gt;
&lt;br /&gt;
Creating a hotkey requires accessing the Socials panel under the Actions bar by pressing {{Keypress|Ctrl}} + {{Keypress|O}}. There are five panels of twelve hotkeys each, the first panel being filled with preset hotkey suggestions. Right clicking one of the hotkey buttons will bring up a window with five lines in which to enter text at the rate of one command per line. After creating the desired hotkey, it can be named and the name can be colored to choice. It is possible to drag a hotkey to the Hot Buttons bar for quick use.&lt;br /&gt;
&lt;br /&gt;
*Examples of hotbuttons:&lt;br /&gt;
**&#039;&#039;&#039;Social Name&#039;&#039;&#039;: Bind&lt;br /&gt;
***{{cm}}bind&lt;br /&gt;
**&#039;&#039;&#039;Social Name&#039;&#039;&#039;: Loc&lt;br /&gt;
***/loc&lt;br /&gt;
**&#039;&#039;&#039;Social Name&#039;&#039;&#039;: AutoFood&lt;br /&gt;
***/doability (Forage)&lt;br /&gt;
***/autoinventory&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hotkey Notation==&lt;br /&gt;
For the most part you may only include one line of &#039;code&#039; per hotkey line.  You may place any command that you know in a single line, and most of these are common knowledge. The complete list for these commands can be found by using following &#039;&#039;&#039;{{cm}}help normal&#039;&#039;&#039; and &#039;&#039;&#039;/help&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Examples&#039;&#039;&#039;: &lt;br /&gt;
**&#039;&#039;&#039;{{cm}}bind&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;/autoinventory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Variables ===&lt;br /&gt;
These can be useful for telling your group exactly what you&#039;re pulling.&lt;br /&gt;
&lt;br /&gt;
Example: &amp;quot;Get ready! %T is coming and %S looks pissed!&amp;quot; might yield...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Get ready! a green moss snake is coming and it looks pissed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*%T - returns the target&#039;s name (i.e. - &amp;quot;a green moss snake&amp;quot;)&lt;br /&gt;
*%S - returns the target&#039;s subject gender (&amp;quot;he&amp;quot;, &amp;quot;she&amp;quot;, or &amp;quot;it&amp;quot;)&lt;br /&gt;
*%O - returns the target&#039;s object gender (&amp;quot;him&amp;quot;, &amp;quot;her&amp;quot;, or &amp;quot;it&amp;quot;)&lt;br /&gt;
*%P - returns the target&#039;s possessive gender (&amp;quot;his&amp;quot;, &amp;quot;hers&amp;quot;, &amp;quot;its&amp;quot;)&lt;br /&gt;
*%R - returns the target&#039;s race (i.e. - &amp;quot;human&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Doability===&lt;br /&gt;
The &#039;&#039;&#039;/doability&#039;&#039;&#039; command allows you to use abilities set up in the action box.  To open the action box use &#039;&#039;&#039;ctrl-m&#039;&#039;&#039;.  Alternatives are &#039;&#039;&#039;ctrl-c&#039;&#039;&#039; to open the battle portion of the action box, &#039;&#039;&#039;ctrl-a&#039;&#039;&#039; to open the general abilities portion or &#039;&#039;&#039;ctrl-o&#039;&#039;&#039; to open the customizable portion..  There are 6 available buttons in the general abilities area and only 4 available in the battle(the first 2 in the battle are reserved for mellee and ranged attack respectively).  Each one corresponds to the numbers 1-10 with the general category being 1-6 and the battle category being 7-10.&lt;br /&gt;
*Examples:&lt;br /&gt;
**Sense Heading is bound to the first general button in the actions box.&lt;br /&gt;
***&#039;&#039;&#039;/doability 1&#039;&#039;&#039;&lt;br /&gt;
**Kick is bound to the first battle button in the actions box.&lt;br /&gt;
***&#039;&#039;&#039;/doability 7&#039;&#039;&#039;&lt;br /&gt;
**Bind Wound is bound to the last battle button in the actions box.&lt;br /&gt;
***&#039;&#039;&#039;/doability 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Casting Spells===&lt;br /&gt;
Casting spells can be done using &#039;&#039;&#039;/cast #&#039;&#039;&#039;.  The number corresponds to the spell gem slot of the desired spell.  It&#039;s rather simple to use.&lt;br /&gt;
*Examples:&lt;br /&gt;
**&#039;&#039;&#039;/cast 1&#039;&#039;&#039;&lt;br /&gt;
***Casts the spell in the first spell gem slot.&lt;br /&gt;
**&#039;&#039;&#039;/cast 8&#039;&#039;&#039;&lt;br /&gt;
***Casts the spell in the eighth spell gem slot.&lt;br /&gt;
&lt;br /&gt;
Note: since spells tend to fizzle from time to time it is often necessary to double up on casting spells in the inevitable fizzle failure.&lt;br /&gt;
*Example:&lt;br /&gt;
**&#039;&#039;&#039;/cast 1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;/cast 1&#039;&#039;&#039;&lt;br /&gt;
***This alleviates the probability of a fizzle failure slowing you down, unless you&#039;re unfortunate enough to get a double fizzle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pause===&lt;br /&gt;
The only exception to the &amp;quot;one command per line&amp;quot; rule is when using &amp;quot;&#039;&#039;&#039;/pause #,&#039;&#039;&#039;&amp;quot;.  Pauses always appear at the beginning of the line but the actual pause takes place at the end of the line. The maxium is approximate 1 min 10 sec for each line of pause.&lt;br /&gt;
*Examples:&lt;br /&gt;
**&#039;&#039;&#039;/pause 55,/cast 1&#039;&#039;&#039;&lt;br /&gt;
***This would cast the first spell in your list and then pause for 5.5 seconds.&lt;br /&gt;
**&#039;&#039;&#039;/pause 150,/style 15&#039;&#039;&#039;&lt;br /&gt;
***This would use style 15 and then pause for 15 seconds.&lt;br /&gt;
&lt;br /&gt;
The full use of pause can only be appreciated by what follows on your next lines.&lt;br /&gt;
*Examples:&lt;br /&gt;
**&#039;&#039;&#039;/pause 55,/cast 1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;/cast 2&#039;&#039;&#039;&lt;br /&gt;
***This would cast the first spell in your list, pause for 5.5 seconds and then cast the second spell in your list.&lt;br /&gt;
**&#039;&#039;&#039;/pause 150,/style 15&lt;br /&gt;
**&#039;&#039;&#039;/style 3&#039;&#039;&#039;&lt;br /&gt;
***This would use style 15, pause for 15 seconds and then switch to style 3&lt;br /&gt;
**&#039;&#039;&#039;/cast 1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;/pause 55,/cast 1&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;/cast 2&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;/cast 2&#039;&#039;&#039;&lt;br /&gt;
***This allows for one spell to be cast, then another and also accounts for possible fizzles.&lt;br /&gt;
&lt;br /&gt;
*You can test the time pause by using:&lt;br /&gt;
**&#039;&#039;&#039;/time&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;/pause 9999&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;/time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Hotkeys for AA&#039;s==&lt;br /&gt;
The simple way of making an AA hotbutton is to simply click on &#039;&#039;&#039;Hotkey&#039;&#039;&#039; in the AA window and then drag it to your hotbutton bar.  There are some AA&#039;s, however, where it would be nice to include your AA in an existing Hotbutton.&lt;br /&gt;
&lt;br /&gt;
The proper syntax is:&lt;br /&gt;
&#039;&#039;&#039;/alt activate #&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{STDT|}}&lt;br /&gt;
! Active AA || #&lt;br /&gt;
|-&lt;br /&gt;
| Arcane Grip || 117&lt;br /&gt;
|-&lt;br /&gt;
| Area Taunt || 110&lt;br /&gt;
|-&lt;br /&gt;
| Assault of Shadows || 85&lt;br /&gt;
|-&lt;br /&gt;
| Barrier Ward || 66&lt;br /&gt;
|-&lt;br /&gt;
| Bestow Divine Aura || 39&lt;br /&gt;
|-&lt;br /&gt;
| Call of the Blessed || 36&lt;br /&gt;
|-&lt;br /&gt;
| Call of Xuzl || 208&lt;br /&gt;
|-&lt;br /&gt;
| Cannibalization || 47&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Regeneration || 38&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Storms || 185&lt;br /&gt;
|-&lt;br /&gt;
| Death Imitation || 71&lt;br /&gt;
|-&lt;br /&gt;
| Deflect || 172&lt;br /&gt;
|-&lt;br /&gt;
| Divine Rage || 153&lt;br /&gt;
|-&lt;br /&gt;
| Divine Stun || 73&lt;br /&gt;
|-&lt;br /&gt;
| Divine Unbinding || 169&lt;br /&gt;
|-&lt;br /&gt;
| Dread Lich || 69&lt;br /&gt;
|-&lt;br /&gt;
| Drowsed Thoughts || 50&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Barrier || 174&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Form: Air || 64&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Form: Earth || 63&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Form: Fire || 61&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Form: Water || 62&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Control || 46&lt;br /&gt;
|-&lt;br /&gt;
| Escape || 102&lt;br /&gt;
|-&lt;br /&gt;
| Exodus || 43&lt;br /&gt;
|-&lt;br /&gt;
| Foresight || 219&lt;br /&gt;
|-&lt;br /&gt;
| Frenzied Burnout || 60&lt;br /&gt;
|-&lt;br /&gt;
| Frenzy of Spirit || 127&lt;br /&gt;
|-&lt;br /&gt;
| Fury of Light || 77&lt;br /&gt;
|-&lt;br /&gt;
| Gather Mana || 57&lt;br /&gt;
|-&lt;br /&gt;
| Guardian of the Forest || 184&lt;br /&gt;
|-&lt;br /&gt;
| Guarding Rune || 173&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Piety || 180&lt;br /&gt;
|-&lt;br /&gt;
| Harm Touch || 6000&lt;br /&gt;
|-&lt;br /&gt;
| Healing Sleep || 171&lt;br /&gt;
|-&lt;br /&gt;
| Host of the Elements || 207&lt;br /&gt;
|-&lt;br /&gt;
| Improved Harm Touch || 86&lt;br /&gt;
|-&lt;br /&gt;
| Innate Camouflage || 80&lt;br /&gt;
|-&lt;br /&gt;
| Innate Invis to Undead || 37&lt;br /&gt;
|-&lt;br /&gt;
| Jayla&#039;s Insight || 199&lt;br /&gt;
|-&lt;br /&gt;
| Lay on Hands || 6001&lt;br /&gt;
|-&lt;br /&gt;
| Leech Touch || 87&lt;br /&gt;
|-&lt;br /&gt;
| Leechstorm || 70&lt;br /&gt;
|-&lt;br /&gt;
| Lethal Strike || 107&lt;br /&gt;
|-&lt;br /&gt;
| Life Burn || 68&lt;br /&gt;
|-&lt;br /&gt;
| Life Fire || 52&lt;br /&gt;
|-&lt;br /&gt;
| Mana Burn || 226&lt;br /&gt;
|-&lt;br /&gt;
| Mend Companion || 58&lt;br /&gt;
|-&lt;br /&gt;
| Paragon of Spirit || 128&lt;br /&gt;
|-&lt;br /&gt;
| Protection of the Lady || 76&lt;br /&gt;
|-&lt;br /&gt;
| Purify Body || 98&lt;br /&gt;
|-&lt;br /&gt;
| Purify Soul || 41&lt;br /&gt;
|-&lt;br /&gt;
| Quick Gate || 53&lt;br /&gt;
|-&lt;br /&gt;
| Recall Minion || 176&lt;br /&gt;
|-&lt;br /&gt;
| Recession || 72&lt;br /&gt;
|-&lt;br /&gt;
| Resilence || 109&lt;br /&gt;
|-&lt;br /&gt;
| Shape of the Earth Mother || 170&lt;br /&gt;
|-&lt;br /&gt;
| Shapeshift || 217&lt;br /&gt;
|-&lt;br /&gt;
| Soulbond || 35&lt;br /&gt;
|-&lt;br /&gt;
| Speed of the Wind || 212&lt;br /&gt;
|-&lt;br /&gt;
| Spell Surge || 232&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Host || 177&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Speed || 126&lt;br /&gt;
|-&lt;br /&gt;
| Turn Undead || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wake the Dead || 175&lt;br /&gt;
|-&lt;br /&gt;
| Warcry || 111&lt;br /&gt;
|-&lt;br /&gt;
| Lay on Hands || 6001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Game Information]]&lt;br /&gt;
&lt;br /&gt;
{{Ported}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Dalaya:Community_portal&amp;diff=80263</id>
		<title>Dalaya:Community portal</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Dalaya:Community_portal&amp;diff=80263"/>
		<updated>2026-06-19T04:52:44Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Popular parsers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{CP navbar header}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cpbubble&amp;quot; style=&amp;quot;float:left; width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
==About SoDWiki==&lt;br /&gt;
{{:SoDWiki:Community Portal/About}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cpbubble&amp;quot; style=&amp;quot;float:right; width:20%;&amp;quot;&amp;gt;&lt;br /&gt;
== General information ==&lt;br /&gt;
*{{official|[https://forum.dalaya.org/ Dalaya Forums]}}  &lt;br /&gt;
*{{official|[https://discord.gg/dalaya Dalaya Discord]}}&lt;br /&gt;
*{{official|[https://dalaya.org/fomelo/ Fomelo]}}&lt;br /&gt;
&lt;br /&gt;
==Popular Links==&lt;br /&gt;
*{{download|[http://www.transwarped.com/sodparse.zip SoD Spell Parser]}} &amp;lt;-- this needs a re-host&lt;br /&gt;
*{{download|[http://tinyurl.com/2rauna EQCompanion]}}&lt;br /&gt;
*{{download|[https://guildantix.github.io/eq-nag/ EQ Nag]}}&lt;br /&gt;
*{{download|[https://github.com/kauffman12/EQLogParser EQ Log Parser]}}&lt;br /&gt;
&lt;br /&gt;
== Active player guilds==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = All guilds&lt;br /&gt;
notcategory = Inactive guilds&lt;br /&gt;
namespace = SoDWiki&lt;br /&gt;
nottitlematch = %Guild:Example&lt;br /&gt;
shownamespace=false&lt;br /&gt;
replaceintitle=/Guild:/,&lt;br /&gt;
mode=userformat&lt;br /&gt;
listseparators = ,\n* {{nowrap|[[%PAGE%|%TITLE%]]}},,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right; font-size: 0.9em; font-style: italic; margin: 0.3em 1em;&amp;quot;&amp;gt;[[:Category:All guilds|All guilds]] • [[:Category:Inactive guilds|Inactive guilds]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Dalaya:Community_Portal/About&amp;diff=80262</id>
		<title>Dalaya:Community Portal/About</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Dalaya:Community_Portal/About&amp;diff=80262"/>
		<updated>2026-06-19T04:48:22Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SoDWiki is a project created to collect information regarding the world of Dalaya.&lt;br /&gt;
&lt;br /&gt;
Dalaya is first, and foremost, a legitimate emulated server based on a popular commercial MMORPG game. &lt;br /&gt;
&lt;br /&gt;
By emulated, we mean that it is not served or maintained by anyone affiliated by the creators or publishers of the live (or pay for play) version of the popular commercial online game. By legitimate, we mean that characters will play and abide by rules and conditions which are similar to how the live servers are run. &lt;br /&gt;
&lt;br /&gt;
In other words, unlike many other emulated servers, players may not instantly increase their level, summon items, zone wherever they choose, or do anything that a player on a live server couldn’t do&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s this All About anyways? ===&lt;br /&gt;
The Dalaya Wiki is the English language wiki for Dalaya. It is officially hosted on the Dalaya web space, but is managed and shaped by community contributors. Staff members add content only in their role as community members, and do not regularly monitor the information.&lt;br /&gt;
&lt;br /&gt;
Because the wiki is maintained entirely by players, it&#039;s important for you to add what you learn. Sharing is caring, and the more complete and easy to use the wiki is, the more fun newbies will have playing! There are very few restrictions for posting wiki content, simply avoid spoiling quest lore quizzes (especially the Main Quest). As a courtesy you may also want to use the [[Template:Spoiler|spoiler tag template]] if your entry gives away any of a quest&#039;s plot that players may enjoy finding out on their own.&lt;br /&gt;
&lt;br /&gt;
=== This wiki seems complicated!===&lt;br /&gt;
Not at all! The Dalaya wiki has been outfitted with several types of ready-to-use templates for inputting new quests, items and monsters as you come across them in your adventures. Of course, feel free to learn the wiki&#039;s markup system, details of which can be found in the [[Help:Contents|Help Center]], but don&#039;t be afraid to contribute! There&#039;s no need to worry about accidentally messing up the wiki when adding or improving information, as other editors are always around to advise or correct errors, and the wikimedia software is carefully designed to allow easy reversal of mistakes.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Dalaya:Community_Portal/About&amp;diff=80261</id>
		<title>Dalaya:Community Portal/About</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Dalaya:Community_Portal/About&amp;diff=80261"/>
		<updated>2026-06-19T04:47:49Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* What&amp;#039;s this All About anyways? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SoDWiki is a project created to collect information regarding the world of Shards of Dalaya.&lt;br /&gt;
&lt;br /&gt;
Shards of Dalaya is first, and foremost, a legitimate emulated server based on a popular commercial MMORPG game. &lt;br /&gt;
&lt;br /&gt;
By emulated, we mean that it is not served or maintained by anyone affiliated by the creators or publishers of the live (or pay for play) version of the popular commercial online game. By legitimate, we mean that characters will play and abide by rules and conditions which are similar to how the live servers are run. &lt;br /&gt;
&lt;br /&gt;
In other words, unlike many other emulated servers, players may not instantly increase their level, summon items, zone wherever they choose, or do anything that a player on a live server couldn’t do&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s this All About anyways? ===&lt;br /&gt;
The Dalaya Wiki is the English language wiki for Dalaya. It is officially hosted on the Dalaya web space, but is managed and shaped by community contributors. Staff members add content only in their role as community members, and do not regularly monitor the information.&lt;br /&gt;
&lt;br /&gt;
Because the wiki is maintained entirely by players, it&#039;s important for you to add what you learn. Sharing is caring, and the more complete and easy to use the wiki is, the more fun newbies will have playing! There are very few restrictions for posting wiki content, simply avoid spoiling quest lore quizzes (especially the Main Quest). As a courtesy you may also want to use the [[Template:Spoiler|spoiler tag template]] if your entry gives away any of a quest&#039;s plot that players may enjoy finding out on their own.&lt;br /&gt;
&lt;br /&gt;
=== This wiki seems complicated!===&lt;br /&gt;
Not at all! The Dalaya wiki has been outfitted with several types of ready-to-use templates for inputting new quests, items and monsters as you come across them in your adventures. Of course, feel free to learn the wiki&#039;s markup system, details of which can be found in the [[Help:Contents|Help Center]], but don&#039;t be afraid to contribute! There&#039;s no need to worry about accidentally messing up the wiki when adding or improving information, as other editors are always around to advise or correct errors, and the wikimedia software is carefully designed to allow easy reversal of mistakes.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Dalaya:Community_Portal/About&amp;diff=80260</id>
		<title>Dalaya:Community Portal/About</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Dalaya:Community_Portal/About&amp;diff=80260"/>
		<updated>2026-06-19T04:47:06Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* This wiki seems complicated! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;SoDWiki is a project created to collect information regarding the world of Shards of Dalaya.&lt;br /&gt;
&lt;br /&gt;
Shards of Dalaya is first, and foremost, a legitimate emulated server based on a popular commercial MMORPG game. &lt;br /&gt;
&lt;br /&gt;
By emulated, we mean that it is not served or maintained by anyone affiliated by the creators or publishers of the live (or pay for play) version of the popular commercial online game. By legitimate, we mean that characters will play and abide by rules and conditions which are similar to how the live servers are run. &lt;br /&gt;
&lt;br /&gt;
In other words, unlike many other emulated servers, players may not instantly increase their level, summon items, zone wherever they choose, or do anything that a player on a live server couldn’t do&lt;br /&gt;
&lt;br /&gt;
=== What&#039;s this All About anyways? ===&lt;br /&gt;
The Shards of Dalaya Wiki is the English language wiki for Shards of Dalaya. It is officially hosted on the Shards of Dalaya web space, but is managed and shaped by community contributors. Staff members add content only in their role as community members, and do not regularly monitor the information. This wiki was previously hosted by Angrygamer, and was moved to the official Shards of Dalaya site in November of 2008 to allow for updated software and consistent technical support. &lt;br /&gt;
&lt;br /&gt;
Because the wiki is maintained entirely by players, it&#039;s important for you to add what you learn. Sharing is caring, and the more complete and easy to use the wiki is, the more fun newbies will have playing! There are very few restrictions for posting wiki content, simply avoid spoiling quest lore quizzes (especially the Main Quest). As a courtesy you may also want to use the [[Template:Spoiler|spoiler tag template]] if your entry gives away any of a quest&#039;s plot that players may enjoy finding out on their own.&lt;br /&gt;
&lt;br /&gt;
=== This wiki seems complicated!===&lt;br /&gt;
Not at all! The Dalaya wiki has been outfitted with several types of ready-to-use templates for inputting new quests, items and monsters as you come across them in your adventures. Of course, feel free to learn the wiki&#039;s markup system, details of which can be found in the [[Help:Contents|Help Center]], but don&#039;t be afraid to contribute! There&#039;s no need to worry about accidentally messing up the wiki when adding or improving information, as other editors are always around to advise or correct errors, and the wikimedia software is carefully designed to allow easy reversal of mistakes.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Dalaya:Community_portal&amp;diff=80259</id>
		<title>Dalaya:Community portal</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Dalaya:Community_portal&amp;diff=80259"/>
		<updated>2026-06-19T04:46:03Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* General information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{CP navbar header}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;cpbubble&amp;quot; style=&amp;quot;float:left; width:75%;&amp;quot;&amp;gt;&lt;br /&gt;
==About SoDWiki==&lt;br /&gt;
{{:SoDWiki:Community Portal/About}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;cpbubble&amp;quot; style=&amp;quot;float:right; width:20%;&amp;quot;&amp;gt;&lt;br /&gt;
== General information ==&lt;br /&gt;
*{{official|[https://forum.dalaya.org/ Dalaya Forums]}}  &lt;br /&gt;
*{{official|[https://discord.gg/dalaya Dalaya Discord]}}&lt;br /&gt;
*{{official|[https://dalaya.org/fomelo/ Fomelo]}}&lt;br /&gt;
&lt;br /&gt;
==Popular parsers==&lt;br /&gt;
*{{download|[http://www.transwarped.com/sodparse.zip SoD Spell Parser]}}&lt;br /&gt;
*{{download|[http://groogle.sinensis.org/ Y.A.L.P]}}&lt;br /&gt;
*{{download|[http://tinyurl.com/2rauna EQCompanion]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Active player guilds==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = All guilds&lt;br /&gt;
notcategory = Inactive guilds&lt;br /&gt;
namespace = SoDWiki&lt;br /&gt;
nottitlematch = %Guild:Example&lt;br /&gt;
shownamespace=false&lt;br /&gt;
replaceintitle=/Guild:/,&lt;br /&gt;
mode=userformat&lt;br /&gt;
listseparators = ,\n* {{nowrap|[[%PAGE%|%TITLE%]]}},,&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: right; font-size: 0.9em; font-style: italic; margin: 0.3em 1em;&amp;quot;&amp;gt;[[:Category:All guilds|All guilds]] • [[:Category:Inactive guilds|Inactive guilds]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=The_Reborn_Malath&amp;diff=80258</id>
		<title>The Reborn Malath</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=The_Reborn_Malath&amp;diff=80258"/>
		<updated>2026-06-19T04:39:54Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{infobox NPC&lt;br /&gt;
|Zone          = Cyrtho Malath&lt;br /&gt;
|Location      &lt;br /&gt;
|Loc Details = Cyrtho Malath 4.2&lt;br /&gt;
|Level        = 68&lt;br /&gt;
|Class         &lt;br /&gt;
|Raid Tier = 8&lt;br /&gt;
|Respawn = 5 days +/- 24hr   &lt;br /&gt;
|Restriction  = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
*Awakens after killing Cmal 4.1&lt;br /&gt;
&lt;br /&gt;
*Keep a cure disease spell in hotbar, this boss casts [[Finger of Darkness]] which is a 95%-100% melee slow. The boss also dispells a ton.&lt;br /&gt;
*Burn boss to 90%, then focus on killing the two waves of Ysthar adds that spawn.&lt;br /&gt;
*After adds die, burn boss to 50%, where a Warmaster ysthar will spawn. It is imperative to keep DPS on the boss **while** killing this add. Look out for boss emote: &amp;quot;you cannot hurt me while I have my children.&amp;quot; After this, the add must die **before** resuming DPS on the boss.&lt;br /&gt;
&lt;br /&gt;
*At 20%, the boss splits into two smaller The Reborn Malath. Both are rooted in place, must be tanked separately, and must be killed at approximately the same rate. &lt;br /&gt;
*When smaller adds **both** reach 10%, they will recombine into the original boss, but with much lower HP than before. At this point, simply kill The Reborn Malath to win.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Cyrtho_Malath&amp;diff=80257</id>
		<title>Cyrtho Malath</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Cyrtho_Malath&amp;diff=80257"/>
		<updated>2026-06-19T04:38:11Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--In order to edit the contents of this page, please use the links found in the bottom of the infobox for this page. NPC list and Loot list are automatically generated based on NPC and Item pages respectively. Thank you--&amp;gt;&lt;br /&gt;
{{Template:Protected Zone (Alt)}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Bandages&amp;diff=80256</id>
		<title>Bandages</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Bandages&amp;diff=80256"/>
		<updated>2026-06-19T04:34:13Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Itemstats&lt;br /&gt;
| image = 812&lt;br /&gt;
| source1  = [[Loot]]&lt;br /&gt;
| source2 = Merchant&lt;br /&gt;
| source3 = quest&lt;br /&gt;
| mob1 = A forest goblin scout&lt;br /&gt;
| mob2 = A sewer ratman&lt;br /&gt;
| mob3 = A gnoll pup&lt;br /&gt;
| mob4 = A gnoll watcher&lt;br /&gt;
| mob5 = A gnoll brute&lt;br /&gt;
| mob6 = A ratman&lt;br /&gt;
| mob7 = A masked rogue&lt;br /&gt;
| mob8 = A desert orc fighter&lt;br /&gt;
| mob9 = A desert orc blood-kin&lt;br /&gt;
| mob10 = A sand giant&lt;br /&gt;
| mob11 = A frilakh scale guard&lt;br /&gt;
| mob12 = A frilakh fright blade&lt;br /&gt;
| mob13 = A bloodclaw captive&lt;br /&gt;
| mob14 = An orc raider&lt;br /&gt;
| mob15 = An orc spirit master&lt;br /&gt;
| mob16 = A gnoll sentinel&lt;br /&gt;
| mob17 = An orc tundra elite&lt;br /&gt;
| mob18 = A gnoll gladiator&lt;br /&gt;
| mob19 = A corrupted shadowdale druid&lt;br /&gt;
| type = Used with [[Bind Wound]]&lt;br /&gt;
| questreward1 = The Dream: The Tutorial&lt;br /&gt;
| merchsell = 7 {{Copper}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--End Infobox - Below are stats--&amp;gt;&lt;br /&gt;
| wt = 0.5&lt;br /&gt;
| size = Small&lt;br /&gt;
| stacks = 1&lt;br /&gt;
| class1 = WAR&lt;br /&gt;
| class2 = CLR&lt;br /&gt;
| class3 = PAL&lt;br /&gt;
| class4 = RNG&lt;br /&gt;
| class5 = SHD&lt;br /&gt;
| class6 = DRU&lt;br /&gt;
| class7 = MNK&lt;br /&gt;
| class8 = BRD&lt;br /&gt;
| class9 = ROG&lt;br /&gt;
| class10 = SHM&lt;br /&gt;
| class11 = NEC&lt;br /&gt;
| class12 = WIZ&lt;br /&gt;
| class13 = MAG&lt;br /&gt;
| class14 = ENC&lt;br /&gt;
| class15 = BST&lt;br /&gt;
| race1 = BAR&lt;br /&gt;
| race2 = DEF&lt;br /&gt;
| race3 = DWF&lt;br /&gt;
| race4 = ERU&lt;br /&gt;
| race5 = FRG&lt;br /&gt;
| race6 = GNM&lt;br /&gt;
| race7 = HEF&lt;br /&gt;
| race8 = HFL&lt;br /&gt;
| race9 = HIE&lt;br /&gt;
| race10 = HUM&lt;br /&gt;
| race11 = IKS&lt;br /&gt;
| race12 = OGR&lt;br /&gt;
| race13 = TRL&lt;br /&gt;
| race14 = VAH&lt;br /&gt;
| race15 = ELF&lt;br /&gt;
| }}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
*Bandages received from &#039;&#039;&#039;The Dream&#039;&#039;&#039; are &#039;&#039;&#039;[NO DROP]&#039;&#039;&#039;&lt;br /&gt;
*Bandages received from &#039;&#039;&#039;Medical Kit&#039;&#039;&#039; are &#039;&#039;&#039;[NO DROP]&#039;&#039;&#039;&lt;br /&gt;
*Mobs drop stacks of 5 bandages, however [[Pick Pocket]] will only produce 1 bandage.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Return_to_Erimal&amp;diff=80255</id>
		<title>Main Quest - Return to Erimal</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Return_to_Erimal&amp;diff=80255"/>
		<updated>2026-06-19T04:20:19Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Main Quest - Return to Erimal&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = a mote of mist&lt;br /&gt;
| next           = &lt;br /&gt;
| prev           = [[Main Quest - The Silent Halls]]&lt;br /&gt;
| startingzone   = The Silent Halls&lt;br /&gt;
| endingzone     = Valley of Erimal&lt;br /&gt;
| otherzones     = &lt;br /&gt;
| otherzones2    = &lt;br /&gt;
| otherzones3    = &lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{Note|Head back to [[Valley of Erimal]] and talk with [[Lady Shaina]].}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Lady Shaina&#039;|Lady Shaina tells you, &#039;Do you have news about the Mist?&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] I have found out about the origins of the Mist.&lt;br /&gt;
{{Questdialog|You say, &#039;I have found out about the origins of the Mist.&#039;|Lady Shaina stares at you in disbelief, &#039;I... what? Tell me everything, at once!&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] Explain the small resistance group you found, and what you learned inside The Silent Halls, including the Behemoth&#039;s new protections.&lt;br /&gt;
{{Questdialog|You say, &#039;Explain the small resistance group you found, and what you learned inside The Silent Halls, including the Behemoth&#039;s new protections.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|||Lady Shaina nods and intently listens as you recant everything.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog||Lady Shaina tells you, &#039;The Razad... not once have I heard even a whisper about this race. It is as if their entire history was shrouded, or erased from this world. I am... uncertain if I trust this Zeshan and the tales they told. I have existed long enough to know there are still secrets and knowledge unknown to me. But so too have I existed long enough to know things are rarely as they seem. Regardless it is however an incredible boon to us the news that you share, and the gift that you bring. I knew that the Behemoth had worth to us, it just needed the right push. Can you please hand it to me? I have need of it.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hand Lady Shaina the [[Unfolding Portal (Behemoth)]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Questdialog||Lady Shaina says, &#039;Thank you, {{playername}}, we will begin research immediately to see if the protection can be duplicated. And I believe my magics and knowledge may of be of use now that I know what the Mist is. Now. Hand me your Gemstone, you are long overdue.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You gain 200000 experience!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Hand Lady Shaina your [[Gemstone of the High Seeker]]}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog||Lady Shaina says, &#039;You deserve this {{playername}}. Consider this a new rank, made just for you.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;[[Gemstone of the Sixth Seeker]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You gain 150000 experience!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Lady Shaina&#039;|Lady Shaina tells you, &#039;The Behemoth and its new found protection from the Mist has been invaluable to us. We have plans for it {{playername}}, and we have plans for you too. Just not yet.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[Kaezulian Incursion]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_The_Silent_Halls&amp;diff=80254</id>
		<title>Main Quest - The Silent Halls</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_The_Silent_Halls&amp;diff=80254"/>
		<updated>2026-06-19T04:19:54Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Main Quest - The Silent Halls&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Scout Leader Jyx`n&lt;br /&gt;
| next           = [[Return to Erimal]]&lt;br /&gt;
| prev           = [[Exclaw]]&lt;br /&gt;
| startingzone   = Field of Bone&lt;br /&gt;
| endingzone     = The Silent Halls&lt;br /&gt;
| otherzones     = &lt;br /&gt;
| otherzones2    = &lt;br /&gt;
| otherzones3    = &lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{Note| Once you have completed [[Otherworldly Wounds]], [[Surveying Ikisith]], and [[Exclaw]] return to {{NPCtag|Scout Leader Jyx`n}}}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Scout Leader Jyx`n&#039;|Scout Leader Jyx`n says, &#039;It is good that you have returned. We have just finished discussing amongst ourselves and it is time to share with you what we have discovered. Let me just give you a high level explanation of everything at play; The notes you found with Kaesora detailed that a tomb was found hidden away deep within a &#039;forest&#039; which hold remnants of an ancient civilization, which was capable of power &#039;beyond our understanding&#039;. One of the Claw signet rings you recovered has been marked for a special mission. Something that happens only when the Claw Commander is ordered by Kaezul to carry out a task with his most reliable forces. And lastly, the report from the deceased Forest of the Fallen scout, mentions that he has noticed more troop movement as of late. He had tracked them to a cave nestled away, but was ambushed when he approached. Barely escaping immediate death.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|||Jyx`n pauses for a moment.}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog||Scout Leader Jyx`n says, &#039;All this to say... we believe that Kaezul is trying to protect or stop something, and we believe this something is related to the ancient civilization mentioned in the Kaesora notes. That is where you come in, we need you to investigate the location the scout found, and return back with anything you can share. If it is indeed an ancient tomb, maybe there is some information about the power of the Mist which could turn the tide in this battle. You will likely encounter the armies of the Claw within, so be sure to bring your most trusted companions. Good luck.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[The Silent Halls]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Head into The Silent halls with your [[Unfolding Portal (Behemoth)]] in your inventory. Location below for the zone in.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Image3.png|border|frameless|410x410px]]&lt;br /&gt;
&lt;br /&gt;
{{Note|You will have to clear a little trash to reach {{NPCtag|Zeshan}}. His location is marked on the map below. The [[Unfolding Portal (Behemoth)]] allows you access to this area. If you do not have it on you, you will be death-touched!!!}}&lt;br /&gt;
&lt;br /&gt;
[[File:Image4.png|border|frameless|410x410px]]&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Zeshan&#039;}}&lt;br /&gt;
{{Questdialog|||Zeshan blinks at you.}}&lt;br /&gt;
{{Questdialog||Zeshan says, &#039;The ward has been bypassed, but how?&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;I am search of something within.&#039;|Zeshan says, &#039;Straight to the point aren&#039;t we? Just going to ignore my question are we? Not that it makes any difference, shackled to my own bones I am. But if you want something, anything, bring me the heads of this siege, of those scaled fiends. Until then I will say no more. I am much too pre occupied maintaining this ward.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[The Silent Halls]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|At this point get a group and kill {{NPCtag|Head Demonlitionist Nakk}} and {{NPCtag|Field Captain Rez&#039;lak}} for their scales. Turn the two scales into {{NPCtag|Zeshan}}.}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog||Zeshan says, &#039;Finally.&#039;}}&lt;br /&gt;
{{Questdialog|||Zeshan seems to relax.}}&lt;br /&gt;
{{Questdialog||Zeshan says, &#039;The siege had ended, in time my kin will slumber again. You have aided me, and for that you have my own gratitude, but trust me when I say that you and yours are not welcome here. What do you want?&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You gain 200000 experience!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[The Silent Halls]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Do you know anything about the Mist?&#039;}}&lt;br /&gt;
{{Questdialog|||Zeshan eyes open wide.}}&lt;br /&gt;
{{Questdialog||Zeshan says, &#039;Why would you ask such a question? Your true purpose here?&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] [GOOD] I seek to protect against it&lt;br /&gt;
{{Questdialog|You say, &#039;[GOOD] I seek to protect against it&#039;}}&lt;br /&gt;
{{Questdialog|||Zeshan looks deeply at you.}}&lt;br /&gt;
{{Questdialog||Zeshan says, &#039;And why should I believe you? Who are you to me?&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D2] [NEUTRAL] I seek knowledge&lt;br /&gt;
{{Questdialog|You say, &#039;[NEUTRAL] I seek knowledge&#039;|{{missing}}}}&lt;br /&gt;
&lt;br /&gt;
;[D3] [EVIL] I seek power to conquer&lt;br /&gt;
{{Questdialog|You say, &#039;[EVIL] I seek power to conquer&#039;|{{missing}}}}&lt;br /&gt;
&lt;br /&gt;
;[D1] [LAWFUL] I will not allow Kaezul&#039;s tyranny and fear to reign supreme, order must be restored&lt;br /&gt;
{{Questdialog|You say, &#039;[GOOD] I will not allow Kaezul&#039;s tyranny and fear to reign supreme, order must be restored&#039;|Zeshan says, &#039;I see. Your resolve is understood, I will not stand in your way.&#039; he pauses for a moment, &#039;I know that name, Kaezul, he and his kind have been here before. I too know of this &#039;Mist&#039;, its origins and its power. So what questions do you have? What knowledge can I share?&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D2] [NEUTRAL] I just want to stop Kaezul&lt;br /&gt;
{{Questdialog|You say, &#039;[NEUTRAL] I just want to stop Kaezul&#039;|{{missing}}}}&lt;br /&gt;
&lt;br /&gt;
;[D3] [CHAOTIC] I will stop Kaezul through any means necessary&lt;br /&gt;
{{Questdialog|You say, &#039;[EVIL] I will stop Kaezul through any means necessary&#039;|{{missing}}}}&lt;br /&gt;
&lt;br /&gt;
;[D1] Kaezul has been here before?&lt;br /&gt;
{{Questdialog|You say, &#039;Kaezul has been here before?&#039;|Zeshan says, &#039;Some time ago, long enough for us to return to sleep. He came with others, they dug and defiled, disturbed my kin and brought their spirits back to this plane. I know not of Kaezul&#039;s magic, but to bring my kin out in such a way is unconscionable, and power without question.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D2] What is the Mist?&lt;br /&gt;
{{Questdialog|You say, &#039;What is the Mist?&#039;|Zeshan says, &#039;It is us, it is love, it is hate. But above all it is vengeance. In desperation, or a final act of courage, we can sacrifice our very self to become an unstoppable force. Death for death, a life for a life. Such a state is not long for this world normally, but we need but an instant to snuff the life of another. It was always this way. Until it wasn&#039;t. Until we wished for something more.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D3] What are you?&lt;br /&gt;
{{Questdialog|{{missing}}}}&lt;br /&gt;
&lt;br /&gt;
;[D1] Why did he bring back your kin to this plane?&lt;br /&gt;
{{Questdialog|You say, &#039;Why did he bring back your kin to this plane?&#039;|Zeshan says, &#039;He surely sensed something, a great power that lay dormant. He twisted their spirits and caused unimaginable pain searching for answers. Until he found it, our latent power, our final sacrifice, and our eventual downfall. The Mist.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] What wish?&lt;br /&gt;
{{Questdialog|You say, &#039;What wish?&#039;|Zeshan says, &#039;To have the power without the sacrifice. Speaker Ossirenth, had a vision, and a fear. That our kind would die to hands of the new races. That you would see our power and covet it. We did not have the numbers to fight you off, even with the the Mist. So he devised a plan, he would take the spirits of those who died and tie them to this plane to guard over us until the end of days. A statue of great magic and power was to be erected, and it is there the spirits of the dead would live, at the height of Rehgrat, the center of the Razad.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] Speaker Ossirenth?&lt;br /&gt;
{{Questdialog|You say, &#039;Speaker Ossirenth?&#039;|Zeshan says, &#039;Our leader. He was said to be able to speak to the Gods them self. Many looked to him for hope, and came to him in fear. We believed at the time he would guide us through the coming of your kind, and protect our mostly peaceful existence. I am not sure what took over him to create the statue, or the atrocities that would come with it. Perhaps he too lived in fear, and his decisions were clouded by it. The fear was not unwarranted, Kaezul is proof of that. I not once talked to him, so I do not know.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] The Gods?&lt;br /&gt;
{{Questdialog|You say, &#039;The Gods?&#039;|Zeshan says, &#039;Yes, our Gods. Trushkar the Ocean Lord, Qinimi the Sky Spirit, Ferubi the Land Tender, and Muram the Destructive.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] Rehgrat? I have never seen or heard of such a place&lt;br /&gt;
{{Questdialog|You say, &#039;Rehgrat? I have never seen or heard of such a place&#039;|Zeshan says, &#039;It is shrouded to your kind, the Mist makes sure of that. Any who approach would either die or find themselves displaced, having no idea what had happened. However, if one were to control the Mist, or have a protection of sorts. They could walk amongst our ruined center and despair in all that was lost.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D2] What happened with the statue?&lt;br /&gt;
{{Questdialog|You say, &#039;What happened with the statue?&#039;|Zeshan says, &#039;Speaker Ossirenth was impatient, even more so than he was foolish. Our kind live long, and death was rare. The amount of spirits added to the statue since its creation was meager, and its power matched. It could not protect itself, let alone an entire civilization. He spoke to the Razad, painted picture to cause panic, and with it he justified his actions. First the criminals were put to death for the statues. It was not enough. He then sacrificed the sick. Still it was not enough. The elderly. Again it was not enough. Some began to question him, if the statue would ever be able to perform its duty, including me. He told them to gather within the chapel of Ikkinz to let their grievance be know. He sacrificed every last one of them. It was finally enough, but it was not the result he had hoped for.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] You were spared?&lt;br /&gt;
{{Questdialog|You say, &#039;You were spared?&#039;|Zeshan says, &#039;No, I left. I felt the situation was hopeless, and I feared for the future. I came here, away from it all, to these Silent Halls. Some may think I am a coward, and they might be right. But you were not there, you did not know.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D2] What happened after Ikkinz?&lt;br /&gt;
{{Questdialog|You say, &#039;What happened after Ikkinz?&#039;|Zeshan says, &#039;The statue erupted, in fear, in confusion, but most of all hatred. It ripped through Rehgrat annihilating all in its path. None were spared its wrath, none were spared its malice. Our entire civilization ended in an instant, a calamity of our own doing. The Mist may be our power, but this...  this was something greater. We had no hope from it. The few who remained, including myself chose to live out our days in solitude away from it all. I visited once, saw the destruction with my own eyes. Our once glorious center shrouded in Mist, snuffed of all life. So I came back here, and it is here I remained until I died.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] Is the statue still active?&lt;br /&gt;
{{Questdialog|You say, &#039;Is the statue still active?&#039;|Zeshan says, &#039;No, not since that day. In truth I have no idea if it is capable of inflicting such horror again. I fear what the one you call Kaezul might accomplish with the power he found here. Shackling and controlling the spirits of my kind in such a manner. It is most despicable. But with it he and his can walk within the Mist of Rehgrat.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] He must be stopped&lt;br /&gt;
{{Questdialog|You say, &#039;He must be stopped&#039;|Zeshan says, &#039;We are aligned. Bearing witness to the way he tortured my kin is reason enough. If it is protection you seek I may be of help. But I would sooner my spirit and bones be smeared across these walls than share with you the Mist itself.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] You can grant me protection?&lt;br /&gt;
{{Questdialog|You say, &#039;You can grant me protection?&#039;}}&lt;br /&gt;
{{Questdialog|||Zeshan nods slightly.}}&lt;br /&gt;
{{Questdialog||Zeshan says, &#039;Of sorts anyway. I doubt your kind will ever be completely protected if the Mist is unleashed against you. But as long as it does not result in your death, I am sure you can manage. I will say however that any protection I know of will be rendered useless, if the power dormant within Rehgrat is unleashed, or controlled, once again.&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] How can you do this?&lt;br /&gt;
{{Questdialog|You say, &#039;How can you do this?&#039;|Zeshan says, &#039;I served as Groundskeeper to this place. I maintained the golems and the wards within until the day I died. My understanding of these things was among the best even during my time. It was a necessity. I did not realize it at first, but the method you used to step past my ward is nearly identical to the core stored within our golems that grant immunity to nearly all magics. So tell me, how could you have a fraction of its core? From the The Great Originator?&#039;}}&lt;br /&gt;
&lt;br /&gt;
;[D1] The Great Originator?&lt;br /&gt;
{{Questdialog|{{missing}}}}&lt;br /&gt;
&lt;br /&gt;
;[D2] Are you talking about the Behemoth?&lt;br /&gt;
{{Questdialog|You say, &#039;Are you talking about the Behemoth?&#039;|Zeshan says, &#039;Perhaps. May I see it?&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Note|Hand Zeshan the [[Unfolding Portal (Behemoth)]]}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog||Zeshan says, &#039;It is the same. And so it can be done.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|||Small tendrils of wisps seem flow from his hands and gently wrap the unfolding portal that contains the Behemoth, seeping in.}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog||Zeshan says, &#039;A strange, yet familiar creature, inside a stranger box. I have tuned the core within to protect against the Mist as best it can, whoever created it may have shared a history with the Razadian&#039;s long ago, the similiarities are uncanny. But it is not without cost. The core can only provide protection against one plane at a time. Before it was your plane, the one you stand in. But the Mist originates between yours and the next, the thin space in time before one ultimately passes. It was never meant to serve as it does, or be shackled to the realm of the living.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You gain 25000 experience!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[The Silent Halls]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zeshan returned [[Unfolding Portal (Behemoth)]] to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[D1] Just like that I have protection from the Mist?&lt;br /&gt;
{{Questdialog|You say, &#039;Just like that I have protection from the Mist?&#039;|Zeshan says, &#039;Why would I lie? What use is that to me? My eternal sleep was interrupted by the one you call Kaezul, and until the magics tied to him end, I will never do more than briefly slumber. If you wish to challenge me go below. Past the splintered guardian, deeper still where the once sleeping souls wander aimlessly. It is there you will find a remnant of the research, a mote of the torture. I feel it seething still. Be mindful of those that search and plunder below, they snuck past the wards while I slept. Before the siege began. And do not attack my kin, lest you suffer Venandi&#039;s wrath.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[The Silent Halls]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Behind Zeshan is a room with golems, you must kill these or sneak past, the tub in the middle has a false floor and drops you down. Once you are below in the water head **SOUTH** and fall through a second false floor. Head toward the mote of mist and when you get close enough you will see the following:}}[[File:Image5.png|border|frameless|420x420px]]{{Questdialog|||Something tugs at your entire being.}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|||You feel your heart in your throat as the Mist collides with you. A tug is felt, and it feels like it might be the end, but then it fizzles. Not before leaving its mark, but in time that should fade too. You have proven the protections placed on the Behemoth can stop the immediate death from the Mist. It is time to return to Shaina with the news.}}&lt;br /&gt;
&lt;br /&gt;
You have completed a quest. &#039;&#039;&#039;[The Silent Halls]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[Kaezulian Incursion]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Exclaw&amp;diff=80253</id>
		<title>Exclaw</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Exclaw&amp;diff=80253"/>
		<updated>2026-06-19T04:18:46Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Exclaw&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Varik the Shadow&lt;br /&gt;
| next           = [[Main Quest - The Silent Halls]]&lt;br /&gt;
| prev           = [[Surveying Ikisith]]&lt;br /&gt;
| startingzone   = Field of Bone&lt;br /&gt;
| endingzone     = Field of Bone&lt;br /&gt;
| otherzones     = Citadel of the Claw&lt;br /&gt;
| otherzones2    = Lake of Ill Omen&lt;br /&gt;
| otherzones3    = &lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Varik the Shadow}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Varik the Shadow&#039;|SVarik raises one of their eyebrows at you and says, &#039;Yes?}}&lt;br /&gt;
{{Questdialog|You say, &#039;Do you need help with anything?&#039;|Varik the Shadow says, &#039;Sure, why don&#039;t you go kill some soldiers of the claw and bring me back 4 of their signet rings as proof. I really need them for, uh... reasons. Now begone.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[Exclaw]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Collect four rings and return them to Varik. These rings can drop inside or right outside Citadel of the Claw. They also can drop in Silent Halls and likely in Sewers and other areas with Kaezulian iksars.}}&lt;br /&gt;
&lt;br /&gt;
Return to {{NPCtag|Varik the Shadow}} and turn in the four rings.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80252</id>
		<title>Surveying Ikisith</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80252"/>
		<updated>2026-06-19T04:18:28Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Surveying Ikisith&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Scout Leader Jyx`n&lt;br /&gt;
| next           = [[Exclaw]]&lt;br /&gt;
| prev           = [[Otherworldly Wounds]]&lt;br /&gt;
| startingzone   = Field of Bone&lt;br /&gt;
| endingzone     = Field of Bone&lt;br /&gt;
| otherzones     = Lake of Ill Omen&lt;br /&gt;
| otherzones2    = The Murk&lt;br /&gt;
| otherzones3    = Forest of the Fallen&lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Scout Leader Jyx`n}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Scout Leader Jyx`n&#039;|Scout Leader Jyx`n says, &#039;Welcome to our scouting touchpoint, the last defiance against Kaezul. I assume you have questions?&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;The last defiance?&#039;|Scout Leader Jyx`n says, &#039;It is as it sounds, the original resistance was crushed by Kaezul. The Mist too powerful to defeat in a head on confrontation, and they were unable to unravel its secrets before it destroyed them. It was decided by those who remained that we would lay low and be more surgical and stealthy about fighting against Kaezul. This is no longer a suicidal war against an empire, it is an assassination against a tyrant. Our mission is first to keep tabs on the movement of the Kaezulian empire and warn those as needed, and to find out a way to protect against the Mist. To those ends we have scouts constantly surveying and searching for these answers.&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;Do you need help?&#039;|Scout Leader Jyx`n says, &#039;Always. We are always short handed as you might expect, and I need someone to meet up with some field scouts and bring me back their reports. The one who normally does this was injured recently and has yet to recover. Please find the scouts stationed out in The Murk, Lake of Ill Omen and Forest of the Fallen and return their reports to me. They will require a secret phrase before handing over their reports, {{sp|&amp;quot;The Mist Consumes All&amp;quot;}}.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[Surveying Ikisith]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Go find the three scouts and tell them {{sp|&amp;quot;The Mist Consumes All&amp;quot;}}. The scouts are trackable and the one in Forest of the Fallen is dead. Hail it to get a text option. You will receive the scouting reports and once you have three then return to Jyx`n. Locations below.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Image1.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[File:The Murk - survey.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[File:Image2.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
Return to {{NPCtag|Scout Leader Jyx`n}} and turn in.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Otherworldly_Wounds&amp;diff=80251</id>
		<title>Otherworldly Wounds</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Otherworldly_Wounds&amp;diff=80251"/>
		<updated>2026-06-19T04:18:05Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{TOCRight}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Otherworldly Wounds&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Caretaker Nimina&lt;br /&gt;
| next           = [[Surveying Ikisith]]&lt;br /&gt;
| prev           = [[Kaezulian Incursion]]&lt;br /&gt;
| startingzone   = Field of Bone&lt;br /&gt;
| endingzone     = Field of Bone&lt;br /&gt;
| otherzones     = Kaesora&lt;br /&gt;
| otherzones2    =  &lt;br /&gt;
| otherzones3    = &lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Caretaker Nimina}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Caretaker Nimina&#039;|Caretaker Nimina says, &#039;Hail to you as well, sorry if I am short, I don&#039;t have much time to chat. Many of the scouts of late have been returning back with strange wounds that seem otherwordly, and I am much too busy figuring out how to treat them.&#039;}}{{Questdialog|You say, &#039;Is there anything I can do to help?&#039;|Caretaker Nimina says, &#039;As a matter of fact there is. I need someone to venture in to Kaesora and see if there are any kind of research notes that might give me insight into the maladies that are inflicting some of the scouts of late. Everything I know and have been taught has not prepared me for this, so I am looking for something, anything, that might shed some light on what we are dealing with.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[Otherworldly Wounds]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Get a group and head into Kaesora and go to the **LIBRARY** area (towards The Unseen). you are looking for a groundspawn inside the library on the second floor under a toppled bookshelf. There is a walled/rooted mob on the book spawn point. ~30 second respawn on the book.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Otherworldly_Wounds.png|frameless|500x500px]]&lt;br /&gt;
&lt;br /&gt;
Return to {{NPCtag|Caretaker Nimina}} and turn in.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80250</id>
		<title>Refuge quests</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80250"/>
		<updated>2026-06-19T04:17:28Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|These quests can be gathered and completed simultaneously.}}&lt;br /&gt;
:*[[Otherworldly Wounds]]&lt;br /&gt;
:*[[Surveying Ikisith]]&lt;br /&gt;
:*[[Exclaw]]&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80249</id>
		<title>Refuge quests</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80249"/>
		<updated>2026-06-19T04:16:39Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quest overview|&lt;br /&gt;
:*[[Otherworldly Wounds]]&lt;br /&gt;
:*[[Surveying Ikisith]]&lt;br /&gt;
:*[[Exclaw]]&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80248</id>
		<title>Refuge quests</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80248"/>
		<updated>2026-06-19T04:15:57Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Kaezulian_Incursion&amp;diff=80247</id>
		<title>Main Quest - Kaezulian Incursion</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Kaezulian_Incursion&amp;diff=80247"/>
		<updated>2026-06-19T04:15:03Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{TOCRight}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Kaezulian Incursion&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Lady Shaina&lt;br /&gt;
| next           = [[Otherworldly Wounds]]&lt;br /&gt;
| prev           = [[Main Quest - Behemoth]]&lt;br /&gt;
| startingzone   = Valley of Erimal &lt;br /&gt;
| endingzone     = Valley of Erimal&lt;br /&gt;
| otherzones     = Northern Wastes of Tarhyl &lt;br /&gt;
| otherzones2    = Field of Bone &lt;br /&gt;
| otherzones3    = &lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = [[Unfolding Portal (Behemoth)]]&lt;br /&gt;
| itemreward     = &lt;br /&gt;
|next2=[[Surveying Ikisith]]|next3=[[Exclaw]]}}&lt;br /&gt;
&lt;br /&gt;
{{note|Main Quest Faction must be at or above &#039;&#039;&#039;Researcher&#039;s&#039;&#039;&#039; Rank for Council of Innovation, &#039;&#039;&#039;Warleader&#039;s&#039;&#039;&#039; Rank for Order of the Blackscale, or &#039;&#039;&#039;Trader&#039;s&#039;&#039;&#039; Rank for Silver Crown Trading Company.}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Lady Shaina}}.&lt;br /&gt;
&lt;br /&gt;
=== Council of Innovation ===&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Lady Shaina&#039;|{{missing}}}}&lt;br /&gt;
&lt;br /&gt;
=== Order of the Blackscale ===&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Lady Shaina&#039;|Lady Shaina tells you, &#039;High Seeker {{playername}}, I am glad that you have come back. We are proud to congratulate you on your recent promotion to Warguard. Your connections in the Order of the Blackscale will be extremely useful in the time to come - especially with our newest reports on Kaezulian activity.&#039; The lich pauses as if considering,&#039;You also deserve to know that we have tested the Clockwork Behemoth against the enemy. Our scouting reports have not been pleasant.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
=== Silver Crown Trading Company ===&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Lady Shaina&#039;|Lady Shaina tells you, &#039;High Seeker {{playername}}, I am glad that you have come back. We are proud to congratulate you on your recent promotion to Trader. Your connections in the Silver Crown Trading Company will be extremely useful in the time to come - especially with our newest reports on Kaezulian activity.&#039; The lich pauses as if considering,&#039;You also deserve to know that we have tested the Clockwork Behemoth against the enemy. Our scouting reports have not been pleasant.&#039;}}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
{{questdialog|{{missing}} the lead in dialog}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;The behemoth is useless. It did not stop the mist.&#039;|Lady Shaina stares at you blankly, unable to speak for a moment. &#039;Useless... useless? No it can&#039;t be. It CAN NOT be. All the time, resources... the lives we spent trying too. No. No. NO!&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Further I don&#039;t think the slavers are related to the invasions directly. The Darksun are also paying the slavers a tribute of sorts in crates on the docks, that the Hatesfury picks up...&#039;|Lady Shaina has composed herself again and nods as you speak. &#039;I think I see what you are saying. {{playername}}, we will not further this war here. Our ace is proven useless, Kaezul&#039;s attacks are up. It is only a matter of time before it all comes apart again. I won&#039;t stand by and let that occur, not again.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;What would you have me do?&#039;|ady Shaina tells you, &#039;We need to act, and perhaps these slaver ships can be of use. If they are indeed taking crates to Ikisith, then we have a way to transport ourselves there as well, albeit a risky one. Travel back to the Wastes of Tarhyl and smuggle yourself in one of the crates. I will be sending others ahead of you to &#039;prepare&#039; the crate and join you on this expedition. I have heard whispers of a resistance on Ikisith, I would like you to see if there is any validity to them. Regardless of what you find, the mission is to find a way to fight against the Mist, return back to me only when you have news on this matter.&#039; she hands you the Behemoth, &#039;I am still not convinced that the behemoth is without use, perhaps it was just in the wrong hands.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;[[Unfolding Portal (Behemoth)]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Your journal has been updated. &#039;&#039;&#039;[Kaezulian Incursion]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|a suspicious looking crate}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, a suspicious looking crate&#039;||This must be the crate Lady Shaina told you about. It is seemingly filled with food ripe to rot. It looks like the plan is to be thrown overboard once shore is in sight.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Get in the box, Ikisith awaits!&#039;}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Behemoth&amp;diff=80246</id>
		<title>Main Quest - Behemoth</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Behemoth&amp;diff=80246"/>
		<updated>2026-06-19T04:14:05Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Behemoth&lt;br /&gt;
| giver          = Lady Shaina&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Kaezulian Incursion - Part I|Main Quest - Kaezulian Incursion]]&lt;br /&gt;
| prev           = [[Main Quest - Anti-Magic Research]]&lt;br /&gt;
| startingzone   = Valley of Erimal&lt;br /&gt;
| otherzones     = Ruins of First City&lt;br /&gt;
| otherzones2    = Heartland Undercaverns&lt;br /&gt;
| questitem      = [[Unfolding Portal]]&lt;br /&gt;
| questitem2     = [[Gemstone of the Seeker]]&lt;br /&gt;
| itemreward     = [[Gemstone of the High Seeker]]&lt;br /&gt;
| xp             = 150,000&lt;br /&gt;
}}&lt;br /&gt;
Find {{NPCtag|Lady Shaina}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Lady Shaina&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;Welcome, {{playername}}. Welcome to my Sanctuary.&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;who... what are you?&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;I am Shaina. I am a lich, and I am the founder of the Seekers. I will tell you everything if you will listen to the story which I am about to tell you, my story, and the story of this world.&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Go on. I will listen&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;My own story began some one hundred and fifty years ago, in the early days of Kaezul&#039;s invasion. I was then Shaina, worshipper of Jayla, the Goddess of Knowledge. I was a Lorekeeper, one of her acting agents on Dalaya. It was my duty to seek out and preserve lore, encourage learning among the races, while refraining from interfering directly to prevent its destruction.&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;go on&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;I will not bore you with a detailed recount of the Fall. Suffice to say, I was never pleased with the non-intervention doctrine, and facing the Iksar invasion, I urged that we put our knowledge to use in rallying the races, supplying them with weapons and artifacts, giving them a fighting chance. Needless to say, it did not happen that way. I... did what I could, but it was far too little I could do by myself. I had to watch everything I loved turn to ashes around me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;what happened next&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;Eventually, I fled, just like everyone else. I fled across the ocean to Erudin. There I watched the refugees as they sealed themselves away from the world, their spirits broken. Yet... even as most were content to simply waste away in the cramped conditions of Erudin, a few reached beyond, sought more.&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;who were they&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;Adventurers like yourself. Men and women with the spark of ambition. They began small, clearing the kobold infestation out of the Mistwoods, exploring the long-forgotten ruins of the First City. Eventually they found ways to leave the safe refuge of their island. They travelled to the desolate North, and found the refugees of the Ogres, Trolls, the Dark Elves, and the renegade Iksar who had escaped from Kaezul. They opened portals into the Lands of Magic, and met the Taldorians, fought the treacherous Akheva, even ventured to the planes and the undead-infested ruins of the Old World.&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;and what about you&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;Once I found others like me, those adventurers and their spark of ambition, I found something new to live for. Foreswearing the ideals of the Lorekeepers, but remaining true to Jayla in my heart, I began acting as an advisor to the groups of adventurers, eventually encouraging the formation of the first Adventurer&#039;s Guild. They called themselves &#039;Guardians&#039;, and with my guiding hand, they did much good for this damaged world.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;so what happened&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;They betrayed me. Their own greed blinded them in the end, and they began ignoring my advice, neglecting their duties. Guardians, indeed! During one of the many pointless conflicts in the Lands of Magic, the Akheva were threatening to invade our own world. I called upon them to stop the incursion. They did, but certainly not with any haste. Many lives were lost for the simple reason that they could not be bothered away from their own selfish pursuits. Among those lives were my own.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;then how did you become like... that?&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;One of the more charming practices of the Akheva was to animate slain enemies as tortured shades, powerless entities bound to a certain place and doomed to spend a bitter eternity mourning their own deaths. After cursing the Guardians for their laxity and their selfishness, I wandered the Lands for a while, growing more and more bitter. Bitter with the Akheva for doing this to me. Bitter with the Guardians for their failure. Bitter with Jayla for not helping me, and with all her followers for their stubborn refusal to act. It was then, in my darkest moments, that I came upon what would become my new allies. They gave me this body, allowed my tormented shade to gain some semblance of life again. I returned to Dalaya and formed the Seekers, most ex-Lorekeepers like me who want to USE our knowledge, not just hoard it.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;so what about me? why am I really here?&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;You are one among those who carry the spark of change, ambition, progress, the qualities that we Seekers cherish above all else, for was it not ambition that allowed the defeated populace of the Old World to rise once more as the phoenix from the ashes? For whatever reasons - selfish, altruistic, or even whimiscal - you desire change, and in this we are kin. You have proven to be of great value to us already, and the time has come for you to work for me directly. So then, Seeker {{playername}}. Have I satifsfied your curiousity? Are you ready to continue?&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I am ready to continue.&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;Very well. I believe that your business in the Heartland is almost concluded. The second Behemoth they built is exactly what we need, what we came there hoping to find. A weapon that would be able to even the scales against the innumerable legions of Kaezul. It is crucial that we get our hands on this weapon, particularily before Kaezul&#039;s minions can. As evidenced by the bones you found, though, it is clearly a weapon you must be careful with. We don&#039;t dare try to activate it until we know more about it. We must relocate it from its current resting place.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;and how do you propose I do that?&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;It certainly is no simple task, but I have knowledge of an Erudite artifact that may be able to help us. It was known as the &#039;Unfolding Portal&#039;, a small enchanted box that could be set to open a portal to any destination the user chose. Unfortuantely, a side effect of the device was that it would drive any living creature it translocated stark, raving, mad, a side effect that should not cause any damage to an unthinking clockwork. The Unfolding Portal was lost, along with so many other early Erudite works, when their First City was abandoned. I want you to travel there and dig it up. Go, go and come back when you have the Unfolding Portal with you.&#039; }}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;as you say. I will get it.&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;Yes. Go. We will speak more when you have the Unfolding Portal.&#039; }}&lt;br /&gt;
&lt;br /&gt;
Head to Ruins of First City to retreive the Unfolding Portal. The artificer spawns in the first tower on the bridge. The respawn is 30 minutes on the artificer with no PH.&lt;br /&gt;
&lt;br /&gt;
Gather and give &#039;&#039;&#039; Unfolding Portal&#039;&#039;&#039; to &#039;&#039;&#039;Lady Shaina&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Lady Shaina tells you, &#039;The Unfolding Portal! You have it! Allow me one moment to set its destination... ah, yes, there! Quickly now, take this and go to the Undercaverns. Place it under the Clockwork Behemoth and activate it using that switch on the side. It should relocate the Behemoth to a safe location for study.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Unfolding Portal&#039;&#039;&#039; from &#039;&#039;&#039;Lady Shaina&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Clockwork Behemoth MKII}}.&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Unfolding Portal&#039;&#039;&#039; to &#039;&#039;&#039;Clockwork Behemoth MKII&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{note|Clockwork Behemoth is teleported away (respawns in five minutes.)}}&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;Lady Shaina.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Lady Shaina tells you, &#039;Splendid work, Seeker. Or should I say...High Seeker. Don&#039;t look surprised. You have earned it. You will now take your place at my side, at the forefront of our secret war. Give me your gemstone. I have a new one for you.&#039; }}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;150,000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Where is the Behemoth and the Unfolding Portal?&#039;&lt;br /&gt;
|Lady Shaina tells you, &#039;In a safe place. Don&#039;t concern youself. Just give me your gemstone, High Seeker.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Gemstone of the Seeker&#039;&#039;&#039; to &#039;&#039;&#039;Lady Shaina&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
And receive your &#039;&#039;&#039;Gemstone of the High Seeker&#039;&#039;&#039;!&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Clockwork_Core_Research&amp;diff=80245</id>
		<title>Main Quest - Clockwork Core Research</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Clockwork_Core_Research&amp;diff=80245"/>
		<updated>2026-06-19T04:13:47Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Clockwork Core Research&lt;br /&gt;
| giver          = Seeker Navin&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Anti-Magic Research]]&lt;br /&gt;
| prev           = [[Main Quest - Anti-Magic Research]]&lt;br /&gt;
| startingzone   = Heartland Undercaverns&lt;br /&gt;
| questitem      = [[Shielded Guardian Core]] x 5&lt;br /&gt;
| questitem2     = [[Shielded Pounder Core]] x 5&lt;br /&gt;
| questitem3     = [[Shielded Stalker Core]] x 5&lt;br /&gt;
| questitem4     = [[Shielded Worker Core]] x 5&lt;br /&gt;
| questitem5     = [[Alchemist&#039;s Research Book]]&lt;br /&gt;
| questitem6     = [[Seeker Apprentice Satchel]]&lt;br /&gt;
| questitem7     = [[Stitched Froglok Skin Tunic]]&lt;br /&gt;
| itemreward     = [[Sanctuary Rune]]&lt;br /&gt;
| itemreward2    = [[Alchemist&#039;s Research Compendium]]&lt;br /&gt;
| itemreward3    = [[Seeker Storage Satchel]]&lt;br /&gt;
| itemreward4    = [[Oiled Froglok Skin Tunic]]&lt;br /&gt;
| xp             = 150,000&lt;br /&gt;
| currency       = 250 {{platinum}}&lt;br /&gt;
}}&lt;br /&gt;
Find {{NPCtag|Seeker Navin}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Yes, yes, get to the point.&#039;&lt;br /&gt;
|Seeker Navin tells you, &#039;Impatient, are we? Very well. Gavin&#039;s orders are to recover any books or texts we can find that might offer us clues to who the people that built this place were, why they created the clockworks and the anti-magic devices, and where they disappeared to. In other words, bring me back anything that looks remotely like writing. Furthermore, as a matter of personal interest I would like to study these shield generation devices. Every clockwork here seems to have one built into their central core, and there are four types of clockworks. Bring me back one of each core, and I reward you out of my personal stash.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Gather and give &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Shielded Guardian Core&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Shielded Pounder Core&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Shielded Stalker Core&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Shielded Worker Core&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Turn in a set of cores===&lt;br /&gt;
{{questdialog||&lt;br /&gt;
Seeker Navin tells you, &#039;Splendid work, Player. I&#039;ll take these... and this is for you. Keep collecting more, and eventually I&#039;ll have a special reward for you, I promise!&#039; &lt;br /&gt;
}}&lt;br /&gt;
You receive 50 platinum pieces. &lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;25000&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
===Turn in fifth set of cores===&lt;br /&gt;
&lt;br /&gt;
{{questdialog||&lt;br /&gt;
Seeker Navin tells you, &amp;quot;Splendid work, Player. I&#039;ll take these... and this is for you. I have more then enough cores now, and you deserve a special reward!&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
You receive 50 platinum pieces.&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;50000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;A special reward?&#039;&lt;br /&gt;
|Seeker Navin tells you, &#039;You remember all the little rewards that you were given for helping the other Seekers out a while ago? I hope you held on to them. Surely you&#039;d be foolish not to! At any rate... I am an enchanter of some skill, and I make many of the trinkets that the Seekers use as tools and rewards. Since you did me such a favor, I&#039;d like to return it by improving one of those trinkets. I know that there were three trinkets that they were offering for your assistance that I would be able to work on... a tunic, a satchel, and a research book. So... all YOU need to do is pick one, have it on you, and let me know what your choice is.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{warning|Remove any items from the Seeker Apprentice Satchel or augments from the Stitched Froglok Skin Tunic before asking for an upgrade or those items may be lost.&amp;lt;br /&amp;gt; Only &#039;&#039;&#039;one&#039;&#039;&#039; of the three items—book, satchel, or tunic—may be upgraded.}}&lt;br /&gt;
&lt;br /&gt;
===Book===&lt;br /&gt;
{{questdialog|You say, &#039;Improve my Alchemist&#039;s Research Book.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Alchemist&#039;s Research Book&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Navin tells you, &#039;Alright... no problem... just let me... like that... and I&#039;m done! Here you are. I hope it serves you well.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Alchemist&#039;s Research Compendium&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Satchel===&lt;br /&gt;
{{questdialog|You say, &#039;Improve my Seeker Apprentice Satchel.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Seeker Apprentice Satchel&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Navin tells you, &#039;Alright... no problem... just let me... like that... and I&#039;m done! Here you are. I hope it serves you well.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Seeker Storage Satchel&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Tunic===&lt;br /&gt;
{{questdialog|You say, &#039;Improve my Stitched Froglok Skin Tunic.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Stitched Froglok Skin Tunic&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Navin tells you, &#039;Alright... no problem... just let me... like that... and I&#039;m done! Here you are. I hope it serves you well.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Oiled Froglok Skin Tunic&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80244</id>
		<title>Refuge quests</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80244"/>
		<updated>2026-06-19T04:13:03Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quest overview|&lt;br /&gt;
*[[The Dream: The Tutorial]]&lt;br /&gt;
*[[Main Quest - History of Dalaya]]&lt;br /&gt;
*[[Main Quest - Races of Dalaya]]&lt;br /&gt;
:*[[Main Quest - Devotees of Dalaya]] (Optional)&lt;br /&gt;
:*[[Main Quest - Class Studies]] (Optional)&lt;br /&gt;
:*[[Main Quest - Overcoming Obstacles]] (Optional)&lt;br /&gt;
*[[Main Quest - Aftermath of Kaezul&#039;s Invasion]]&lt;br /&gt;
:*[[Main Quest - Priestess Andrenia&#039;s quest]] (Good Path)&lt;br /&gt;
:*[[Main Quest - Taroceth the Decaying&#039;s quest]] (Evil Path)&lt;br /&gt;
*[[Main Quest - Kaezul]] &lt;br /&gt;
**[[Main Quest - Liberating the Spirits]] (Good Path)&lt;br /&gt;
**[[Main Quest - Something Greedy]] (Evil Path)&lt;br /&gt;
*[[Main Quest - Seekers of Erimal]]&lt;br /&gt;
:*[[Main Quest - Seeker Rizze&#039;s questions]]&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Completing at least two of the following five subquests is required&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::*[[Main Quest - Seeker Gazu&#039;s quest]]&lt;br /&gt;
::*[[Main Quest - Krigok Prappit&#039;s quest]]&lt;br /&gt;
::*[[Main Quest - Seeker Herina&#039;s quest]]&lt;br /&gt;
::*[[Main Quest - Seeker Iggib&#039;s quest]]&lt;br /&gt;
::*[[Main Quest - Seeker Igdub&#039;s quest]]&lt;br /&gt;
:*[[Main Quest - Tesia&#039;s Task]] (Optional)&lt;br /&gt;
:*[[Main Quest - Dryads of the Heartland]] &lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;One of the following Factions must be joined&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::*[[Council of Innovation quests]]&lt;br /&gt;
::*[[Order of the Blackscale quests]]&lt;br /&gt;
::*[[Silver Crown Trading Company quests]]&lt;br /&gt;
*[[Main Quest - Secrets of the Heartland]]&lt;br /&gt;
:*[[Main Quest - Anti-Magic Research]] &lt;br /&gt;
:**[[Main Quest - Clockwork Core Research]] (Optional)&lt;br /&gt;
*[[Main Quest - Behemoth]] &lt;br /&gt;
*[[Main Quest - Kaezulian Incursion]]&lt;br /&gt;
*[[Refuge quests]]&lt;br /&gt;
:*[[Otherworldly Wounds]]&lt;br /&gt;
:*[[Surveying Ikisith]]&lt;br /&gt;
:*[[Exclaw]]&lt;br /&gt;
*[[Main Quest - The Silent Halls]]&lt;br /&gt;
*[[Main Quest - Return to Erimal]]}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest&amp;diff=80243</id>
		<title>Main Quest</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest&amp;diff=80243"/>
		<updated>2026-06-19T04:12:44Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quest overview|&lt;br /&gt;
*[[The Dream: The Tutorial]]&lt;br /&gt;
*[[Main Quest - History of Dalaya]]&lt;br /&gt;
*[[Main Quest - Races of Dalaya]]&lt;br /&gt;
:*[[Main Quest - Devotees of Dalaya]] (Optional)&lt;br /&gt;
:*[[Main Quest - Class Studies]] (Optional)&lt;br /&gt;
:*[[Main Quest - Overcoming Obstacles]] (Optional)&lt;br /&gt;
*[[Main Quest - Aftermath of Kaezul&#039;s Invasion]]&lt;br /&gt;
:*[[Main Quest - Priestess Andrenia&#039;s quest]] (Good Path)&lt;br /&gt;
:*[[Main Quest - Taroceth the Decaying&#039;s quest]] (Evil Path)&lt;br /&gt;
*[[Main Quest - Kaezul]] &lt;br /&gt;
**[[Main Quest - Liberating the Spirits]] (Good Path)&lt;br /&gt;
**[[Main Quest - Something Greedy]] (Evil Path)&lt;br /&gt;
*[[Main Quest - Seekers of Erimal]]&lt;br /&gt;
:*[[Main Quest - Seeker Rizze&#039;s questions]]&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;Completing at least two of the following five subquests is required&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::*[[Main Quest - Seeker Gazu&#039;s quest]]&lt;br /&gt;
::*[[Main Quest - Krigok Prappit&#039;s quest]]&lt;br /&gt;
::*[[Main Quest - Seeker Herina&#039;s quest]]&lt;br /&gt;
::*[[Main Quest - Seeker Iggib&#039;s quest]]&lt;br /&gt;
::*[[Main Quest - Seeker Igdub&#039;s quest]]&lt;br /&gt;
:*[[Main Quest - Tesia&#039;s Task]] (Optional)&lt;br /&gt;
:*[[Main Quest - Dryads of the Heartland]] &lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;One of the following Factions must be joined&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::*[[Council of Innovation quests]]&lt;br /&gt;
::*[[Order of the Blackscale quests]]&lt;br /&gt;
::*[[Silver Crown Trading Company quests]]&lt;br /&gt;
*[[Main Quest - Secrets of the Heartland]]&lt;br /&gt;
:*[[Main Quest - Anti-Magic Research]] &lt;br /&gt;
:**[[Main Quest - Clockwork Core Research]] (Optional)&lt;br /&gt;
*[[Main Quest - Behemoth]] &lt;br /&gt;
*[[Main Quest - Kaezulian Incursion]]&lt;br /&gt;
*[[Refuge quests]]&lt;br /&gt;
:*[[Otherworldly Wounds]]&lt;br /&gt;
:*[[Surveying Ikisith]]&lt;br /&gt;
:*[[Exclaw]]&lt;br /&gt;
*[[Main Quest - The Silent Halls]]&lt;br /&gt;
*[[Main Quest - Return to Erimal]]}}&lt;br /&gt;
&lt;br /&gt;
These are the quests for every class that start in [[The Dream]]. These are spoilers for a fun quest, so try to read minimally and figure out as much as you can on your own. Major kudos to the quest development staff.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE FROM STAFF- Please do NOT post the answers to the lore quizzes given throughout the quest. These are meant to familiarize people with the lore of the world and should not be something they can just look up a one word answer to on the wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Council_of_Innovation_quests&amp;diff=80242</id>
		<title>Council of Innovation quests</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Council_of_Innovation_quests&amp;diff=80242"/>
		<updated>2026-06-19T04:12:03Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{quest overview|&lt;br /&gt;
[[Council Associate&#039;s Rank]]&lt;br /&gt;
:&#039;&#039;&#039;Heartland Plateau&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Associate - Nablet&#039;s Everburning Pedestal]]&lt;br /&gt;
:* [[Council Associate - Thurkin&#039;s Goblin Problem]]&lt;br /&gt;
[[Council Assistant&#039;s Rank]]&lt;br /&gt;
:&#039;&#039;&#039;Heartland Plateau&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Assistant - The Great Dryad quest]]&lt;br /&gt;
:&#039;&#039;&#039;Lake Starfall&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Assistant - Until Death Us Do Part]]&lt;br /&gt;
::* [[Council Assistant - Spirit Call]]&lt;br /&gt;
:&#039;&#039;&#039;Storm Sea&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Assistant - Deepocean Exploration]]&lt;br /&gt;
:* [[Council Assistant - Gnoll Wisdom]]&lt;br /&gt;
:* [[Council Assistant - Graverobbing]]&lt;br /&gt;
:&#039;&#039;&#039;Shadowdale&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Assistant - Bits and Pieces]]&lt;br /&gt;
::* [[Council Assistant - A Bug on the Wall]]&lt;br /&gt;
:* [[COI - Drone-hunting in Highkeep]]&lt;br /&gt;
:* [[Council Assistant - Spirit Ore]]&lt;br /&gt;
:* [[Council Assistant - Study the Locals]]&lt;br /&gt;
::* [[Council Assistant - To Play in the Forest]]&lt;br /&gt;
[[Council Senior Assistant&#039;s Rank]]&lt;br /&gt;
:&#039;&#039;&#039;Thurgadin&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Senior Assistant - Harthuk Herding]]&lt;br /&gt;
:* [[Council Senior Assistant - Dealing With The Snobolds]]&lt;br /&gt;
:* [[Council Senior Assistant - Stalking the Widow]]&lt;br /&gt;
[[Council Junior Researcher&#039;s Rank]] &lt;br /&gt;
:&#039;&#039;&#039;Lake Starfall&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Junior Researcher - Mercy]]&lt;br /&gt;
:&#039;&#039;&#039;Shadowdale&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Junior Researcher - Home is Where The Heart Is]]&lt;br /&gt;
:&#039;&#039;&#039;Storm Sea&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Junior Researcher - Mass Graverobbing]]&lt;br /&gt;
:&#039;&#039;&#039;Thurgadin&#039;&#039;&#039;&lt;br /&gt;
:* [[Council Junior Researcher - Brother Mine]]&lt;br /&gt;
:* [[Council Junior Researcher - Engage the Zaranth]]&lt;br /&gt;
:* [[Council Junior Researcher - Study the Zaranth]]&lt;br /&gt;
:* [[Cantankerous Cog Collection]]&lt;br /&gt;
[[Council Researcher&#039;s Rank]]&lt;br /&gt;
:&#039;&#039;&#039;Underhill&#039;&#039;&#039;&lt;br /&gt;
:* Councillor IX - converts excess faction xp to real xp&lt;br /&gt;
[[Councillor&#039;s Rank]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Council of Innovation]] is the good [[alignment|aligned]] faction in Dalaya; you will get a chance to join the &#039;&#039;&#039;Council of Innovation&#039;&#039;&#039; during the [[Main Quest]]. They give out a nice augment, as do the other factions, but you can only be affiliated with one of these factions so choice wisely as this choice is permanent. &lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;most&#039;&#039;&#039; race/class combos, joining Council of Innovation will &#039;&#039;not&#039;&#039; make you KOS to [[Silver Crown Trading Company]] or [[Order of the Blackscale]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Council of Innovation quests]]&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Dryads_of_the_Heartland&amp;diff=80241</id>
		<title>Main Quest - Dryads of the Heartland</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Dryads_of_the_Heartland&amp;diff=80241"/>
		<updated>2026-06-19T04:11:40Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Dryads of the Heartland&lt;br /&gt;
| giver          = Hannia&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Secrets of the Heartland]]&lt;br /&gt;
| prev           = [[Main Quest - Tesia&#039;s Task]]&lt;br /&gt;
| startingzone   = Heartland Plateau&lt;br /&gt;
}}&lt;br /&gt;
Find {{NPCtag|Hannia}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Hannia&#039;&lt;br /&gt;
|Hannia says, &#039;What do you wish of me, outlander?&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;I wish to meet with the Great Dryad.&#039; &lt;br /&gt;
|Hannia says, &#039;No. This cannot be done. I will not allow an outlander to disturb her.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;But I must! She has knowledge that may be vital to us all!&#039; &lt;br /&gt;
|Hannia shakes her head, &#039;Say what you will, but I will not allow it.&#039; &lt;br /&gt;
|You get the feeling that this is pointless. Perhaps one of the other factions in the region could arrange this meeting somehow... &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{note|You may only join one faction and may not change factions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Researcher Delig}} to join [[Council of Innovation]].&lt;br /&gt;
:Complete [[Council Assistant - The Great Dryad quest]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Xilkaz of the Order}} to join [[Order of the Blackscale]].&lt;br /&gt;
:Complete [[Blackscale Warrior - The Great Dryad quest]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Trader Valner}} to join [[Silver Crown Trading Company]].&lt;br /&gt;
:Complete [[Silver Crown Soldier - The Great Dryad quest]].&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Tesia%27s_Task&amp;diff=80240</id>
		<title>Main Quest - Tesia&#039;s Task</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Tesia%27s_Task&amp;diff=80240"/>
		<updated>2026-06-19T04:11:24Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
Can you gain Tesia&#039;s trust by bringing her information on the strangers encroaching on the Heartlands?&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==  Walkthrough == &lt;br /&gt;
&lt;br /&gt;
{{note|There are circumstances in which you cannot do this quest. If you are KOS to one of the three factions for any reason, speak to her again. She will give you two options about how you do not intend to finish the quest or how you are unable to complete the quest. She will tell you to bugger off. Simply talk to the faction of your choosing after this and join them to bypass this quest. You cannot bypass the quest unless you have cancelled the quest in this fashion, and re-enabling it will prevent you from doing so until cancelled again. The NPC&#039;s conversation does not imply this is the case, but it is.}}&lt;br /&gt;
&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   =&lt;br /&gt;
| name           = Tesia&#039;s Task&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Tesia&lt;br /&gt;
| startingzone   = Heartland Plateau&lt;br /&gt;
| lvlreq         = 1 &lt;br /&gt;
| factionpos     = Heartland Dryads &lt;br /&gt;
| xp             = 50,000&lt;br /&gt;
}}&lt;br /&gt;
{{note|This quest can be done at any level and always yields 50,000 experience regardless of the player&#039;s choices.}}&lt;br /&gt;
&lt;br /&gt;
{{note|If you wish to gain either &#039;&#039;CHAOTIC&#039;&#039; or &#039;&#039;LAWFUL&#039;&#039; alignment shifts, be sure to ask the Blackscale about the Silver Crown and vice versa. These two shift opportunities are only available prior to joining a faction!}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Tesia}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Tesia&#039;|Tesia says, &#039;Another outlander? Come to join your murdering friends at the tents, perhaps? Or are you one of the tree-killers in the stone heaps? Ah better yet, let me guess, you are one of those scoundrels looking to take what is ours and keep it for your own personal studies. Yes, don&#039;t look surprised - run along back to your caves!&#039;}} &lt;br /&gt;
{{questdialog|You say, &#039;umm, pardon? I&#039;m not here to cause trouble&#039;|Tesia says, &#039;Hmmph, then perhaps you can do me a favor. Go on, then, prove to me you aren&#039;t like the others.&#039; }} &lt;br /&gt;
{{questdialog|You say, &#039;It&#039;s all a misunderstanding, I&#039;m sure. I&#039;d be glad to help.&#039;|Tesia says, &#039;I am a dryad, and these are my lands. Me and my sisters have strived long to preserve them, and now violent strangers are undoing all of our sacred work! The strangers appear to be grouped into three... factions, I believe you would say. One, the worst, has set up camp just ahead. They almost killed one of my sisters when she asked their purpose for entering the Heartland. There&#039;s another grouping that are building... stone tents of some sort, on the far corner of the plateau. They are murdering trees and wounding the rock, but at least they have not attacked me or my sisters. Finally, there is a group of short people that have taken residence in a cave to the west. What little contact we&#039;ve had with them has been amiable, but I still do not really trust them.&#039; }} &lt;br /&gt;
{{questdialog|You say, &#039;What do you want from me?&#039;|Tesia says, &#039;I want to find out more about all three groups. You should be able to just walk into their camps, you are like them! See if you can find out something, anything you can tell me which makes known their intentions. Though we may be too weak to protect the Heartland, if it indeed is in grave danger as I fear, we must still try. Do not tell them that I sent you!&#039; }}&lt;br /&gt;
{{questdialog|You say, &#039;Fine, but I have a question first...&#039;|Tesia says, &#039;No. You can ask your questions when you have done me this favor, but until then... no.&#039; }} &lt;br /&gt;
{{questdialog|You say, &#039;Fine then...&#039;|Tesia says, &#039;Go, then! Come back when you know the intentions of all three groups!&#039; }} &lt;br /&gt;
&lt;br /&gt;
{{note|Among the possible answers, you will have the option to notify each faction that you were sent covertly by Tesia and the Dryads to learn of their intentions. For each act of betrayal, you will gain a small &#039;&#039;CHAOTIC&#039;&#039; alignment shift.}}&lt;br /&gt;
&lt;br /&gt;
=== Blackscale ===&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Xilkaz of the Order}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Xilkaz of the Order&#039;|&lt;br /&gt;
Xilkaz of the Order regards Perry with a calculating gaze, before he opens his mouth to speak a hissed greeting, &#039;You are not our enemy. For the moment. We will accept you here, but watch your steps carefully. What do you want?&#039; }} &lt;br /&gt;
&lt;br /&gt;
{{note|You may betray the dryad&#039;s confidence at this point. Being truthful with the information Xilkaz gives you will yield an additional &#039;&#039;EVIL&#039;&#039; alignment shift; merely lying will yield the plain &#039;&#039;CHAOTIC&#039;&#039; shift. Either way, you gain 40pp.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;tell me about your faction&#039;|Xilkaz of the Order looks suspicious, one claw resting on a bone-hilted dagger at his hip, but speaks regardless, &#039;We are the Order. We were shaped by the great Blackscale, whose mind was formed to hard, strong steel by the hardships of the Great Flight. She alone saw the weakness, the repeating history in what the lesser races called the &#039;Return&#039;. She alone saw that we could never hope to reclaim Ikisith and kill the usurper Kaezul unless we embraced the very ideals that makes Kaezul and his hordes strong.&#039; }} &lt;br /&gt;
{{questdialog|You say, &#039;Go on.&#039;|Xilkaz of the Order says, &#039;Strength and force are eternal. All other ideals, laws, and structures are fleeting, but from the dawn of time until today, force has always prevailed and served to further the side that knew best to employ it. That side is us, and for this reason our cause is destined to succeed. All that stand in the way of the Order will be ground to dust or forced to join us, and then we be a force to shame the Gods themselves!}}&lt;br /&gt;
{{questdialog|You say, &#039;Can you be more specific about your ideals?&#039;|Xilkaz of the Order says, &#039;We adhere to the ideas of EVIL. To feeble-minded fools, this word carries a negative meaning, but they simply seek to impose their weakness and hide behind a shield of words and ideals. Selfless acts are pointless, and you will gain nothing out of life but that which you take for yourself. Those who will not accept our cause and bow their heads to us must be forced to do so through military strength. No source of power is forbidden as long as it is wielded with strength. We are in this land to make it ours, regardless of what the pathetic fattened merchants of the Silver Crown may claim, or what miniscule resistance the wild natives have to offer. Do the words of the Blackscale ring true in your heart, &amp;lt;Player Race&amp;gt;?&#039; }} &lt;br /&gt;
{{questdialog|You say, &#039;No, they do not&#039;|Xilkaz of the Order says, &#039;Then you are weak. Scurry away and shelter with the other weaklings, or return when you find your heart and purpose.&#039;|You have learned of the Order of the Blackscale and their ideals. }}&lt;br /&gt;
OR&lt;br /&gt;
{{questdialog|You say, &#039;Yes, they do.&#039;|Xilkaz of the Order says, &#039;Then perhaps you may be worth of joining the Order, &amp;lt;Player Race&amp;gt;. You will find many opportunities for the self-reliant and strong in our ranks.&#039;|You have learned of the Order of the Blackscale and their ideals. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Silver Crown ===&lt;br /&gt;
Find {{NPCtag|Trader Valner}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Trader Valner&#039;|Trader Valner eyes Perry appraisingly, then stretches out his hand in greeting, &#039;Welcome to the Heartland Plateau. I am Trader Valner of the Silver Crown Trading Coalition, and in charge of the construction and maintenace of this settlement. This is all Silver Crown land, so do be careful what you do on our property. How can I help you?&#039; }} &lt;br /&gt;
&lt;br /&gt;
{{note|You may betray the dryad&#039;s confidence at this point. Betraying her trust gains you 20pp and a small &#039;&#039;CHAOTIC&#039;&#039; alignment shift.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;tell me about your faction&#039;|Trader Valner says, &#039;The Silver Crown Trading Coalition has its origins in the refugee city of Erudin. It was originally formed as a political faction championing the cause of returning and rebuilding our broken homelands, and eventually grew into a powerful merchant organization as it fell upon our shoulders to arrange the massive logistics required for the Return - and the construction of Newport as a new home to all races whose old lands were damaged beyond repair.&#039; }} &lt;br /&gt;
{{questdialog|You say, &#039;Go on.&#039;|Trader Valner says, &#039;We are regarded as the most powerful faction in the Old World, and we adhere strictly to the tenets of free trade and ordered stability. The Trader General of the Silver Crown is one of the permanent ruling council members of the city of Newport, and we have a strong political presence in the cities of Oggok, Underhill, Halas and Sadri Malath, as well as maintaining shipping and caravan routes between our outposts in the New World and Old World alike. The Silver Crown stands for unity, order, prosperity and rule of the law.&#039; }}&lt;br /&gt;
{{questdialog|You say, &#039;Can you be more specific about your ideals?&#039;|Trader Valner says, &#039;We maintain the ideal of LAW. Motives and alignments are fickle, and only unchanging, sound principles can be trusted to build the kind of stability that the shattered world of Dalaya needs. Our goal is to maintain peace and order wherever possible, and quell chaos, unrest and rebellion wherever it appears. Through unity, trade and law we will build a new world order that will endure until the end of time. This is the vision of the Silver Crown. Do you find that these principles agree with you?&#039; }}&lt;br /&gt;
{{questdialog|You say, &#039;No, I can&#039;t say so.&#039;|Trader Valner nods with a slight frown, &#039;Unfortunate. If you have a change of mind, you may feel free to return.&#039;|You have learned of the Silver Crown Trading Coalition and their ideals. }}&lt;br /&gt;
OR&lt;br /&gt;
{{questdialog|You say, &#039;Yes, most definitely.&#039;|Trader Valner smiles a thin smile, &#039;Perhaps you should consider the benefits of joining the Silver Crown, then. We are always in need of more able hands.&#039;|You have learned of the Silver Crown Trading Coalition and their ideals. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Council of Innovation ===&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Researcher Delig}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Researcher Delig&#039;|Researcher Delig bows formally as you approach, &#039;Hail to you too. I am Delig, Researcher of the Council of Innovation. I lead the excavation of these caves.&#039; }} &lt;br /&gt;
&lt;br /&gt;
{{note|You may betray the dryad&#039;s confidence again at this point for a further &#039;&#039;CHAOTIC&#039;&#039; alignment shift. However, the Council gives no platinum in return.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;tell me about your faction&#039;|Researcher Delig says, &#039;The Council of Innovation was formed in 45 A.F. by a group of Underhill scholars and magi-mechanics who were united in the belief that machines - clockworks, steam engines, all the great works of the Gnomes - hold the key to a far brighter future for Dalaya. At first, the Council operated solely from and around Underhill and consisted entirely of gnomes, but in time scholars, intellectuals and mages from other races came to join in the research.&#039; }} &lt;br /&gt;
{{questdialog|You say, &#039;Go on.&#039;|Researcher Delig says, &#039;The focus of the Council expanded to not only the clockwork machines of Underhill, but to understand and harness all the great machinations of Dalaya - the systems that allow it to persist as a living world. We are devoted to the research and creation of systems, machines and orderly structures so that all of the races may know better standards of life and have a higher understanding of the world around them. Our purpose here in this land is to research, study, and preserve - not to upset the natives or harvest the Plateau&#039;s resources.&#039;}}&lt;br /&gt;
{{questdialog|You say, &#039;Can you be more specific about your ideals?&#039;|Researcher Delig says, &#039;Very well. We uphold the ideals of a GOOD alignment, regardless of personality. We pursue knowledge and progress for a greater good. We are opposed to unjust systems and laws. We believe that all sentient lifeforms on Dalaya should be given a chance to live in peace but we are not opposed to the use of force against those who bring it against us or other innocents. Does this sound appealing to you?&#039; }}&lt;br /&gt;
{{questdialog|You say, &#039;No, it does not&#039;|Researcher Delig shrugs, &#039;Perhaps you will find another faction more to your liking. I bid you good day.&#039;|You have learned of the Council of Innovation and their ideals.}}   &lt;br /&gt;
OR&lt;br /&gt;
{{questdialog|You say, &#039;Yes, it does.&#039;|Researcher Delig smiles, &#039;Perhaps you should consider the thought of allying with our faction, then. We could certainly use the help.&#039;|You have learned of the Council of Innovation and their ideals.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Returning to Tesia ===&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;Tesia&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Tesia&#039;|Tesia says, &#039;You return. What have you found out?&#039; }} &lt;br /&gt;
{{questdialog|You say, &#039;The Council of Innovation are no threat to you dryads. They do not intend to harm the valley or those that live in it, they merely wish to research and investigate.|Tesia nods, seeming slightly more pleased, &#039;What of the tree-killers?&#039;}}&lt;br /&gt;
{{questdialog|You say, &#039;The Silver Crown are no direct threat. They will not attack you unless provoked, but they do not intend to stop felling the trees.&#039;|Tesia hisses in displeasure, &#039;They will get their punishment in due time, but they are not of paramount worry... now, what of the cold-scaled ones?&#039; }}&lt;br /&gt;
{{questdialog|You say, &#039;The Blackscale are a direct, terrible threat to you. They want this land and they will kill anything that gets in their way.&#039;|Tesia looks over towards the tents, and then turns back to you, her eyes gleaming with fury, &#039;Then we shall melt back out of sight and strike them from the hidden parts of the forest, harry their patrols, and slowly bleed them dry. They shall know the fury of the dryads!&#039; she pauses to look at you, &#039;The forest thanks you, outlander, and though you are not one of us you are welcome among my sisters of the Heartland.&#039; }}&lt;br /&gt;
&lt;br /&gt;
Your faction standing with &#039;&#039;&#039;Heartland Dryads&#039;&#039;&#039; has gotten better! &lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;50000&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
{{note|You may betray the dryad&#039;s trust at all 3 locations. You will still be able to buy the spells from the dryad merchant, and also gain the 50000 experience.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I would like to ask a question...&#039;|Tesia says, &#039;Yes, I suppose I owe you as much. Ask.&#039; }}&lt;br /&gt;
{{questdialog|You say, &#039;Where can I find your sisters?&#039;|Tesia says, &#039;Up the river, by the great white tree. All of us remain there most of the time, except for our mother, the Great Dryad.&#039;}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seeker_Igdub%27s_quest&amp;diff=80239</id>
		<title>Main Quest - Seeker Igdub&#039;s quest</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seeker_Igdub%27s_quest&amp;diff=80239"/>
		<updated>2026-06-19T04:11:10Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Seeker Igdub&#039;s quest&lt;br /&gt;
| giver          = Seeker Igdub&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| prev           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| startingzone   = Valley of Erimal&lt;br /&gt;
| otherzones     = Southern Waste of Tarhyl&lt;br /&gt;
| otherzones2    = The Oasis&lt;br /&gt;
| otherzones3    = Northern Wastes of Tarhyl&lt;br /&gt;
| otherzones4    = Stinger&#039;s Bog&lt;br /&gt;
| otherzones5    = Keep of Mielech&lt;br /&gt;
| otherzones6    = Faentharc Woods&lt;br /&gt;
| otherzones7    = Everfrost&lt;br /&gt;
| otherzones8    = Eastern Badlands&lt;br /&gt;
| otherzones9    = Lesser Faydark&lt;br /&gt;
| otherzones10   = South Kaladim&lt;br /&gt;
| questitem      = [[Small Herb Bag]]&lt;br /&gt;
| questitem2     = [[Cactus Sap]]&lt;br /&gt;
| questitem3     = [[Dreamweave Moss]]&lt;br /&gt;
| questitem4     = [[Darkbloom Aloe Leaves]]&lt;br /&gt;
| questitem5     = [[Faeberries]]&lt;br /&gt;
| questitem6     = [[Ice Poppies]]&lt;br /&gt;
| questitem7     = [[Plague Leaf]]&lt;br /&gt;
| questitem8     = [[Moondrop Leaf]]&lt;br /&gt;
| questitem9     = [[Ghostly Moss]]&lt;br /&gt;
| questitem10    = [[Closed Herb Bag]]&lt;br /&gt;
| itemreward     = [[Decanter of the Brave]]&lt;br /&gt;
| factionpos     = Seekers of Erimal&lt;br /&gt;
| xp             = 20,000&lt;br /&gt;
}}&lt;br /&gt;
Find {{NPCtag|Seeker Igdub}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Igdub&#039;|Seeker Igdub says, &#039;Yes, yes... welcome back. Then Gavin has talked with you briefly about the various research going on here. Let me explain my studies a bit. I like to research the herbs of this planet, learning of their properties and how they can be used to enhance, and even harm, creatures and beings of the world. But, my selection of herbs is quite limited, moreso than I care for.&#039;|}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I see. What herbs do you lack?&#039;|Seeker Igdub says, &#039;Well, there are many, to be sure. I have heard of herbs ranging all across Dalaya, from Everfrost to Mielech, to the lush of Faentharc. Even as far away as the Faydark there are herbs that I would like to study. Let me see... ah, here are my notes. Well then, are you ready to hear of the herbs I want?&#039;|}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Go on.&#039;|Seeker Igdub says, &#039;Alright, listen carefully then. Do not forget any of these herbs! I require a plague leaf from the eastern plains of the Badlands, a piece of darkbloom from the recesses of Mielech, a patch of dreamweave from a swampy bog, a handful of ice poppies from the frozen tundra of Everfrost, a moondrop leaf from the forests of Fay, a piece of cactus sap from the desert of Tarhyl, a bushel of faeberries from the magical lands of Faentharc, and a piece of moss from the fallen city of Kaladim. Place all of them into this satchel, seal it tightly, and return it to me.&#039;|}}&lt;br /&gt;
&lt;br /&gt;
You receive Small Herb Bag from Seeker Igdub.&lt;br /&gt;
&lt;br /&gt;
Gather and combine in &#039;&#039;&#039;Small Herb Bag&#039;&#039;&#039; to create &#039;&#039;&#039;Closed Herb Bag&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Cactus Sap&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Dreamweave Moss&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Darkbloom Aloe Leaves&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Faeberries&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ice Poppies&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Plague Leaf&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Moondrop Leaf&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ghostly Moss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Closed Herb Bag&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Igdub&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Igdub gently opens the bag, ensuring no herbs spill to the ground, &#039;Oh my, this is everything I asked for! You&#039;ve been a great help to me, {{Playername}}. Here, have this, consider it payment for an excellent job done.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;20,000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Your faction standing with &#039;&#039;&#039;Seekers of Erimal&#039;&#039;&#039; has gotten better!&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Decanter of the Brave&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Igdub&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seeker_Iggib%27s_quest&amp;diff=80238</id>
		<title>Main Quest - Seeker Iggib&#039;s quest</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seeker_Iggib%27s_quest&amp;diff=80238"/>
		<updated>2026-06-19T04:11:00Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Seeker Iggib&#039;s quest&lt;br /&gt;
| giver          = Seeker Iggib&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| prev           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| startingzone   = Valley of Erimal&lt;br /&gt;
| questitem      = [[Froglok Tongue]] x 5&lt;br /&gt;
| questitem2     = [[Froglok Eye]] x 5&lt;br /&gt;
| questitem3     = [[Froglok Eggs]]&lt;br /&gt;
| itemreward     = [[Stitched Froglok Skin Tunic]]&lt;br /&gt;
| xp             = 20,000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Iggib}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Iggib&#039;&lt;br /&gt;
|Seeker Iggib says, You there! Come closer... tell me, have you even seen a froglok before?  Oh bah! Of course you have.  Tell me then, have you ever seen a froglok&#039;s tongue?  A very interesting speciment indeed.  And their eyes, oh their eyes.&#039;|}}&lt;br /&gt;
{{questdialog|You say, &#039;Right, so what are you getting at?&#039;&lt;br /&gt;
&lt;br /&gt;
|Seeker Iggib says, &#039;Hmph...you can&#039;t let me have my fun, can you?  Fine, I am Seeker Iggib, researcher of the Seekers of Erimal -  you&#039;ve heard of us, yes?  Of course... Tresaria sent you here, so I&#039;m sure you are a reliable aid.  I dabble in the studies of... well, part of creatures.  I like to figure out what makes them tick - much like some of the others here, but I get to the meat of the issue!&#039;|}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Ok, so you like to study body parts then?&#039;&lt;br /&gt;
|Seeker Iggib says, &#039;Right you are! I am a gnome, so of course tinkering with spare parts is in my blood.  Only I don&#039;t enjoy being involved with machinery, biology is more my area of expertise.  You know, living, breathing creatures.  Anyhow, I&#039;ve recently taken a liking to frogloks, and would like to learn more about them.  The frogloks of Mielech in particular.  They&#039;re very aggressive over their territory, so unfortunately I doubt they will surrender easily.&#039;|}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Let me guess, you want me to pay the frogloks a visit.&lt;br /&gt;
|Seeker Iggib says, &#039;That would be fantastic!  It wouldn&#039;t be hard for someone of your caliber.  I&#039;m sure.  All I require are five froglok tongues to study the saliva their body produces, five froglok eyes to study their eyesight and the properties of their eyes themselves, and one froglok egg in the hopes of learning more about the birth of a froglok and their lifeline.  Bring all of these back to me when you can -  bring them together though, I want to begin my research immediately!&#039;|}}&lt;br /&gt;
&lt;br /&gt;
Gather and give &#039;&#039;&#039;Seeker Iggib&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Froglok Tongues&#039;&#039;&#039; x 5&lt;br /&gt;
*&#039;&#039;&#039;Froglok Eyes&#039;&#039;&#039; x 5&lt;br /&gt;
*&#039;&#039;&#039;Froglok Eggs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Iggib says, &#039;Marvelous, simply marvelous.  These froglok parts will prove excellent for my studies.  Here, take this... it&#039;s the least I can offer in return for your cheritable work.|}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Stitched Froglok Skin Tunic&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Iggib&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;20,000&#039;&#039;&#039; experience!!&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seeker_Herina%27s_quest&amp;diff=80237</id>
		<title>Main Quest - Seeker Herina&#039;s quest</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seeker_Herina%27s_quest&amp;diff=80237"/>
		<updated>2026-06-19T04:10:50Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Seeker Herina&#039;s quest&lt;br /&gt;
| giver          = Seeker Herina&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| prev           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| startingzone   = Valley of Erimal&lt;br /&gt;
| questitem      = [[Ancient Magical Studies - Page I]]&lt;br /&gt;
| questitem2     = [[Ancient Magical Studies - Page II]]&lt;br /&gt;
| questitem3     = [[Ancient Magical Studies - Page III]]&lt;br /&gt;
| questitem4     = [[Ancient Magical Studies - Page IV]]&lt;br /&gt;
| itemreward     = [[Seeker Apprentice Satchel]]&lt;br /&gt;
| factionpos     = Seekers of Erimal&lt;br /&gt;
| xp             = 20,000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Herina}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Herina&#039;&lt;br /&gt;
|Seeker Herina says, &#039;My, hello. Gavin must have sent you to speak with me. Then did he tell you of my plight as well?&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;He didn&#039;t. Please share.&#039; &lt;br /&gt;
|Seeker Herina says, &#039;A shame... my work goes on unnoticed, I suppose. I gather lost pages of lore and legend scattered about Dalaya, to research the stories of the past so that I may document them for our learning, and to better understand the peril suffered not only during The Fall, but also the centuries and millenia leading to it.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;So you&#039;re a librarian of sorts?&#039; &lt;br /&gt;
|Seeker Herina says, &#039;Hmm... you could say that. I prefer to call myself a tomekeeper of the ages... but do as you like. Anyhow, a recent book I discovered was one deep within the fallen First City - far below Erimal. I have been able to recover several of the pages to the book, but there are four key pieces missing which would help unravel a remarkable tale of the studies of Erudite scholars within the city and their findings on the combination of various magics.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;Then maybe I can find the pages.&#039; &lt;br /&gt;
|Seeker Herina says, &#039;That would be most excellent. I would gladly share a bit of what I have uncovered thus far with you, should you return the four missing pages to me.&#039; &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gather and give &#039;&#039;&#039;Seeker Herina&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Ancient Magical Studies - Page I&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ancient Magical Studies - Page II&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ancient Magical Studies - Page III&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ancient Magical Studies - Page IV&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Herina says, &#039;Simply wonderful! I will be able to rebind the book and begin the studies of their ancient magical texts as I hoped to. Mmm... here, let me look for something. Ah, here... please, take this as a token of gratitude.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;20000&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
Your faction standing with &#039;&#039;&#039;Seekers of Erimal&#039;&#039;&#039; has gotten better! &lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Seeker Apprentice Satchel&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Herina&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Krigok_Prappit%27s_quest&amp;diff=80236</id>
		<title>Main Quest - Krigok Prappit&#039;s quest</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Krigok_Prappit%27s_quest&amp;diff=80236"/>
		<updated>2026-06-19T04:10:38Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Krigok Prappit&#039;s quest&lt;br /&gt;
| giver          = Krigok Prappit&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| prev           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| startingzone   = Valley of Erimal&lt;br /&gt;
| otherzones     = Northern Newport &lt;br /&gt;
| otherzones2    = Southern Newport&lt;br /&gt;
| otherzones3    = Oggok&lt;br /&gt;
| otherzones4    = Underhill&lt;br /&gt;
| otherzones5    = Halas&lt;br /&gt;
| questitem      = [[Conking Mallet]]&lt;br /&gt;
| questitem2     = [[Enslaving Collar]]&lt;br /&gt;
| itemreward     = [[Alchemist&#039;s Research Book]]&lt;br /&gt;
| factionpos     = Seekers of Erimal&lt;br /&gt;
| xp             = 35,000&lt;br /&gt;
}}&lt;br /&gt;
{{note|Speaking to him for [[Athica and the Mist]] will make him [[KoS]] and make this quest incompletable.}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Krigok Prappit}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Krigok Prappit says, &#039;Oh, you are the one sent by Tresaria.  Ahh, and I see by the note you carry that Gavin has directed you to see me.  Very well then, I am Krigok Prappit, and am in a most peculiar situation.&#039;}} &lt;br /&gt;
&lt;br /&gt;
{{questdialog| You say, &#039;What&#039;s the promblem?&#039;&lt;br /&gt;
|Krigok Prappit says, &#039;Well, it has to do with my research.  I am sure you would find this very odd... but I am one who enjoys studying the inner workings of ones mind, to learn more about their species and what makes them what they are.&#039;  Krigok Prappit sighs, &#039;Oh but my work has caught up to me.  So much to do, and so little time to do it in.  Luckily you&#039;ve proven yourself useful and were sent here to Erimal.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog| You say, &#039;You bet I&#039;m useful.&#039;&lt;br /&gt;
|Krigok Prappit says, &#039;Are you now?  Then we shall see, hmm?  There are certain subjects I will need you to procure for me from the cities of Dalaya.  Do not frear, there will be no lasting harm done to any you bring to me.  Listen carefully.  you will need to subdue the citizens prior to attempting to enslave them.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog| You say, &#039;And how do I subdue them?&#039;&lt;br /&gt;
|Krigok Prappit says, &#039;With force, of course!  They will no doubt resist your attempts to place the collar around their neck, so you will need to weaken them to the point of not being capable of defending themselves.  Careful thought, you do no want to kill them outright- a dead subject is a useless subject for my studies... at least currently.&#039;  Krigok Prappit grins, &#039;Do you understand, then? It is quite simple:  locate four citizens- one from Newport, one from Oggok, one from Halas, and one from Underhill.  I will take care of the subject from Erudin, as it is nearby.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog| You say, &#039;Yes, I understand.&#039;&lt;br /&gt;
|Krigok Prappit says, &#039;Good, then take this collar and mallet.  Hit them over the head with the mallet until you notice them stumble around - then you can make your mover, and place the collar around their neck.  I&#039;ve imbued it with a special magical device of my own creation that will teleport the citizen into my chamber here in Ermial.  Once you&#039;ve teleported a citizen from each of the cities I listed, return the collar and mallet to me.  Oh!  It is very important to remember this:  BE CAREFUL OF GUARDS! They will help the citizens in danger no matter what your goals are.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Conking Mallet&#039;&#039;&#039; from &#039;&#039;&#039;Krigok Prappit&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Enslaving Collar&#039;&#039;&#039; from &#039;&#039;&#039;Krigok Prappit&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Collect a slave from Newport, Oggok, Underhill, and Halas for &#039;&#039;&#039;Krigok Prappit&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{note|Practice in a city you won&#039;t mind not returning to if possible. You must be able to hit the mob to proc. Avoid guards!}}&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;Krigok Prappit&#039;&#039;&#039;. Return the &#039;&#039;&#039;Conking Mallet&#039;&#039;&#039; and &#039;&#039;&#039;Enslaving Collar&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Krigok Prappit says &#039;Welcome back, {{playername}}.  The subjects are doing just fine, excellent work enslaving them for me!  Here take this, as a bit of thanks.&#039;|}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;35,000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Your faction standing with &#039;&#039;&#039;Seekers of Erimal&#039;&#039;&#039; has gotten better!&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Alchemist&#039;s Research Book&#039;&#039;&#039; from &#039;&#039;&#039;Krigok Prappit&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seeker_Gazu%27s_quest&amp;diff=80235</id>
		<title>Main Quest - Seeker Gazu&#039;s quest</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seeker_Gazu%27s_quest&amp;diff=80235"/>
		<updated>2026-06-19T04:10:27Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Seeker Gazu&#039;s quest&lt;br /&gt;
| giver          = Seeker Gazu&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| prev           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| startingzone   = Valley of Erimal&lt;br /&gt;
| itemreward     = [[Plague Cure]]&lt;br /&gt;
| factionpos     = Seekers of Erimal&lt;br /&gt;
| xp             = 35,000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Gazu}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Gazu says, &#039;Yub yuz help out Gazu maybe. Gavin say yuz pretty smart, so how about it? Gazu here to help learn about da plagues over dar in da Badlands.&#039;}}&lt;br /&gt;
{{questdialog|You say, &#039;Ok, so want do you want me to do?&lt;br /&gt;
|Seeker Gazu says, &#039;Hum... not much else yuz can do ehehe. Go over der and contract dat rotting plague from something and come back to Gazu before yuz lose it. It help Gazu out bunches if yuz do. Gazu give yuz info on a cure maybe.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Catch [[Rotting Plague]].&lt;br /&gt;
&lt;br /&gt;
{{note|Badlands and Plaguelands are good places to catch it.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail Gazu&#039;&lt;br /&gt;
|Seeker Gazu says, &#039;Wut dat yuz got der, {{playername}}? Hum, come here... let me take a look at yuz for a bit&#039;}}&lt;br /&gt;
{{questdialog||Seeker Gazu says, &#039;Darn, yuz pretty good der. Dat be da plague Gazu wanted to study. Come to me and maybe I have a cure for it.&#039;}}&lt;br /&gt;
{{questdialog|You say, &#039;Hail Gazu&#039;&lt;br /&gt;
|Seeker Gazu says, &#039;Hum, let me see here. yub, yuz take dis cure. Maybe dat healer peoples in one of da cities take it from yuz. Never know, maybe it help and da peoples think of yuz as a better person. Or yuz might be able to sell it for good shinies too, who knows&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;35,000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Your faction standing with &#039;&#039;&#039;Seekers of Erimal&#039;&#039;&#039; has gotten better!&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Plague Cure&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Gazu&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seekers_of_Erimal&amp;diff=80234</id>
		<title>Main Quest - Seekers of Erimal</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Seekers_of_Erimal&amp;diff=80234"/>
		<updated>2026-06-19T04:10:00Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 31 - 40&lt;br /&gt;
| name           = Main Quest - Seekers of Erimal&lt;br /&gt;
| giver          = Seeker Tresaria&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| next2           = [[Main Quest - Seeker Gazu&#039;s quest]] (optional)&lt;br /&gt;
| next3           = [[Main Quest - Krigok Prappit&#039;s quest]] (optional)&lt;br /&gt;
| next4           = [[Main Quest - Seeker Herina&#039;s quest]] (optional)&lt;br /&gt;
| next5           = [[Main Quest - Seeker Iggib&#039;s quest]] (optional)&lt;br /&gt;
| next6           = [[Main Quest - Seeker Igdub&#039;s quest]] (optional)&lt;br /&gt;
| prev           = [[Main Quest - Liberating the Spirits]] (Good Path)&lt;br /&gt;
| prev2          = [[Main Quest - Something Greedy]] (Evil Path)&lt;br /&gt;
| startingzone   = Sea of Swords&lt;br /&gt;
| otherzones      = Valley of Erimal&lt;br /&gt;
| levelreq       = 30&lt;br /&gt;
| questitem      = [[Seeker Rune]] &lt;br /&gt;
| questitem2     = [[A Scribbled Note]]&lt;br /&gt;
| factionpos     = Seekers of Erimal&lt;br /&gt;
| xp             = 100,000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Tresaria}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Tresaria&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;{{playername}}... you&#039;ve returned once again. From the look on your face, I suppose you&#039;re ready to continue on, yes?&#039;}}&lt;br /&gt;
{{questdialog|You say, &#039;I am ready to continue.&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;Then I must make you aware that the lessons I can offer you on life and what goes on around you have concluded. Your willingness to learn and broaden your horizons has impressed me, though, so I would like to introduce you to... someone... who shares the same goals that I do: to enlighten the people of this we call Dalaya and prepare you for what is to come. Enough though... travel to the distant valley of Erimal. Here, you will need this key to bypass the special security system created to protect their research. Once you&#039;ve done so, seek out High Seeker Gavin.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Your faction with &#039;&#039;&#039;Seekers of Erimal&#039;&#039;&#039; has gotten better! &lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Seeker Rune&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|High Seeker Gavin}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, High Seeker Gavin.&#039;&lt;br /&gt;
|High Seeker Gavin tells you, &#039;Ah, you&#039;ve arrived.  Do not be alarmed - I knew you were coming.  There is something far greater than you could of expected at work here, and you should feel honored to be offered the chance to step foot into this palace.  This valley is called Erimal, and is home to a vast array of researchers.  We call ourselves the Seekers, and strive to better ourselves through gaining knowledge of this world in every way possible.  Tresaria has told me of your eagerness to learn of the past and what is to come of your future.  Listen to me, {{playername}}... it is important that you lend a hand to the researchers of this valley.  Consider it proving your worth, if you will.  Once you&#039;ve gained a bit of trust with my fellow Seekers, then perhaps we will continue where Tresaria left off.&#039;}}&lt;br /&gt;
{{questdialog||High Seeker Gavin tells you, &#039;Oh.  Don&#039;t forget to have a chat with Seeker Rizze before you leave.  You might find it enlightening.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;A Scribbled Note&#039;&#039;&#039; from &#039;&#039;&#039;High Seeker Gavin&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Complete quests from &#039;&#039;&#039;&#039;&#039;at least two&#039;&#039;&#039;&#039;&#039; of the optional quests from the Seekers listed in &#039;&#039;&#039;A Scribbled Note&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;High Seeker Gavin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, High Seeker Gavin&#039;&lt;br /&gt;
|High Seeker Gavin says, &#039;Good, so you have earned the trust of the Seekers. So then you see, we seek to better our knowledge of Dalaya and its histories, as well as the creatures and people that inhibit it. Now then, about the reasons you&#039;ve come to me in the first place. I&#039;m sure you recall the corruption which swept over the area once known as the Emerald Plains - now called the &#039;Badlands. It has come to our attention that something... or someone... has protected a small forested area of this region from the grip of corruption spread by the magic of Kaezul. I am to understand that the locals call it Heartland Plateau - a secluded forest set in the hills above Godsfall. Whatever has kept it from falling prey could prove useful. I and my fellow seekers would love to get ahold of it to study what exactly bestowed the protection. If you can, travel to the Heartland and learn of this. Return with what you find. You should be aware that we have received reports that other... factions... are moving on the area as well. You may wish to speak to the natives of the place to get a better understanding of the situation once you arrive there - and keep your aggression in check so that you do not sever vital connections before you have a chance to cultivate them.&#039;}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Something_Greedy&amp;diff=80233</id>
		<title>Main Quest - Something Greedy</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Something_Greedy&amp;diff=80233"/>
		<updated>2026-06-19T04:09:44Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 31 - 40&lt;br /&gt;
| name           = Main Quest - Something Greedy&lt;br /&gt;
| giver          = Seeker Tresaria&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| prev           = [[Main Quest - Kaezul]]&lt;br /&gt;
| startingzone   = Sea of Swords&lt;br /&gt;
| otherzones      = Rivervale&lt;br /&gt;
| otherzones2     = Whisperling Forest&lt;br /&gt;
| questitem       = [[Shovel]] &lt;br /&gt;
| questitem2      = [[Jodor&#039;s Map]]&lt;br /&gt;
| questitem3      = [[Jodor&#039;s Treasure]]&lt;br /&gt;
| alignment      = Evil&lt;br /&gt;
| xp             = 100,000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Tresaria}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Is there something else I can do for now?&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;There is, but I&#039;m afraid you must again make a choice. Tortured spirits of the past linger in the lands of Dalaya to this day, haunting the regions in the aftermath of the invasion and subsequent fall of civilizations. Or... hmm, there is also a way to further yourself personally.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Do I look like I care? I want to further myself.&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;It is your choice. In the forsaken city of Rivervale is a halfling who may know of just that. Return with the treasure you find.&#039; }}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Jodor the Lost}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Jodor the Lost&#039;&lt;br /&gt;
|Jodor the Lost says, &#039;...&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Tell me about this hidden cache.&#039;&lt;br /&gt;
|Jodor the Lost says, &#039;No! It&#039;s mine, you can&#039;t have it, we hid it from people like you!&#039;}}&lt;br /&gt;
&lt;br /&gt;
Kill &#039;&#039;&#039;Jodor the Lost&#039;&#039;&#039; and loot &#039;&#039;&#039;Jodor&#039;s Map&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|An old tree}}.&lt;br /&gt;
&lt;br /&gt;
{{note|You need a &#039;&#039;&#039;Shovel&#039;&#039;&#039; in your inventory.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, an old tree&#039;&lt;br /&gt;
||You dig just in front of the tree. As the shovel hits something that doesn&#039;t seem to be dirt, skeletal hands reach up through the uncovered dirt...}}&lt;br /&gt;
&lt;br /&gt;
Three [[a halfling skeleton]] and [[Jodor&#039;s Chest]] spawn. &lt;br /&gt;
&lt;br /&gt;
Kill the &#039;&#039;&#039;a halfling skeletons&#039;&#039;&#039; attack the treasure chest then loot &#039;&#039;&#039;Jodor&#039;s Treasure&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Jodor&#039;s Treasure&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Tresaria tells you, &#039;This is quite the treasure. You are well on your way to making a name for yourself. I have little use for such things, but perhaps a jeweler in a large city such as Oggok or Newport will want it?&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;100,000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Jodor&#039;s Treasure&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jodor&#039;s Treasure&#039;&#039;&#039; can be sold for 125 {{platinum}} to:&lt;br /&gt;
* {{NPCtag|Andos}} {{Night}}&lt;br /&gt;
* {{NPCtag|Garlii}} {{Day}}&lt;br /&gt;
* {{NPCtag|Roslyn Ironforge}} {{Day}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Liberating_the_Spirits&amp;diff=80232</id>
		<title>Main Quest - Liberating the Spirits</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Liberating_the_Spirits&amp;diff=80232"/>
		<updated>2026-06-19T04:09:30Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 31 - 40&lt;br /&gt;
| name           = Main Quest - Liberating the Spirits&lt;br /&gt;
| giver          = Seeker Tresaria&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Seekers of Erimal]]&lt;br /&gt;
| prev           = [[Main Quest - Kaezul]]&lt;br /&gt;
| startingzone   = Sea of Swords&lt;br /&gt;
| otherzones      = Goblinskull Mountains&lt;br /&gt;
| otherzones2     = Eastern Badlands&lt;br /&gt;
| otherzones3     = Storm Sea&lt;br /&gt;
| questitem      = [[Dwarven Skeleton Remains]] x4&lt;br /&gt;
| questitem2      = [[Murdered Guard Remains]] x4 &lt;br /&gt;
| questitem3      = [[Iksar Skeleton Remains]] x4 &lt;br /&gt;
| alignment      = Good&lt;br /&gt;
| xp             = 100,000&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Tresaria}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Is there something else I can do for now?&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;There is, but I&#039;m afraid you must again make a choice. Tortured spirits of the past linger in the lands of Dalaya to this day, haunting the regions in the aftermath of the invasion and subsequent fall of civilizations. Or... hmm, there is also a way to further yourself personally.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I would like to free the spirits from their torture.&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;Then find and release them. Search out the fallen remains of dwarven soldiers in the mountains of Goblinskull, murdered guardsmen in the badlands, and an iksar raiding ship sunken by the storm of the seas. Return to me four each of their remains as proof you have released them.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Gather and give &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Dwarven Skeleton Remains&#039;&#039;&#039; x4&lt;br /&gt;
*&#039;&#039;&#039;Murdered Guard Remains&#039;&#039;&#039; x4 &lt;br /&gt;
*&#039;&#039;&#039;Iksar Skeleton Remains&#039;&#039;&#039; x4 &lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Tresaria tells you, &#039;Nicely done, {{playername}}. There may be tales of your deeds in the history books of the future.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;100,000&#039;&#039;&#039; experience!!&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Kaezul&amp;diff=80231</id>
		<title>Main Quest - Kaezul</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Kaezul&amp;diff=80231"/>
		<updated>2026-06-19T04:09:15Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 21 - 30&lt;br /&gt;
| name           = Main Quest - Kaezul&lt;br /&gt;
| giver          = Seeker Tresaria&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Liberating the Spirits]] (Good Path)&lt;br /&gt;
| next2          = [[Main Quest - Something Greedy]](Evil Path)&lt;br /&gt;
| prev           = [[Main Quest - Taroceth the Decaying&#039;s quest]]&lt;br /&gt;
| prev2          = [[Main Quest - Priestess Andrenia&#039;s quest]]&lt;br /&gt;
| startingzone   = Sea of Swords&lt;br /&gt;
| otherzones      = West Freeport&lt;br /&gt;
| otherzones2     = Southern Newport&lt;br /&gt;
| otherzones3     = Wyvernfang Coast&lt;br /&gt;
| questitem      = [[Holy Water]]&lt;br /&gt;
| questitem2     = [[Holy Symbol]]&lt;br /&gt;
| questitem3     = [[Gemstone of History]]&lt;br /&gt;
| itemreward     = [[Gemstone of Insight]]&lt;br /&gt;
| alignment      = Good, Evil&lt;br /&gt;
| good = 1&lt;br /&gt;
| evil = 1&lt;br /&gt;
| xp             = 107,500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Tresaria}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Then that is my next step?&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;Correct, {{playername}}. Seek out a spirit in the fallen city of Freeport. There you must learn of Kaezul and what took place in those ill-fated negotiations between he and the high council.&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Kril===&lt;br /&gt;
Find {{NPCtag|Kril}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Kril&#039;&lt;br /&gt;
|Kril says, &#039;You... you, he knows you&#039;re here, why you&#039;re here! He knows, he knows!&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;What are you talking about? Who knows?&#039;&lt;br /&gt;
|Kril says, &#039;The ghost... the ghost in my head. He speaks to me... he says that he knows you are here, that you want him, and want the things he knows. He says that he will not tell you about Kaezul, that you are wasting your time... but... ahh! I know too! I know because I can hear him think just as he can hear me think! I will tell you if you... if you help me... I will tell you what you want to know... if you help me. Yes.&#039;}}&lt;br /&gt;
&lt;br /&gt;
====Threaten Kril====&lt;br /&gt;
{{note|This dialog choice yields an Evil alignment shift and allows the player to skip gathering items for Kril.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Tell me what you know, or I will kill you, you wretch.&#039;&lt;br /&gt;
|Kril says, &#039;No! Please... please... I have nothing... don&#039;t hurt me... please don&#039;t hurt me...&#039;}}&lt;br /&gt;
{{questdialog|You say, &#039;Tell me what you know, then.&#039;&lt;br /&gt;
|Kril says, &#039;Yes... yes, I will... just don&#039;t hurt me, please. The ghost that is in my head is one of the High Trade Council of Freeport, its rulers at the time of the Kaezulian invasion. They struck a pact with the devil, you see, accepting Kaezul&#039;s diplomats and eventually even meeting with the Dread Lord himself. Each time the ghost would remember that particular day, it would scream in agony at the betrayal that was to follow. It remembers as a great ship with black sails pulled into the harbor, and an honor guard of Iksar warriors, thirty strong, lined up on the pier. Then a tall Iksar, clad in flowing robes that seemed to shift and change in color, his clawed feet not quite touching the ground, his eyes black pits of swirling power. Wherever he looked, men would be awed by his presence and come completely under his spell. For a long time the Council had been reluctant to allow the forces of Kaezul to use their city as a landing point, as they wished to remain neutral, but that very day, the agreement which doomed Freeport was signed. That is the thing which pained the ghost the most. Kaezul was no mere monster, no faceless devil. We was a well-talker, a charismatic leader, and his men looked up to him as a father. Yet, for the benevolent but iron-willed ruler that he seemed that particular day, his legions did not even pause before they buchered their new allies on the very day of the city&#039;s anniversary. Charismatic leader or merciless butcher, which is truly the real Kaezul? The answer may be both.&#039;}}&lt;br /&gt;
&lt;br /&gt;
====Bargain with Kril====&lt;br /&gt;
{{note|This dialog choice is Neutral and yields no alignment shift.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I will help you, just as long as you hold up your end of the agreement.&#039;&lt;br /&gt;
|Kril says, &#039;This ghost... in my head... I must be rid of him... but he won&#039;t let me leave this place...I was a priest once, a priest! I tried to help the tortured souls here... but they didn&#039;t want help... and one of them took over me. It hurts so horribly to have him inside my head. You must... you must get holy water, from the... the temple in Newport, the temple to the Ocean God. Get holy water... for me... and a symbol, a symbol that can drive it away! I once... traveled... met otter-men... in the cold north. They had symbols! You must get a holy symbol from them!}}&lt;br /&gt;
&lt;br /&gt;
====Help Kril====&lt;br /&gt;
{{note|This dialog choice yields a Good shift.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Of course I will help you, you are clearly in agony.&#039;&lt;br /&gt;
|Kril says, &#039;This ghost... in my head... I must be rid of him... but he won&#039;t let me leave this place...I was a priest once, a priest! I tried to help the tortured souls here... but they didn&#039;t want help... and one of them took over me. It hurts so horribly to have him inside my head. You must... you must get holy water, from the... the temple in Newport, the temple to the Ocean God. Get holy water... for me... and a symbol, a symbol that can drive it away! I once... traveled... met otter-men... in the cold north. They had symbols! You must get a holy symbol from them!&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Kril&#039;s Exorcism===&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Deepmaster Talain}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Deepmaster Talain.&#039;&lt;br /&gt;
|Deepmaster Talain says, &#039;Welcome in the name of the Deep One, my friend. I am Deepmaster Talain, head of the church of the Deep One.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I come seeking holy water for an exorcism.&#039;&lt;br /&gt;
|Deepmaster Talain says, &#039;You may take some yourself in the pool of water inside the church.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Gather &#039;&#039;&#039;Holy Water&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Healer Crachek}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Healer Crachek&#039;&lt;br /&gt;
|Healer Crachek says, &#039;Greetings outsider. What brings you to the coast?&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I come seeking a holy symbol for an exorcism.&#039;&lt;br /&gt;
|Healer Crachek tells you, &#039;Ahh, then here. Please, take one of our holy symbols.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Holy Symbol&#039;&#039;&#039; from &#039;&#039;&#039;Healer Crachek&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Holy Symbol&#039;&#039;&#039; and &#039;&#039;&#039;Holy Water&#039;&#039;&#039; to &#039;&#039;&#039;Kril&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Kril says, &#039;The voice... the voice is gone. My head is clear. I can think again! Thank Althuna! And thank you, my friend. I still remember the ghost&#039;s thoughts, but the voice is gone!&#039;}}&lt;br /&gt;
{{questdialog|You say, &#039;Now tell me what you know.&#039;&lt;br /&gt;
|Kril says, &#039;The ghost that took possesion of me was one of the High Trade Council of Freeport, its rulers at the time of the Kaezulian invasion. They struck a pact with the devil, you see, accepting Kaezul&#039;s diplomates and eventually even meeting with the Dread Lord himself. Each time the ghost would remember that particular day, it would scream in agony at the betrayal that was to follow. It remembers as a great ship with black sails pulled into the harbor, and an honor guard of Iksar warriors, thirty strong, lined up on the pier. Then a tall Iksar, clad in flowing robes that seemed to shift and change in color, his clawed feet not quite touching the ground, his eyes black pits of swirling power. Wherever he looked, men would be awed by his presence and come completely under his spell. For a long time the Council had been reluctant to allow the forces of Kaezul to use their city as a landing point, as they wished to remain neutral, but that very day, the agreement which doomed Freeport was signed. That is the thing that pained the ghost the most. Kaezul was no mere monster, no faceless devil. He was a well-talker, a charismatic leader, and his men looked up to him as a father. Yet, for the benevolent but iron-willed ruler that he seemed that particular day, his legions did not even pause before they butchered their new allies on the very day of the city&#039;s anniversary. Charismatic father or merciless butcher, which is truly the real Kaezul? The answer may be both.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You have learned what Kaezul looks like and how he acts. &lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;5,000&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;Seeker Tresaria.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Tresaria.&#039;&lt;br /&gt;
|Seeker Tresaris tells you, &#039;You&#039;ve returned once again, now more enlightened on Kaezul himself. There is more to learn in due time, but for now hand to me your gemstone. The insight you have gained from your travels should give you a clearer vision of the future.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;100,000&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
Give your &#039;&#039;&#039;Gemstone of History&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Gemstone of Insight&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;2,500&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Tresaria tells you, &#039;Like the Gemstone of History, you may place this gemstone into any piece of jewelry you desire. There is still more, so I ask that you return to me when you are prepared.&#039;}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Taroceth_the_Decaying%27s_quest&amp;diff=80230</id>
		<title>Main Quest - Taroceth the Decaying&#039;s quest</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Taroceth_the_Decaying%27s_quest&amp;diff=80230"/>
		<updated>2026-06-19T04:09:03Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
{{note|Characters with a &amp;quot;goodness&amp;quot; factor of &#039;&#039;&#039;HIGHLY GOOD&#039;&#039;&#039; or greater are unable to undertake this subquest; either the player must lower his/her alignment to &#039;&#039;&#039;GOOD&#039;&#039;&#039;, or he/she must instead pursue [[Main Quest - Priestess Andrenia&#039;s quest|Priestess Andrenia&#039;s quest]].}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 21 - 30&lt;br /&gt;
| name           = Main Quest - Taroceth the Decaying&#039;s quest&lt;br /&gt;
| giver          = Taroceth the Decaying&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Kaezul]]&lt;br /&gt;
| prev           = [[Main Quest - Aftermath of Kaezul&#039;s Invasion]]&lt;br /&gt;
| startingzone   = Northern Badlands&lt;br /&gt;
| otherzones      = Sea of Swords&lt;br /&gt;
| otherzones2     = Southern Badlands&lt;br /&gt;
| otherzones3     = Lake Starfall&lt;br /&gt;
| otherzones4     = Centaur Hills&lt;br /&gt;
| questitem      = [[Ranger&#039;s Head]] x4&lt;br /&gt;
| factionpos     = Cult of Entropy&lt;br /&gt;
| alignment      = Evil&lt;br /&gt;
| xp             = 22,500&lt;br /&gt;
}}&lt;br /&gt;
Find {{NPCtag|Taroceth the Decaying}}.&lt;br /&gt;
&lt;br /&gt;
{{note|This quest can be far more difficult than it&#039;s good counterpoint without tracking.}}&lt;br /&gt;
&lt;br /&gt;
{{note| The Surefall Trackers seem to wander around the center of the map}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Taroceth the Decaying&#039;&lt;br /&gt;
|Taroceth the Decaying tells you, &#039;Ah, another has come to Taroceth seeking the ways of the plague. I too have come to these lands to study the corruption in them. The plagues in the creatures of these lands are powerful ally to the Cult of Entropy - one we must not allow to go unharnessed. Do you understand, then? We must learn to use the corruption to our advantage.&#039;}}&lt;br /&gt;
{{questdialog|You say, &#039;Yes! I too wish to corrupt the pure.&#039; &lt;br /&gt;
|Taroceth the Decaying tells you, &#039;Good, then I welcome you to gather and learn of the corruption. Before we can learn, however, we must take a moment to address a growing issue - the efforts of the fools of Newport and Surefall to hunt down and kill corrupted animals to keep the corruption from spreading. Recently a group of rangers from Surefall arrived and began hunting the animals, taking their blood for their own studies. I want them dealt with. Bring me the heads of four of those fools that you will find in this region. Go!}}&lt;br /&gt;
&lt;br /&gt;
Gather and give four &#039;&#039;&#039;Ranger&#039;s Head&#039;&#039;&#039; to &#039;&#039;&#039;Taroceth the Decaying&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;5000&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
{{questdialog||Taroceth the Decaying tells you, &#039;Good, very good. Now we can continue with our own studies unimpeded. Wait... someone approaches!&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Priestess Andrenia]] and two [[a surefall ranger]] spawn. Kill them before they kill &#039;&#039;&#039;Taroceth the Decaying&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Taroceth the Decaying says, &#039;Hah! They stood no chance... entropy is a powerful tool, friend. Listen, if you wish to learn more, then speak to me again.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Taroceth the Decaying&#039;|Taroceth the Decaying tells you, &#039;They were fools to think that there was even a miniscule chance of defeating our power. Now then, with the do-gooders out of the way, you should seek out natives of these lands to learn more of the corruption. Perhaps they will teach us what is it we must know to fully harness its power: an elder leader of the Kargyxx of the Badlands, a priestess of the gnolls of Starfall, and the leader of a dejected Centaur tribe who has taken up in the hills to the west - near the city of Newport.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;2500&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Find an elder leader of the Kargyxx {{SpNPCtag|Mazik Windweaver}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, {{sp|Mazik Windweaver}}&#039;|{{sp|Mazik Windweaver}} says, &#039;Welcome, wanderer, to the home of the Kargyxx. I am {{sp|Mazik, the Windweaver}}. You are free to use our shelter or seek what supplies we can offer. As long as you leave us in peace, we leave you in peace. Unfortunately, the same cannot be said for our misguided Tarxan cousins.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I come to learn of the corruption.&#039;|{{sp|Mazik Windweaver}} tells you, &#039;The corruption is a dreadful thing, young {{playerrace}}. It claims so many of my people... not even in our city are we completely safe. I see it sometimes, small, almost transparent shadows that hunt, hunt and seek for beings to touch, to merge with, to corrupt. I know not what these things are, but they must be creatures of a grave evil indeed.&#039;|You have learned of the corruption from the kargyxx.}}&lt;br /&gt;
&lt;br /&gt;
Find a priestess of the gnolls {{SpNPCtag|A gnoll priestess (Lake Starfall)}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, {{sp|a gnoll priestess}}&#039;|{{sp|a gnoll priestess}} says, &#039;Bark! Hail, {{playername}}! Please come to our village in peace, it is our way. Do not mistake us for our cousins in the depths of the Maw, or the violent plaguewind that roam the badlands.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I come to learn of the corruption.&#039;|{{sp|a gnoll priestess}} tells you, &#039;Bark! The plague came before the corruption. It killed the animals, leaving, I think, only those with such minds that they fell easily to the corruption that followed. While the plague drove my people insane, and killed thousands of creatures, the corruption was even worse. &#039;The corruption comes at night&#039;, the sick ones would scream in their feverish ravings, &#039;comes at the fall of night to seek and infect&#039;. This lake is thankfully free of the corrupted, so I know nothing else.&#039;|You have learned of the corruption from the gnolls of Starfall.}}&lt;br /&gt;
&lt;br /&gt;
Find the leader of a dejected centaur tribe {{SpNPCtag|Helleron of the Plains}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, {{sp|Helleron of the Plains}}&#039;|{{sp|Helleron of the Plains}} says, &#039;Hrrm. Please do not disturb us, {{playerrace}}. We have had enough of strangers lately.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I come to learn of the corruption.&#039;|{{sp|Helleron of the Plains}} tells you, &#039;To my shame, I have been unable to discover much about the corruption that claimed nearly my entire people. You see, at the beginning, when only a few centaurs were being corrupted, we locates certain sites - old ruins, mystic standing stones, and similar areas - which they had strayed near at the time. As we went to investigate these areas, however, we were set upon by undead guardians, horrible spectres that we were unable to fight. These guardians were not the facilitators of the corruption, I believe, but the protectors of it. If there is any place the corruption is coming from, it is these guarded sites.&#039;|You have learned of the corruption from the centaur.}}&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;Taroceth the Decaying.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Taroceth the Decaying&#039;|Taroceth the Decaying tells you, &#039;You&#039;ve learned of the natives of these lands and their past experiences with the corruption, and the knowledge you bring me of the shades is important. These shades, they are crucial to the corruption here ... I must research them further so as to understand how to strengthen their power. For now, we are done, but you may return at a later time and assist my efforts, should you still desire to see corruption&#039;s spread. Entropy walk with you, {{playername}}!&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;5000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Your faction standing with &#039;&#039;&#039;Cult of Entropy&#039;&#039;&#039; has gotten better!&lt;br /&gt;
&lt;br /&gt;
You have learned of the corruption of the Badlands.&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Tresaria}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Tresaria&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;I see you have returned. More enlightened about the corruption Kaezul has spread on these lands. And at the same time, you have made a choice in which path to believe in. Nevertheless, Kaezul is someone of great power... you have learned of his legion and that they are merely people like yourself, and you have also learned of his plagues and how he has touched the lands of Dalaya. Now you should learn of Kaezul himself, what he looks like, and how he acts.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;10000&#039;&#039;&#039; experience!!&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Priestess_Andrenia%27s_quest&amp;diff=80229</id>
		<title>Main Quest - Priestess Andrenia&#039;s quest</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Priestess_Andrenia%27s_quest&amp;diff=80229"/>
		<updated>2026-06-19T04:08:48Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
{{note|Characters with an &amp;quot;evilness&amp;quot; factor of &#039;&#039;&#039;HIGHLY EVIL&#039;&#039;&#039; or greater are unable to undertake this subquest; either the player must lower his/her alignment to &#039;&#039;&#039;EVIL&#039;&#039;&#039;, or he/she must instead pursue [[Main Quest - Taroceth the Decaying&#039;s quest|Taroceth the Decaying&#039;s quest]].}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 21 - 30&lt;br /&gt;
| name           = Main Quest - Priestess Andrenia&#039;s quest&lt;br /&gt;
| giver          = Priestess Andrenia&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Kaezul]]&lt;br /&gt;
| prev           = [[Main Quest - Aftermath of Kaezul&#039;s Invasion]]&lt;br /&gt;
| startingzone   = Northern Badlands&lt;br /&gt;
| otherzones      = Sea of Swords&lt;br /&gt;
| otherzones2     = Southern Badlands&lt;br /&gt;
| otherzones3     = Lake Starfall&lt;br /&gt;
| otherzones4     = Centaur Hills&lt;br /&gt;
| questitem      = [[Corrupted Blood]] x2&lt;br /&gt;
| factionpos     = Hand of Life&lt;br /&gt;
| alignment      = Good&lt;br /&gt;
| xp             = 22,500&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
{{NPCtag|Priestess Andrenia}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Priestess Andrenia tells you, &#039;Hail to you, traveler. I am Priestess Andrenia, of the Temple of Life. I have come to the badlands to study the corruption that has spread throughout the creatures of the lands. I mean no harm to the peaceful beings or to nature itself, but there must be something done to stop this plague. My crusade is one of redemption and cleansing the corruption from the tainted. If you would like to follow in my lead, then I would gladly accept the assistance.&#039;}}&lt;br /&gt;
&lt;br /&gt;
:{{questdialog|You say, &#039;Scram, I won&#039;t have anything to do with you.&#039;|Priestess Andrenia tells you, &#039;Then that is your choice. If you change your mind, you know where to find me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I would love to help you.&#039;|Priestess Andrenia tells you, &#039;Thank you! The work is just beginning, so it will take many days if not years to complete this crusade. To do your part, lay the corrupted to rest, and gather their blood for my research. Two vials filled to the brim should do.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Gather and give two &#039;&#039;&#039;Corrupted Blood&#039;&#039;&#039; to &#039;&#039;&#039;Priestess Andrenia&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Priestess Andrenia tells you, &#039;The blood you have provided is an enormous help, but now I would like to take a closer look at the corrupted for myself. There must be a way to cure them harmlessly, so I ask you follow me as we search for answers.&#039; }}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;5000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Follow &#039;&#039;&#039;Priestess Andrenia&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Taroceth the Decaying&#039;&#039;&#039; and two &#039;&#039;&#039;an entropy cultist&#039;&#039;&#039; spawn. Kill them before they kill &#039;&#039;&#039;Priestess Andrenia&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{note|Killing &#039;&#039;&#039;Taroceth the Decaying&#039;&#039;&#039; will result in a faction hit with [[Cult of Entropy]].}}&lt;br /&gt;
&lt;br /&gt;
{{note|If &#039;&#039;&#039;Priestess Andrenia&#039;&#039;&#039; dies, she will re-spawn in approximately 5 minutes.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Priestess Andrenia tells you,&#039; Thank you for defending me from that vile shadowknight. It appears there are those who seek out the corruption for other reasons than to cure it from the land. Now I ask you to meet with three natives of the land, to learn further of the corruption and what causes their peoples: an elder leader of the Kargyxx of the Badlands, a priestess of the gnolls of Starfall, and the leader of a dejected centaur tribe who has taken up in the hills to the west - near the city of Newport. I will meet you back at the tower.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;2500&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Find the leader of the Kargyxx, {{SpNPCtag|Mazik Windweaver}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, {{sp|Mazik Windweaver}}&#039;|{{sp|Mazik Windweaver}} says, &#039;Welcome, wanderer, to the home of the Kargyxx. I am {{sp|Mazik, the Windweaver}}. You are free to use our shelter or seek what supplies we can offer. As long as you leave us in peace, we leave you in peace. Unfortunately, the same cannot be said for our misguided Tarxan cousins.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;I come to learn of the corruption.&#039;|{{sp|Mazik Windweaver}} tells you, &#039;The corruption is a dreadful thing, young &amp;lt;player race&amp;gt;. It claims so many of my people... not even in our city are we completely safe. I see it sometimes, small, almost transparent shadows that hunt, hunt and seek for beings to touch, to merge with, to corrupt. I know not what these things are, but they must be creatures of a grave evil indeed.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You have learned of the corruption from the Kargyxx.&lt;br /&gt;
&lt;br /&gt;
Find the priestess of the gnolls, {{SpNPCtag|A gnoll priestess (Lake Starfall)}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, {{sp|a gnoll priestess}}&#039;|{{sp|a gnoll priestess}} says, &#039;Bark! Hail, {{playername}}! Please come to our village in peace, it is our way. Do not mistake us for our cousins in the depths of the Maw, or the violent plaguewind that roam the badlands.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;I come to learn of the corruption.&#039;|{{sp|a gnoll priestess}} tells you, &#039;Bark! The plague came before the corruption. It killed the animals, leaving, I think, only those with such minds that they fell easily to the corruption that followed. While the plague drove my people insane, and killed thousands of creatures, the corruption was even worse. &#039;The corruption comes at night&#039;, the sick ones would scream in their feverish ravings, &#039;comes at the fall of night to seek and infect&#039;. This lake is thankfully free of the corrupted, so I know nothing else.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You have learned of the corruption from the gnolls of Starfall.&lt;br /&gt;
&lt;br /&gt;
Find the leader of a dejected centaur tribe, {{SpNPCtag|Helleron of the Plains}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, {{sp|Helleron of the Plains}}&#039;|{{sp|Helleron of the Plains}} says, &#039;Hrrm. Please do not disturb us, &amp;lt;player race&amp;gt;. We have had enough of strangers lately.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;I come to learn of the corruption.&#039;|{{sp|Helleron of the Plains}} tells you, &#039;To my shame, I have been unable to discover much about the corruption that claimed nearly my entire people. You see, at the beginning, when only a few centaurs were being corrupted, we locates certain sites - old ruins, mystic standing stones, and similar areas - which they had strayed near at the time. As we went to investigate these areas, however, we were set upon by undead guardians, horrible spectres that we were unable to fight. These guardians were not the facilitators of the corruption, I believe, but the protectors of it. If there is any place the corruption is coming from, it is these guarded sites.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You have learned of the corruption from the centaur.&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;Priestess Andrenia&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Priestess Andrenia tells you, &#039;Hmm, you&#039;ve learned of the natives of these lands and their past experiences with the corruption. And you&#039;ve also learned of the shades which appear during the night because of it. These shades, they are crucial to the corruption here ... but it seems unlikely that there is anything we can do about it now. Perhaps later, when I have studied these shadows more in detail, if you are willing to return and assist me then. For now, I thank you for your assistance and protection. You are a true friend of all life.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain 5000 experience!!&lt;br /&gt;
&lt;br /&gt;
Your faction standing with Hand of Life has gotten better!&lt;br /&gt;
&lt;br /&gt;
You have learned of the corruption of the Badlands.&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Tresaria}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Tresaria&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;I see you have returned. More enlightened about the corruption Kaezul has spread on these lands. And at the same time, you have made a choice in which path to believe in. Nevertheless, Kaezul is someone of great power... you have learned of his legion and that they are merely people like yourself, and you have also learned of his plagues and how he has touched the lands of Dalaya. Now you should learn of Kaezul himself, what he looks like, and how he acts.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;10000&#039;&#039;&#039; experience!!&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Aftermath_of_Kaezul%27s_Invasion&amp;diff=80228</id>
		<title>Main Quest - Aftermath of Kaezul&#039;s Invasion</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Aftermath_of_Kaezul%27s_Invasion&amp;diff=80228"/>
		<updated>2026-06-19T04:08:37Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| lvlreq         = 20&lt;br /&gt;
| suggestedlvl   = 20 - 65&lt;br /&gt;
| name           = Main Quest - Aftermath of Kaezul&#039;s Invasion&lt;br /&gt;
| giver          = Seeker Tresaria&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Priestess Andrenia&#039;s quest]] (Good Path)&lt;br /&gt;
| next2          = [[Main Quest - Taroceth the Decaying&#039;s quest]] (Evil Path)&lt;br /&gt;
| prev           = [[Main Quest - Races of Dalaya]]&lt;br /&gt;
| startingzone   = Sea of Swords&lt;br /&gt;
| questitem      = [[A Tattered Diary]]&lt;br /&gt;
| questitem2     = [[An Old Letter]]&lt;br /&gt;
| xp             = 10,000&lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Tresaria&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;Your path is becoming clear, I&#039;m sure.  Still, there is much for you to learn.  When you are ready to continue, simply let me know and I will guide you further.  As well, I offer you an opportunity which you may undertake at a time of your choosing...view it as reaching out to the cities of Dalaya.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;I wish to continue on my path.&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;Then it is time to experience the effects of Kaezul&#039;s invasion firsthand. Travel to one of the areas hardest hit by his invasion - the forest of Faydark - and search for any lingering effects in the wake of his destruction. If you are able to discover something... anything... which tells of events that transpired, return it to me.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Gather and read &#039;&#039;&#039;[[A Tattered Diary]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Gather &#039;&#039;&#039;[[An Old Letter]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;A Tattered Diary&#039;&#039;&#039; and  &#039;&#039;&#039;An Old Letter&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;10,000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
{{questdialog|&lt;br /&gt;
|Seeker Tresaria tells you,&#039;Yes, this is exactly what I had hoped you would find. It shows that while brutal, his people are just that.. people. They serve him for many reasons, from fear to misguided loyalty.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;And what now?&#039;&lt;br /&gt;
|Seeker Tresaria tells you, &#039;Ah, a curious soul. So you have learned that Kaezul&#039;s Legion is filled with people just like any army, fighting for what they believe in... or what they are told. Now you must experience the corruption... how Kaezul touches the land with his evil magic. The road you follow from here is up to you: Priestess Andrenia and Taroceth the Decaying will both offer their views on the plagues Kaezul has spread... you should be able to find them in the northern badlands. The choice is up to you.}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Overcoming_Obstacles&amp;diff=80227</id>
		<title>Main Quest - Overcoming Obstacles</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Overcoming_Obstacles&amp;diff=80227"/>
		<updated>2026-06-19T04:08:27Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 11 - 20&lt;br /&gt;
| name           = Main Quest - Overcoming Obstacles&lt;br /&gt;
| giver          = Seeker Tresaria&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Aftermath of Kaezul&#039;s Invasion]]&lt;br /&gt;
| prev           = [[Main Quest - Class Studies]]&lt;br /&gt;
| startingzone   = Sea of Swords&lt;br /&gt;
| questitem      = [[Elemental Essence Core]]&lt;br /&gt;
| xp             = 5,000&lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;I am not afraid of your elemental!&#039;|Seeker Tresaria tells you, &#039;Is that so?  You are quite brave, but we shall see, hmm?  If you defeat the elemental, prove yourself by handing over its essence core.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;{{unknown}} elemental&#039;&#039;&#039; spawns. Kill it and loot &#039;&#039;&#039;Elemental Essence Core&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Elemental Essence Core&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You gain 5,000 experience!! &lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Tresaria tells you, &#039;Well done. I have no doubt in my mind that you will succeed and see your destiny through.&#039;}}&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Class_Studies&amp;diff=80226</id>
		<title>Main Quest - Class Studies</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Class_Studies&amp;diff=80226"/>
		<updated>2026-06-19T04:08:18Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 11 - 20&lt;br /&gt;
| name           = Main Quest - Class Studies&lt;br /&gt;
| giver          = Seeker Tresaria&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Aftermath of Kaezul&#039;s Invasion]]&lt;br /&gt;
| next2          = [[Main Quest - Overcoming Obstacles]] (optional)&lt;br /&gt;
| prev           = [[Main Quest - Devotees of Dalaya]]&lt;br /&gt;
| startingzone   = Sea of Swords&lt;br /&gt;
| xp             = 100,000&lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;What must I practice?&#039;|}} &lt;br /&gt;
&lt;br /&gt;
{{note|Seeker Tresaria&#039;s responce will depend on your class.}}&lt;br /&gt;
&lt;br /&gt;
;Bard: All instrument types &lt;br /&gt;
;Beastlord: [[Evocation]] and [[Throwing]] &lt;br /&gt;
;Cleric: [[Divination]] and [[Evocation]] &lt;br /&gt;
;Druid: [[Conjuration]] and [[Divination]] &lt;br /&gt;
;Enchanter: [[Abjuration]] and [[Conjuration]] &lt;br /&gt;
;Mage: [[Abjuration]] and [[Alteration]] &lt;br /&gt;
;Monk: [[Throwing]] and [[Sneak]] &lt;br /&gt;
;Necromancer: [[Conjuration]] and [[Evocation]] &lt;br /&gt;
;Paladin: [[Archery]] and [[1H Blunt]] &lt;br /&gt;
;Ranger: [[2H Blunt]] and [[Taunt]] &lt;br /&gt;
;Rogue: [[1H Blunt]] and [[Pick Pocket]] &lt;br /&gt;
;Shadowknight: [[Archery]] and [[Piercing]] &lt;br /&gt;
;Shaman: [[Evocation]] and [[Conjuration]] &lt;br /&gt;
;Warrior: [[Archery]] and [[Hand to Hand]] &lt;br /&gt;
;Wizard: [[Conjuration]] and [[Abjuration]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039; when the above class skills reach &#039;&#039;&#039;50&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Tresaria.&#039;|Seeker Tresaria tells you, &#039;You appear to have a grasp of yourself, {{playername}}.  Hmm, all the while, you must not be too sure of yourself without knowing firsthand that you are capable of overcoming an obstacle.  To this, I feel it necessary to test you ... not personally, I am not one who seeks to do you harm.  I will, however, call forth an elemental summoning, if you feel prepared.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain 100,000 experience!!&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Devotees_of_Dalaya&amp;diff=80225</id>
		<title>Main Quest - Devotees of Dalaya</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Devotees_of_Dalaya&amp;diff=80225"/>
		<updated>2026-06-19T04:08:07Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 1 - 5&lt;br /&gt;
| name           = Main Quest - Devotees of Dalaya&lt;br /&gt;
| giver          = Seeker Tresaria&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Aftermath of Kaezul&#039;s Invasion]]&lt;br /&gt;
| next2          = [[Main Quest - Class Studies]] (optional)&lt;br /&gt;
| prev           = [[Main Quest - Races of Dalaya]]&lt;br /&gt;
| startingzone   = Sea of Swords&lt;br /&gt;
| otherzones     = Southern Newport&lt;br /&gt;
| otherzones2    = Halas&lt;br /&gt;
| otherzones3    = Oggok&lt;br /&gt;
| otherzones4    = Underhill&lt;br /&gt;
| otherzones5    = Erudin&lt;br /&gt;
| xp             = 75,000&lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Tresaria&#039;|Seeker Tresaria tells you, &#039;Your path is becoming clear, I&#039;m sure.  Still, there is much for you to learn.  When you are ready to continue, simply let me know and I will guide you further.  As well, I offer you an opportunity which you may undertake at a time of your choosing...view it as reaching out to the cities of Dalaya.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;What is this opportunity?&#039;|Seeker Tresaria tells you, &#039;Though there is a bigger picture that you must keep focus on, there are people around Dalaya who devote their lives to ensuring goals within each of the cities are met.  Whether personal, or for the greater good of the city itself, they do so tirelessly.  I wish for you to meet with at least three of these people, learn of their place in the world and the stories they may share: Though one of many, this guard diligently watches over the clock erected in the city of Newport.  An erudite who has traveled from her place of birth, to the frozen tundra of Everfrost - now calling Halas her home - due to her love of cold weather.  A bartender in the city of Oggok, who has seen many new visitors in recent years. A priest of the church of Underhill, who brought with him the faith in the divine light from Erudin.  A tailor who has found a home in Erudin, and even wed a native woman who shares in the joys of weaving fabrics and hides into wearable garments and armor.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Find and speak with three of these five people:&lt;br /&gt;
&lt;br /&gt;
* The Guard {{SpNPCtag|Guard Emil}}&lt;br /&gt;
* The Erudite {{SpNPCtag|Emma Gemcutter}}&lt;br /&gt;
* The Bartender {{SpNPCtag|Barkeeper Barall}} &#039;&#039;or&#039;&#039; {{SpNPCtag|Barkeeper Zulka}}&lt;br /&gt;
* The Priest {{SpNPCtag|Priest Valer}}&lt;br /&gt;
* The Tailor {{SpNPCtag|Hendrik Darav}}&lt;br /&gt;
&lt;br /&gt;
{{note|After speaking with three of them, the other two will not speak with you.}}&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail Seeker Tresaria&#039;|Seeker Tresaria tells you, &#039;Then you have returned from your visits to these people.  There is more in store for you, however, my friend.  Now you will hone skills and abilities which you may not normally take advantage of.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;75,000&#039;&#039;&#039; experience!!&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Races_of_Dalaya&amp;diff=80224</id>
		<title>Main Quest - Races of Dalaya</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Races_of_Dalaya&amp;diff=80224"/>
		<updated>2026-06-19T04:07:46Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* The Racial History of Dalaya */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   = 21 - 30&lt;br /&gt;
| name           = Main Quest - The Gemstone of History&lt;br /&gt;
| giver          = William Defar&lt;br /&gt;
| giver2         = Eranos Nel`Tav&lt;br /&gt;
| giver3         = Haley Swansong&lt;br /&gt;
| giver4         = Bram McTurnan      &lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Aftermath of Kaezul&#039;s Invasion]]&lt;br /&gt;
| next2          = [[Main Quest - Devotees of Dalaya]] (optional)&lt;br /&gt;
| prev           = [[Main Quest - History of Dalaya]]&lt;br /&gt;
| startingzone   = Northern Waste of Tarhyl&lt;br /&gt;
| startingzone2  = Storm Sea&lt;br /&gt;
| startingzone3  = Obsidian Shard Mountains&lt;br /&gt;
| startingzone4  = Lesser Faydark&lt;br /&gt;
| endingzone     = Sea of Swords&lt;br /&gt;
| otherzones     = Southern Newport&lt;br /&gt;
| otherzones2    = Obsidian Shard Mountains&lt;br /&gt;
| otherzones3    = Athica&lt;br /&gt;
| otherzones4    = Northern Waste of Tarhyl&lt;br /&gt;
| otherzones5    = Storm Sea&lt;br /&gt;
| otherzones6    = Obsidian Shard Mountains&lt;br /&gt;
| otherzones7    = Lesser Faydark&lt;br /&gt;
| otherzones8    = Sundered Mountains&lt;br /&gt;
| otherzones9    = East Freeport&lt;br /&gt;
| otherzones10   = Eastern Plaguelands&lt;br /&gt;
| otherzones11   = Goblin Skull Mountains&lt;br /&gt;
| otherzones12   = The Oasis&lt;br /&gt;
| otherzones13   = Thurgadin&lt;br /&gt;
| otherzones14   = Erudin&lt;br /&gt;
| otherzones15   = Shadowdale&lt;br /&gt;
| otherzones16   = Sadri Malath&lt;br /&gt;
| questitem      = [[Mug of Ale]]&lt;br /&gt;
| questitem2     = [[Gemstone of Learning]]&lt;br /&gt;
| itemreward     = [[Cloudy Ocean Potion]]&lt;br /&gt;
| itemreward2    = [[Gemstone of History]]&lt;br /&gt;
| xp             = 102,500&lt;br /&gt;
}}&lt;br /&gt;
{{note|Speak with the NPC given in [[Mysterious Summons]].}}&lt;br /&gt;
Find {{NPCtag|William Defar}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Eranos Nel`Tav}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Haley Swansong}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;or&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Bram McTurnan}}.&lt;br /&gt;
&lt;br /&gt;
{{note|The following can be spoken to in any order, but all eight must be spoken to so don&#039;t lose track!}}&lt;br /&gt;
&lt;br /&gt;
* A Dwarf In Freeport {{SpNPCtag|Korgen Stoutaxe}}&lt;br /&gt;
* A Plague Wracked Survivor {{SpNPCtag|Leader Dannisin}}&lt;br /&gt;
* An Old Elven Knight {{SpNPCtag|Sedran Telvir}}&lt;br /&gt;
* A High Seer Of The Dawn Tribe {{SpNPCtag|Dawn Seer Tarnok}}&lt;br /&gt;
* The Captain Of The Thurgadin Guard {{SpNPCtag|Captain Nolgon}}&lt;br /&gt;
* A Dwarf In Erudin {{SpNPCtag|Trainer Bindle}}&lt;br /&gt;
* A Historian Telling of Kings Pass {{SpNPCtag|Historian Allen}}&lt;br /&gt;
* A Theron Of Lore {{SpNPCtag|Theron Praknat}}&lt;br /&gt;
&lt;br /&gt;
===A Dwarf In Freeport===&lt;br /&gt;
{{questdialog|&#039;You say,&#039; Hail, {{sp|Korgen Stoutaxe}}.|&lt;br /&gt;
&#039;{{sp|Korgen Stoutaxe}} says,&#039; Welcome to our little refuge, friend. My companions and I were among the first to set foot on these lands, before the Silver Crown secured this part of the lane. We fought the corruption, and now we help the traders protect the ship route between here and Faydwer. You can rest and recover in the Seafarer&#039;s Inn, and there are Guides to aid you get through the city in one piece.&lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039; The Silver Crown secured this area?|&lt;br /&gt;
&#039;{{sp|Korgen Stoutaxe}} says,&#039; Aye. Freeport is a city o&#039; the dead. Has been since Kaezul came. Some hundred years ago, about. Freeport was a thriving city back then, the heart of the Wold World. It was, however, ruled by fools. Folls that thought they would be spared if they made nice and let the Iksar armies march through their city. Heh. They marched through it alright. Killed just about everyone, on the very anniversary of the cit;s founding, and reanimated the corpses to boot. These docks here used to be full o fhte walking deaders, until we cleared them.&lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039; You personally cleared the docks of the undead?|&lt;br /&gt;
&#039;{{sp|Korgen Stoutaxe}} says,&#039; Oh aye. The Silver Crown hired us. Wanted the docks as a staging ground to move goods to Oggok and the New World. Was a bitter fght, but we tossed the deaders back. They don&#039;t give up on trying to reclaim the lost ground, though, so the Silver Crown keeps a strong military presence here. If you need to get through Freeport, you&#039;d best use the sewers because the rest of the city wants you dead and cold just like them.|&lt;br /&gt;
You have learned about the fall of Freeport.&lt;br /&gt;
}}&lt;br /&gt;
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===A Plague Wracked Survivor===&lt;br /&gt;
{{questdialog|You say,&#039;  &#039;Hail&#039;|&lt;br /&gt;
&#039;{{sp|Leader Dannisin}} says,&#039;  &#039;Hail, traveler, and welcome to our camp.  We call ourselves the Survivors, those who have not succumbed entirely to the plague that holds this once blossoming land in its grip. Though it may have rotted our bodies away, our minds remain sound, and from here we watch over the poor tormented creatures that live in this land and seek a way to end the plague.  Feel free to share our shelter.  [[Meskin]] over there can provide you with provisions if you need.&#039; &lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|You say,&#039;  &#039;These lands used to be different&#039; |&lt;br /&gt;
&#039;{{sp|Leader Dannisin}} says,&#039;  &#039;These lands were not always like this.  They survived even the Fall, and many of those who escaped the destruction of Freeport hid here.  It was... I think, some sixty years ago.  It is hard to remember.  At first, a few animals got sick.  They grew to unproportional sizes.  Had strange blotches grow on their skin.  Became aggressive.  Strangest of all, they stopped aging.  Then... there wasn&#039;t that many of us in the first place, and we continued to hunt the animals, even though they were diseased.. What else could we do?  All other places were death.  I think that&#039;s how it spread to us.&#039; &lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|You say,&#039;  &#039;The plague spread to you?&#039; |&lt;br /&gt;
&#039;{{sp|Leader Dannisin}} says,&#039;  &#039;We changed in subtler way.  No growth, but we became ill in many ways.  Rashes. Colds. Headaches.  We began to get strange visions, voices whispering in our ears.  Many were taken by the voices, turned on their fellow men, killing those who would not heed &amp;quot;The Word of Entropy&amp;quot;, as they called it.  Me and my companions are the last, the only ones who have not succumbed to the voices, or been killed.  We no longer age, and might well live forever, but it is miserable, pained existence.  I would end it if it were not for my hope of a cure.  I do not understand the origin of the plague, but I would give much to do so.&#039; |&lt;br /&gt;
You have learned the history of the Plaugelands.&lt;br /&gt;
}}&lt;br /&gt;
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===An Old Elven Knight===&lt;br /&gt;
{{questdialog|&#039;You say,&#039; Hail, {{sp|Sedran Telvir}}&#039;|&lt;br /&gt;
&#039;{{sp|Sedran Telvir}} says,&#039;  &#039;I&#039;m noone of interest to you, I am sure.  Just an old man, swimming in memories.&#039; &lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;Would you care to share them?&#039;|&lt;br /&gt;
&#039;{{sp|Sedran Telvir}} says,&#039;  &#039;I have seen many years come and go, and have lived long even by elven standards.  I have memories enough for a volume of books, but the one I am reminiscing now, the one that stands out strongest, is the invasion of the New World.&#039; &lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;The invasion occured here?&#039;|&lt;br /&gt;
&#039;{{sp|Sedran Telvir}} says,&#039;  &#039;Oh, yes.  It happened right here, you know.  Right at these very docks, in the year of 92 before the Fall.  Kaladim, the Elven cities... they were all full of life back then.  Two months before we had seen our young men board th ships of the Dwarven and Elven Alliance&#039;s war fleet.  Twenty proud ships, loaded with men and magic.  They set out from this harbor to meet the Iksar fleets and throw them back.  Well, so we thought.  In reality, they never ad a chance.  Not one of our young men and women who crewed those ships survived the Battle of the Bloody Waters, and we never had a warning until black sales appeared on the horizon.  Someone, I think it was one o the Dwarven nobles, understood what was happening.  He got most of those who could not fight out of here, I was among the last to leave, and as I did, I saw with my own eyes the invaders.&#039; &lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;Who were the invaders?&#039;|&lt;br /&gt;
&#039;{{sp|Sedran Telvir}} says,&#039;  &#039;Dozens of ships, each loaded with hundred reptilian warriors.  They swarmed ashore, heedless of the terrible losses from our archers and mages, overwhelming the shore with their sheer numbers.  For hours, our armies held out against all odds, but in the end, the outcome was inevitable. All they had done was buy us some time.  Still, among those that escaped death that day, very few lived more than a scant few years afterwards.  They hid in Underhill and the Elven Cities, trusting the mighty walls and remaining armies to protect them.  A few, like myself, having seen the unstoppable might of Kaezul, fld further.  Fled across the oceans to the Old World.  Noth that even that great continent proved a safe haven in the end.  Like everyone else who as survivded these horrible times, I ended up in Erudin, and now, I m back here.  The Elven cities are dead, Kaladim is haunted, but I will remain here, as close to my old home as I can get, and live though my memories.&#039;|&lt;br /&gt;
You have learned of the invasion of the New World.&lt;br /&gt;
}}&lt;br /&gt;
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===A High Seer Of The Dawn Tribe===&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;hail, {{sp|Dawn Seer Tarnok}}&#039;|&lt;br /&gt;
&#039;{{sp|Dawn Seer Tarnok}} says,&#039;  &#039;Greetings, out-triber.  I am Tamok, Seer of the Dawn Tribe.  I am the tribe&#039;s spiritual guide, the interpreter of the Word of Elael, a tradition that goes back to our old homelands.&#039;  &lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;You had another home?&#039; |&lt;br /&gt;
&#039;{{sp|Dawn Seer Tarnok}} says,&#039;  &#039;You did not always think that we have lived in this forsaken desert, did you?  Once, the Dawn Tribe was great, and ruled the forests far across the sea. Our Chieftains lived in a stone tower in the midst of the Cauldron of Dawn, the blessed lake where the Dawn Stone fell.  There was no Darksun Tribe then, for they were part of us, and we lived in peace and prosperity.  This was until the Shadow that Consumes All came.&#039;  &lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;The Shadow consumed your home? |&lt;br /&gt;
&#039;{{sp|Dawn Seer Tarnok}} says,&#039;  &#039;A chism opened in the stone of the Cauldron one day.  Beyond it we found strange caves with ancient statues and carvings.  As we were exploring the ruined caves, horrifying beings came upon us from the darkness.  They were crosses of monster and man, walking on two legs but with the bodies of a sea-creature.  In their wake came the shadows, dark, dank things whose touch meant icy death.  They killed our Chieftain and Seer, and broke the blessed Dawn Stone, casting the shards into the cold waters.  We fled, fore surely Elael would curse us for failing him.  Wihou the Dawn Stone we were not worthy to live in such bountiful lands.  in time we came to be here, thought most of our young have now left us to follow the aggressive, raiding ways of the Darksun. |&lt;br /&gt;
A tragic fate, but no fate that we do not deserve. You have learned of the history of the Dawn Tribe.}}&lt;br /&gt;
&lt;br /&gt;
===The Captain Of The Thurgadin Guard===&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;Hail&#039; |&lt;br /&gt;
&#039;{{sp|Captain Nolgon}} says,&#039;  &#039;Greetings to you, High Elf.  It is no often we see strangers these days.  Not at all like it was during the time of refugees.&lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;How was it back then?&#039;|&lt;br /&gt;
&#039;{{sp|Captain Nolgon}} says,&#039;  &#039;Huh.  Don&#039;t you people have books?  Scant years ago, at th time of the Fall, our king Dalak Shawdowhand struck a pact with  group of Dark Elves, Ogres, Trolls and Iksar fleeing the razing o the Old World.  In exchange for offering them shelter and homes, they would offer us much-needed helping hands to pacify the surrounding regions and keep the Stormhammers and Scale Alliance from letting their war spill over into our territory.  It&#039;s no exaggeration to say that Thurgadin&#039;s population tendoubled over a month.  I almost miss those times, there was always work to be done for a Captain like me.  Har. Still, the pact did its job.  The Divide&#039;s a quiet place now, and the war is well-contained to where the Dragons and Giants can happily slaughter each other out of my face.  No more refugees these days, not.&lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;Why not? Where did they all go?&#039; |&lt;br /&gt;
&#039;{{sp|Captain Nolgon}} says,&#039;  &#039;Didn&#039;t you figure this out already?  For whatever reason, Kaezul ceased his probes and attempts to push up through the North and hunt down the rest of the refugees, and even withdrew his armies from the Old World.  People began talking of returning, and eventually some sort of alliance between important racial leaders from Erudin - that&#039;s the place where all the other refugees went - called the Silver Crown or something like that won over a lot of the people here.  Thought they wanted everyone to settle in this new big city they were building called Newport or some such.  Didn&#039;t happen that way.  Everyone here went back to their ancestral lands.  I&#039;ve heard there was some schism among them afterwards tat spawned some new movement, the Blackscale or whatever.  I can&#039;t say I care much.  Any affairs that take place south of the Faentharc aren&#039;t my affairs.  Thats for certain.&lt;br /&gt;
You have learned of the time of refugees within Thurgadin.&lt;br /&gt;
}}&lt;br /&gt;
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===A Dwarf In Erudin===&lt;br /&gt;
{{questdialog|&#039;You say,&#039; &#039;Hail {{sp|Trainer Bindle}}&#039; |&lt;br /&gt;
&#039;Trainer Bindle says,&#039;  &#039;Well, greetings lad.  Unless you by some strange chance is happeing y for a few lessons on the ways of a Fighter, I dun think there be much I can do for ye.  I suppose I should&#039;ve moved wih the others, but I didn&#039;t have the heart in me to leave this place, especially now with all me trainees gron up, too.  Ye look like the traveling lot.. if ye run into Emil, Tonis, Sham or Garble, tell em I says hi, aye?&#039; &lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;Why should you have moved on?&#039;|&lt;br /&gt;
&#039;{{sp|Trainer Bindle}} says,&#039;  &#039;Ye don&#039;t know?  Well... it be a long story.  I can tell it, if ye want to hear it,  but get me a mug of ale for e parchy throat.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gather and give &#039;&#039;&#039;Mug of Ale&#039;&#039;&#039; to &#039;&#039;&#039;{{sp|Trainer Bindle}}&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{note|Some races may not be able to buy one from the local inn; purchasing one from their home town before seeing out the dwarf is suggested.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog||&#039;{{sp|Trainer Bindle}} says,&#039;  &#039;Ah. Much better, aye.  Where ta begin...  I be an old dwarf.  When I was jus&#039; a lad, me axe as fresh an&#039; unmarked as me face, I lived in Freeport.  Lived with with the other warriors, trained an&#039; fought mock battles in the Arena for th entertainment of he people. Was a good enough life, but it ended fast when Kaezul cam.  I never trusted what the Mayor a&#039; the city rulers said, that the son of a kobold would leave us alone if we jes&#039; don&#039;t fight him. I was right. o&#039;course.  Fought me way out of Freeport along with a scant few friends.  Spent the next years fihtin&#039; in the armies o&#039; the High King, until King&#039;s Pass fell.  Badly wounded in eh final attack, I was carried away by friends to the refugee camps along th&#039; coast where Newport stands now.  It was a miserable time ta be sure.  Everyone knew the lizard -faces would come down an&#039; kill us off, sooner or later.  Then we heard the rumor.&#039;&lt;br /&gt;
}}&lt;br /&gt;
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{{questdialog|&#039;You say,&#039;  &#039;What was this rumor?&#039;|&lt;br /&gt;
&#039;{{sp|Trainer Bindle}} says,&#039;  &#039;Aye, a rumor o&#039; an island, a previously unknown island off the east coast, with a city of strange robe-wearin&#039; mn who casted spells an&#039; tricks left an&#039; right.  Many didn&#039;t believe it, an&#039; stayed in teh camps.  You can see their unquiet corpses wanderin&#039; th Badlands at night, I hear.  Others, like m, built boats, hoped.  Some o&#039; the ships were lost at sea, but we found the island, and the Erudites.  Hearin&#039; our plight, they agreed ta take us in, an&#039; cast some big spell that created a great storm around their island.  So the ships o&#039; Kaezul couldn&#039;t follow ya? That&#039;s how most of the remainders of the races came to live here in Erudin. Not all &#039;course.  The Greatkin, those ratty Dark Elves, an&#039; some Iksar that apparently didn&#039;t like bein&#039; ruled by Kaezul, can&#039;t say I blame &#039;em, went up and hid in the blasted ice wastes o&#039; the North.  Thats how it went for some forty years, until the Return.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;Why do you call it the return?&#039; |&lt;br /&gt;
&#039;{{sp|Trainer Bindle}} says,&#039;  &#039;I suppose noone &#039;round here really knows why. but all o&#039; a sudden the Iksar just packed up an&#039; sailed home.  Stopped tryin&#039; to get through the storms, stopped tryin&#039; to push up into the North.  Abandoned the New World and the Ol World.  An&#039; some new grouping here that called themselves the Silver Crown urged everyone to return, return an&#039; rebuild, an&#039; build a new city, a new united desTiny o&#039; some such.  Newport, they said to call it.  An&#039; pretty much everyone went.  Not a first, but when years passed and Kaezul still didn&#039;t come back... well... I might&#039;ve gone back meself, but I&#039;m old, an&#039; I am never going to return to the city o&#039; me heart.  So I&#039;ll stay here and live out my days, and remember all the fine young refugee warriors I trained.&#039;|&lt;br /&gt;
You have learned of the refugees of Erudin and their return to the Old World.}}&lt;br /&gt;
&lt;br /&gt;
===A Historian Telling of Kings Pass===&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;Hail&#039; |&lt;br /&gt;
&#039;{{sp|Historian Allen}} says,&#039;  &#039;Hello, traveler.  The pass beyond his Small canyon is one marked with an undying history.  It is why I am here... the tale of battle must live on.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;Would you share the tale?&#039; |&lt;br /&gt;
&#039;{{sp|Historian Allen}} says,&#039;  &#039;It was a remarkable battle the forces o High Keep holding strong due to their magical superiority - even though overwhelming odds, outnumbered and outmatched physically on the battlefield.  Lord Eldenal, High King of the Old World continued to push his men, striving to never give in to the onslaught of the dark elven and Iksar armies.  Kaezul&#039;s might - through the hand of Baldokos the Betrayer - was neverending.  The battle raged on for years until that fateful night.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;What happened then?&#039; |&lt;br /&gt;
&#039;{{sp|Historian Allen}} says,&#039;  &#039;Ahh, that night.  A grave mistake was made... one that changed the course of history for many of the races of Dalaya.  Lord Eldenal appointed a sect of his magi to invoke a protective ward around the pass, giving shelter to wounded and recouperating forces as the armies of Kaezul pushed forward.  The ward held strong all the while, until one of his magi left his post, breaking his channeling of magic.  No one knows why the magi allowed his magic to cease, but in the end it does not matter why either.  It did, and the battle ended in the blink of an eye.&#039; }}&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;It ended that quickly?&#039;| &lt;br /&gt;
&#039;{{sp|Historian Allen}} says,&#039;  &#039;Aye, in a mere minutes after the ward fell, the lines of Highkeep forces in the pass were crushed d annihilated.  Highkeep fell soon after, that same night, and Lord Eldenal was murdered along with his entire family.  The spirits of the past still haunt King&#039;s Pass.. some say you can even hear the cries of pain echo from the halls of Highkeep.&#039; |&lt;br /&gt;
You have learned the fall of King&#039;s Pass.}}&lt;br /&gt;
&lt;br /&gt;
===A Theron Of Lore===&lt;br /&gt;
{{questdialog|&#039;You say,&#039; Hail, {{sp|Theron Praknat}}&#039;|&lt;br /&gt;
&#039;{{sp|Theron Praknat}} says,&#039;  &#039;Hail, young one. I am {{sp|Praknat}}, the Theron of Lore. Was there something you wished of me?&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;I wish to learn more of your race.&#039; |&lt;br /&gt;
&#039;{{sp|Theron Praknat}} says,&#039;  &#039;You have come to listen to the history of our race? Surprising to find a young, spirited one interested in such things, but bid me continue, and I shall.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;Please, continue.&#039;|&lt;br /&gt;
&#039;{{sp|Theron Praknat}} says,&#039;  &#039;While of course I cannot tell our entire history... it is said that we were once as the Small frogs you might find in a pond or stream. Mindless. Animal. But then, the Master found us. He reshaped us into what we are now, gave us minds to reason with, arms to operate tools, voices to speak. He crafted for us our once-great city, Taldor Malath, and from his fortress of Faski Malath, he watched over us as he watched over all his creations, and all his lands.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,  &#039;What were these lands you speak of?&#039;|&lt;br /&gt;
&#039;{{sp|Theron Praknat}} says,&#039;  &#039;Taldor Malath, Twilight Sea, the Nexus, the Valley of Spirits... the lands of the Master, our world, stretched far and wide, as varied as the creatures that inhabited it. Once, they were peaceful and blissful, as the races worked together under the watchful eye of the Master, but at the very height of his power, the Master was overthrown by his own favored children, the Akheva. His lands fell into ruin, and the races battled each other across the realm as we, the last protectors of his dream, the last loyal children, were all that stood between the greater shadow falling over us.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;Who were the Akheva?&#039;|&lt;br /&gt;
&#039;{{sp|Theron Praknat}} says,&#039;  &#039;The Akheva were powerful, pale-skinned and tall four-armed creatures. They were vicious fighters and adept mages, but their true danger was in their ability to subvert and empower other races, giving them innumerable and varied soldiers to carry our their wars. But months ago, they broke through the magical seal that the Master placed on Faski Malath, the Fortress of the Master and home of the Akheva, just before he fell. Remember the Akheva, young one, for they are who we have prepared for, who we have honed our martial skills for, who we have practiced the Art to battle. Against their innumerable armies, against the sorcery of the Eternal Empress, we cannot hope to prevail. And yet we must. For there is noone else to stand against them.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;I will remember them.&#039;|&lt;br /&gt;
&#039;{{sp|Theron Praknat}} says,&#039;  &#039;While the Lands of Magic are no more, it is possible that the Akheva have escaped much like our people. You must be ever watchful, for they are a greater danger than you could imagine. Perhaps they continue to follow us, even in our new home, out of the jealousy for the attention the Master has given to us.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,&#039; &#039;Your new home?&#039;|&lt;br /&gt;
&#039;{{sp|Theron Praknat}} says,&#039;  &#039;Yes, this hovel has been carved by our people in the image of Malath himself. We call it Sadri Malath - meaning New Malath. Taldor Malath is of the past now.&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog|&#039;You say,&#039;  &#039;What happened to Taldor Malath?&#039;|&lt;br /&gt;
&#039;{{sp|Theron Praknat}} says,&#039;  &#039;The Akhevans destroyed our city with a terrible weapon of magic, but it was his will in the end, I am sure. Taldor Malath was the core of the Lands of Magic - the very essence which held it together. When the bonds of Taldor were shattered, the Lands were torn asunder. Nothing is known of what came of the remaining regions, but we have come to this place - Sadri Malath - to shape it for the day that He returns.&#039; |&lt;br /&gt;
You have learnd the history of the Taldorins.}}&lt;br /&gt;
&lt;br /&gt;
==The Racial History of Dalaya==&lt;br /&gt;
&lt;br /&gt;
Return to &#039;&#039;&#039;William Defar&#039;&#039;&#039;, &#039;&#039;&#039;Eranos Nel`Tav&#039;&#039;&#039;, &#039;&#039;&#039;Haley Swansong&#039;&#039;&#039;, or &#039;&#039;&#039;Bram McTurnan&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{questdialog||&#039;You have returned to me. More enlightened than when you left, as well. But you see, this is only the beginning. The journey which lies ahead of you is a long one, one which will span your lifetime. I hope that you have studied the book given to you earlier, as asked. What I can offer you has come and gone, but I will guide you to a new teacher. One whose knowledge surpasses even mine. Travel to the Sea of Swords, there you will find Loremaster Tresaria, and there you will begin to learn the meaning of our history.&#039;  }}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;100,000&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Tresaria}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Tresaria&#039;|Seeker Tresaria tells you, &#039;You have a look of confusion upon your face. There is still much for you to learn about the world around you, before you are truly ready for what lies ahead. Allow me the chance to refresh your memory on your recent studies of the races of Dalaya. I will request answers from you, which you should by now know if you have read through the scribings of Shaina. It is a simple test, one which I am sure a person of your stature can pass with ease. Let me know when you are ready to start.&#039;  }}&lt;br /&gt;
&lt;br /&gt;
{{lorequiz|2}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Tresaria tells you, &#039;Your knowledge of the history of Dalaya is astounding. The gemstone you were given before... you have outgrown it. I feel there is one that better befits you, and offer it in exchange for the gem of learning.  You may speak to me again once I have gifted you this new gemstone, so that your path can continue. Further, take this potion. I will have tasks for you, and when you complete them, it will allow you to easily return to me.&#039;  }}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Cloudy Ocean Potion&#039;&#039;&#039; from &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Gemstone of Learning&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Tresaria&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Seeker Tresaria tells you, &#039;Like the Gemstone of Learning, you may place this gemstone into any piece of jewelry you desire. Your path is becoming clear, I&#039;m sure. Still, there is much for you to learn. When you are ready to continue, simply let me know and I will guide you further.&#039; &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Gemstone of History&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;2,500&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Note: The next non-optional quest has a required level of 20 and you will not be able to continue until the required level is achieved. You can still do the optional quests.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Secrets_of_the_Heartland&amp;diff=80223</id>
		<title>Main Quest - Secrets of the Heartland</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Secrets_of_the_Heartland&amp;diff=80223"/>
		<updated>2026-06-19T04:06:32Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Secrets of the Heartland&lt;br /&gt;
| giver          = High Seeker Gavin&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Anti-Magic Research]]&lt;br /&gt;
| prev           = [[Council Assistant - The Great Dryad quest]]&lt;br /&gt;
| prev2          = [[Blackscale Warrior - The Great Dryad quest]]&lt;br /&gt;
| prev3          = [[Silver Crown Soldier - The Great Dryad quest]]&lt;br /&gt;
| startingzone   = Heartland Plateau&lt;br /&gt;
| questitem      = [[Gemstone of Insight]]&lt;br /&gt;
| questitem2     = [[Dirt of the Heartland]]&lt;br /&gt;
| questitem3     = [[Prototype Codex I]]&lt;br /&gt;
| questitem4     = [[Rusted Clockwork Device]]&lt;br /&gt;
| itemreward     = [[Gemstone of the Seeker]]&lt;br /&gt;
| xp             = 100,000&lt;br /&gt;
}}&lt;br /&gt;
Find {{NPCtag|Clockwork Behemoth}}.&lt;br /&gt;
&lt;br /&gt;
{{note|If you are a short race, you will need to obtain some sort of levitation, grow illusion of a taller race, or simply jump and hope for luck in order to be seen by &#039;&#039;&#039;Clockwork Behemoth&#039;&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Dirt of the Heartland&#039;&#039;&#039; to &#039;&#039;&#039;Clockwork Behemoth&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Clockwork Behemoth&#039;&lt;br /&gt;
|| This giant clockwork is humming faintly with dormant energy. It appears to be inactive. The Great Dryad said that you should use the dirt of the Heatland to rouse it... &lt;br /&gt;
&lt;br /&gt;
The humming of energy grows stronger, and you can hear gears moving within the clockwork as it slowly powers up...&#039; &lt;br /&gt;
}}&lt;br /&gt;
{{questdialog||Clockwork Behemoth activates, a faint aura of white energy growing around it. It speaks with a mechanical voice, &#039;POWER ROUTES RECONNECTED... ALL SYSTEMS ONLINE... PRIMARY CORE AT FUNCTIONAL LEVEL... SECONDARY CORE AT FUNCTIONAL LEVEL... TERTIARY CORE AT FUNCTIONAL LEVEL...&#039; it seems to pause for a moment, then speaks one last phrase, &#039;COMMAND PHRASE REQUIRED&#039;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gather and read &#039;&#039;&#039;[[Prototype Codex I]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Use the command phrase found within the &#039;&#039;&#039;Prototype Codex I&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||Clockwork Behemoth says, &#039;COMMAND PHRASE RECEIVED. ACTIVATING MAIN PROTOCOL. ACTIVATING SECONDARY PROTOCOL. ACTIVATING TERTIARY PROTOCOL. ALL PROTOCOLS ONLINE. AWAITING INPUT.&#039;}} &lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Prototype Codex I&#039;&#039;&#039; to &#039;&#039;&#039;Clockwork Behemoth&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Receive &#039;&#039;&#039;Rusted Clockwork Device&#039;&#039;&#039; from &#039;&#039;&#039;Clockwork Behemoth&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|||You scrounge through the corpse of the ancient clockwork and is able to locate a device marked &#039;Field Generation Device FF-IV&#039; that feels warm to the touch. You pry it loose and put it in your pack. You believe this is what High Seeker Gavin was looking for... }}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|High Seeker Gavin}}.&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Rusted Clockwork Device&#039;&#039;&#039; to &#039;&#039;&#039;High Seeker Gavin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Your faction standing with &#039;&#039;&#039;Seekers of Erimal&#039;&#039;&#039; has gotten better! &lt;br /&gt;
&lt;br /&gt;
{{questdialog||High Seeker Gavin tells you, &#039;You say this device was used to generate an anti-magic field around the Heartland? This is more than I could ever have hoped for. You make a formidable ally in the quest for understanding, {{playername}}. I wish to extend a formal invite into the Seekers, for you are truly worthy of being one of us. Give me your Gemstone of Insight, I shall replace it with one that befits you better, Seeker {{playername}}! I must take some time to investigate this device... so rest, relax, and return later... and I will have more for you to do.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;100000&#039;&#039;&#039; experience!!&lt;br /&gt;
&lt;br /&gt;
Give your &#039;&#039;&#039;Gemstone of Insight&#039;&#039;&#039; to &#039;&#039;&#039;High Seeker Gavin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||High Seeker Gavin tells you, &#039;This is the gemstone of the Seekers. May it serve you well.&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Gemstone of the Seeker&#039;&#039;&#039; from &#039;&#039;&#039;High Seeker Gavin&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Anti-Magic_Research&amp;diff=80222</id>
		<title>Main Quest - Anti-Magic Research</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Main_Quest_-_Anti-Magic_Research&amp;diff=80222"/>
		<updated>2026-06-19T04:06:01Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&amp;lt;!--Enter basic overview here--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| suggestedlvl   &lt;br /&gt;
| name           = Main Quest - Anti-Magic Research&lt;br /&gt;
| giver          = High Seeker Gavin&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| next           = [[Main Quest - Behemoth]]&lt;br /&gt;
| prev           = [[Main Quest - Secrets of the Heartland]]&lt;br /&gt;
| startingzone   = Valley of Erimal&lt;br /&gt;
| otherzones     = Heartland Undercaverns&lt;br /&gt;
| questitem      = [[Changing Winds]]&lt;br /&gt;
| questitem2     = [[Metal Minds]]&lt;br /&gt;
| questitem3     = [[Metalcrafter&#039;s Journal]]&lt;br /&gt;
| questitem4     = [[The Nature of Magic]]&lt;br /&gt;
| questitem5     = [[Prototype Codex II]]&lt;br /&gt;
| itemreward     = [[Sanctuary Rune]]&lt;br /&gt;
| xp             = 125,000&lt;br /&gt;
}}&lt;br /&gt;
Find {{NPCtag|High Seeker Gavin}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &amp;quot;Hail, High Seeker Gavin&amp;quot;&lt;br /&gt;
|High Seeker Gavin tells you, &amp;quot;Welcome back, Seeker {{playername}}. Are you ready to continue your journey?&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &amp;quot;I am ready, Gavin.&amp;quot;&lt;br /&gt;
|High Seeker Gavin tells you, &amp;quot;Very good. I have been studying the device you gave me. It is a work of marvel, but I believe that the construct you communicated with was not entirely truthful - or more likely not in possession of the correct information. This device, when activated, would generate a small antimagic field, true, but nothing of the magnitude that protects the Heartlands. We must continue our search for the true source of its protective barrier.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &amp;quot;What do you want me to do?&amp;quot;&lt;br /&gt;
|High Seeker Gavin tells you, &#039;I have sent one of my best seekers, Navin, to further examine your findings in the temple. From her initial reports, it has become clear that this temple is only the tip of the iceberg of the secrets that the Heartland contains. Below it is a vast hollowed-out cavern, in which she reports to have found a whole buried city, filled with roaming clockworks and constructs. I want you to head there and team up with her. Search for any clues to the history and origins of these clockworks and the anti-magic barriers they possess.&#039;}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Seeker Navin}}.&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, Seeker Navin&#039;&lt;br /&gt;
|Seeker Navin tells you, &#039;Ah, Seeker {{playername}}. Welcome to the Undercaverns. Quite a sight, aren&#039;t they? Alright, listen up. The clockworks here are universally aggressive to everything, and there appears to be no sneaking or using invisibility to get past them - they detect you right away. If we are to gain anything useful out of this place, we will have to go through its metal guardians to do so.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Yes,yes, get to the point.&#039;&lt;br /&gt;
|Seeker Navin tells you, &#039;Impatient, are we? Very well. Gavin&#039;s orders are to recover any books or texts we can find that might offer us clues to who the people that built this place were, why they created the clockworks and the anti-magic devices, and where they disappeared to. In other words, bring me back anything that looks remotely like writing. Furthermore, as a matter of personal interest I would like to study these shield generation devices. Every clockwork here seems to have one built into their central core, and there are four types of clockworks. Bring me back one of each core, and I reward you out of my personal stash.&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{note|&#039;&#039;&#039;Seeker Navin&#039;&#039;&#039; also offers to collect clockwork cores here, see [[Main Quest - Clockwork Core Research]] for more information on that optional sidequest.}}&lt;br /&gt;
&lt;br /&gt;
Gather and give &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Changing Winds&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Metal Minds&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Metalcrafter&#039;s Journal&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;The Nature of Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{note|These books can be handed in one at a time, in any order. They will be returned to you.}}&lt;br /&gt;
&lt;br /&gt;
===Handing in the first three Undercavern texts===&lt;br /&gt;
{{questdialog||&lt;br /&gt;
Seeker Navin tells you, &#039;Oh! That&#039;s a fascinating find, {{playername}}. I have no doubt that it is an important puzzle piece in understanding this place. Just let me copy this... ah, there. You can have it back now. If you find any more texts, bring them here.&#039; |&lt;br /&gt;
You have found one of the Undercavern texts. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Handing in last of the Undercavern texts===&lt;br /&gt;
{{questdialog||&lt;br /&gt;
Seeker Navin tells you, &#039;Let me read that. Ah... yes... this clarifies things. I think I understand what happened here now, {{playername}}. It seems that the people here were High Elves from the city you call Athica... indeed, it seems that they were the makers of the sentience from which the city is named! How they ended up here, we can only speculate, but it appears they were paranoid about the effects of magic on Dalaya and themselves, and were trying to create an ultimate weapon against magic itself. It also appears that they believe they succeeded. This weapon, this Behemoth, must be recovered from here and studied further, but we will not be able to do so without its codex... you will have find the codex that contains the command phrases for the Behemoth. Find me this codex, {{playername}}. Let&#039;s see what we can do with this weapon of theirs.&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gather and give &#039;&#039;&#039;Prototype Codex II&#039;&#039;&#039; to &#039;&#039;&#039;Seeker Navin&#039;&#039;&#039;.  (dropped by [[Clockwork_War_Engine|Clockwork War Engine]])&lt;br /&gt;
&lt;br /&gt;
{{questdialog||&lt;br /&gt;
Seeker Navin tells you, &#039;You say... this is the codex? But it&#039;s unreadable! I can&#039;t understand a word of it! Ahh... just take it back to Gavin. He&#039;ll know what to do. Damn, I was really hoping that I could take credit for this entire Behemoth business. Uh, we, I mean. We. Anyway... get it to Gavin, alright?&#039; &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Seeker Navin&#039;&#039;&#039; returned &#039;&#039;&#039;Prototype Codex II&#039;&#039;&#039; to you. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Give &#039;&#039;&#039;Prototype Codex II&#039;&#039;&#039; to &#039;&#039;&#039;High Seeker Gavin&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{questdialog||&lt;br /&gt;
High Seeker Gavin tells you, &#039;You bring mixed news, Seeker. While it certainly confirms all our suspicions and hopes about the devices of the Heartlands, our inability to perceive the methods for their control... I will have to speak to my superior about this. Please wait here until I return.&#039; &lt;br /&gt;
}}&lt;br /&gt;
Your faction standing with &#039;&#039;&#039;Seekers of Erimal&#039;&#039;&#039; has gotten better! &lt;br /&gt;
&lt;br /&gt;
You gain &#039;&#039;&#039;125000&#039;&#039;&#039; experience!! &lt;br /&gt;
&lt;br /&gt;
{{note|&#039;&#039;&#039;High Seeker Gavin&#039;&#039;&#039; goes away for a full 5 minutes.}}&lt;br /&gt;
&lt;br /&gt;
{{questdialog|You say, &#039;Hail, High Seeker Gavin&#039;&lt;br /&gt;
|High Seeker Gavin tells you, &#039;Seeker. I have spoken to my superior, and she wishes to have words with you herself. This rune will allow you to pass into the Sanctuary of Erimal. You will find her on the upper floors. I urge you not to be disturbed by her... appearance. She is quite old.&#039; &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You receive &#039;&#039;&#039;Sanctuary Rune&#039;&#039;&#039; from &#039;&#039;&#039;High Seeker Gavin&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80221</id>
		<title>Refuge quests</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Refuge_quests&amp;diff=80221"/>
		<updated>2026-06-19T04:02:36Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = &lt;br /&gt;
| sub            = &lt;br /&gt;
| giver          = &lt;br /&gt;
| next           = &lt;br /&gt;
| prev           = &lt;br /&gt;
| startingzone   = &lt;br /&gt;
| endingzone     = &lt;br /&gt;
| otherzones     = &lt;br /&gt;
| otherzones2    =  &lt;br /&gt;
| otherzones3    = &lt;br /&gt;
| suggestedlvl   = &lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{quest overview|:&#039;&#039;&#039;&#039;&#039;These may be taken at the same time and completed in any order&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*[[Otherworldly Wounds]]&lt;br /&gt;
*[[Surveying Ikisith]]&lt;br /&gt;
*[[Exclaw]]}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Varik_the_Shadow&amp;diff=80220</id>
		<title>Varik the Shadow</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Varik_the_Shadow&amp;diff=80220"/>
		<updated>2026-06-19T03:59:17Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: Created page with &amp;quot;{{infobox NPC |Zone          = Field of Bone |Location       |Loc Details    |Zone2         |Location2      |Loc Details2  |Level          |Class          |Faction       |Faction2 |Faction3 |Faction4 |Raid Tier     |PH            |Respawn   | Body  | Int  | Health   | Mana  | Strength   | Defense  | Magic  | Fire   | Cold   | Poison   | Disease   | OMagic  | HMagic  | BMagic  | IMagic   | Stationary      }} == Battle information == * Melee ** Hits per round: # * Special...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox NPC&lt;br /&gt;
|Zone          = Field of Bone&lt;br /&gt;
|Location      &lt;br /&gt;
|Loc Details   &lt;br /&gt;
|Zone2        &lt;br /&gt;
|Location2     &lt;br /&gt;
|Loc Details2 &lt;br /&gt;
|Level         &lt;br /&gt;
|Class         &lt;br /&gt;
|Faction      &lt;br /&gt;
|Faction2&lt;br /&gt;
|Faction3&lt;br /&gt;
|Faction4&lt;br /&gt;
|Raid Tier    &lt;br /&gt;
|PH           &lt;br /&gt;
|Respawn  &lt;br /&gt;
| Body &lt;br /&gt;
| Int &lt;br /&gt;
| Health  &lt;br /&gt;
| Mana &lt;br /&gt;
| Strength  &lt;br /&gt;
| Defense &lt;br /&gt;
| Magic &lt;br /&gt;
| Fire  &lt;br /&gt;
| Cold  &lt;br /&gt;
| Poison  &lt;br /&gt;
| Disease  &lt;br /&gt;
| OMagic &lt;br /&gt;
| HMagic &lt;br /&gt;
| BMagic &lt;br /&gt;
| IMagic  &lt;br /&gt;
| Stationary     &lt;br /&gt;
}}&lt;br /&gt;
== Battle information ==&lt;br /&gt;
* Melee&lt;br /&gt;
** Hits per round: #&lt;br /&gt;
* Special Abilities &lt;br /&gt;
** [[Ability]]  &lt;br /&gt;
* Spells and Non-Melee&lt;br /&gt;
** [[Spell]]&lt;br /&gt;
&lt;br /&gt;
== Faction effects on kill ==&lt;br /&gt;
* + [[Faction name]]&lt;br /&gt;
* - [[Faction name]]&lt;br /&gt;
&lt;br /&gt;
== Average currency loot ==&lt;br /&gt;
# {{Platinum}} # {{Gold}} # {{Silver}} # {{Copper}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Scout_Leader_Jyx%60n&amp;diff=80219</id>
		<title>Scout Leader Jyx`n</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Scout_Leader_Jyx%60n&amp;diff=80219"/>
		<updated>2026-06-19T03:57:41Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: Created page with &amp;quot;{{infobox NPC |Zone          = Field of Bone |Location       |Loc Details    |Zone2         |Location2      |Loc Details2  |Level          |Class          |Faction       |Faction2 |Faction3 |Faction4 |Raid Tier     |PH            |Respawn   | Body  | Int  | Health   | Mana  | Strength   | Defense  | Magic  | Fire   | Cold   | Poison   | Disease   | OMagic  | HMagic  | BMagic  | IMagic   | Stationary      }} == Battle information == * Melee ** Hits per round: # * Special...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox NPC&lt;br /&gt;
|Zone          = Field of Bone&lt;br /&gt;
|Location      &lt;br /&gt;
|Loc Details   &lt;br /&gt;
|Zone2        &lt;br /&gt;
|Location2     &lt;br /&gt;
|Loc Details2 &lt;br /&gt;
|Level         &lt;br /&gt;
|Class         &lt;br /&gt;
|Faction      &lt;br /&gt;
|Faction2&lt;br /&gt;
|Faction3&lt;br /&gt;
|Faction4&lt;br /&gt;
|Raid Tier    &lt;br /&gt;
|PH           &lt;br /&gt;
|Respawn  &lt;br /&gt;
| Body &lt;br /&gt;
| Int &lt;br /&gt;
| Health  &lt;br /&gt;
| Mana &lt;br /&gt;
| Strength  &lt;br /&gt;
| Defense &lt;br /&gt;
| Magic &lt;br /&gt;
| Fire  &lt;br /&gt;
| Cold  &lt;br /&gt;
| Poison  &lt;br /&gt;
| Disease  &lt;br /&gt;
| OMagic &lt;br /&gt;
| HMagic &lt;br /&gt;
| BMagic &lt;br /&gt;
| IMagic  &lt;br /&gt;
| Stationary     &lt;br /&gt;
}}&lt;br /&gt;
== Battle information ==&lt;br /&gt;
* Melee&lt;br /&gt;
** Hits per round: #&lt;br /&gt;
* Special Abilities &lt;br /&gt;
** [[Ability]]  &lt;br /&gt;
* Spells and Non-Melee&lt;br /&gt;
** [[Spell]]&lt;br /&gt;
&lt;br /&gt;
== Faction effects on kill ==&lt;br /&gt;
* + [[Faction name]]&lt;br /&gt;
* - [[Faction name]]&lt;br /&gt;
&lt;br /&gt;
== Average currency loot ==&lt;br /&gt;
# {{Platinum}} # {{Gold}} # {{Silver}} # {{Copper}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80218</id>
		<title>Surveying Ikisith</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80218"/>
		<updated>2026-06-19T03:57:16Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Surveying Ikisith&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Scout Leader Jyx`n&lt;br /&gt;
| next           = [[Exclaw]]&lt;br /&gt;
| prev           = [[Otherworldly Wounds]]&lt;br /&gt;
| startingzone   = Field of Bone&lt;br /&gt;
| endingzone     = Field of Bone&lt;br /&gt;
| otherzones     = Lake of Ill Omen&lt;br /&gt;
| otherzones2    = The Murk&lt;br /&gt;
| otherzones3    = Forest of the Fallen&lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Scout Leader Jyx`n}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Scout Leader Jyx`n&#039;|Scout Leader Jyx`n says, &#039;Welcome to our scouting touchpoint, the last defiance against Kaezul. I assume you have questions?&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;The last defiance?&#039;|Scout Leader Jyx`n says, &#039;It is as it sounds, the original resistance was crushed by Kaezul. The Mist too powerful to defeat in a head on confrontation, and they were unable to unravel its secrets before it destroyed them. It was decided by those who remained that we would lay low and be more surgical and stealthy about fighting against Kaezul. This is no longer a suicidal war against an empire, it is an assassination against a tyrant. Our mission is first to keep tabs on the movement of the Kaezulian empire and warn those as needed, and to find out a way to protect against the Mist. To those ends we have scouts constantly surveying and searching for these answers.&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;Do you need help?&#039;|Scout Leader Jyx`n says, &#039;Always. We are always short handed as you might expect, and I need someone to meet up with some field scouts and bring me back their reports. The one who normally does this was injured recently and has yet to recover. Please find the scouts stationed out in The Murk, Lake of Ill Omen and Forest of the Fallen and return their reports to me. They will require a secret phrase before handing over their reports, {{sp|&amp;quot;The Mist Consumes All&amp;quot;}}.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your journal has been updated. [Surveying Ikisith]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Go find the three scouts and tell them {{sp|&amp;quot;The Mist Consumes All&amp;quot;}}. The scouts are trackable and the one in Forest of the Fallen is dead. Hail it to get a text option. You will receive the scouting reports and once you have three then return to Jyx`n. Locations below.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Image1.png|border|frameless]]&lt;br /&gt;
[[File:The Murk - survey.png|border|frameless]]&lt;br /&gt;
[[File:Image2.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
Return to {{NPCtag|Scout Leader Jyx`n}} and turn in.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80217</id>
		<title>Surveying Ikisith</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80217"/>
		<updated>2026-06-19T03:57:00Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Surveying Ikisith&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Scout Leader Jyx`n&lt;br /&gt;
| next           = [[Exclaw]]&lt;br /&gt;
| prev           = [[Otherworldly Wounds]]&lt;br /&gt;
| startingzone   = Field of Bone&lt;br /&gt;
| endingzone     = Field of Bone&lt;br /&gt;
| otherzones     = Lake of Ill Omen&lt;br /&gt;
| otherzones2    = The Murk&lt;br /&gt;
| otherzones3    = Forest of the Fallen&lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Scout Leader Jyx`n}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Scout Leader Jyx`n&#039;|Scout Leader Jyx`n says, &#039;Welcome to our scouting touchpoint, the last defiance against Kaezul. I assume you have questions?&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;The last defiance?&#039;|Scout Leader Jyx`n says, &#039;It is as it sounds, the original resistance was crushed by Kaezul. The Mist too powerful to defeat in a head on confrontation, and they were unable to unravel its secrets before it destroyed them. It was decided by those who remained that we would lay low and be more surgical and stealthy about fighting against Kaezul. This is no longer a suicidal war against an empire, it is an assassination against a tyrant. Our mission is first to keep tabs on the movement of the Kaezulian empire and warn those as needed, and to find out a way to protect against the Mist. To those ends we have scouts constantly surveying and searching for these answers.&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;Do you need help?&#039;|Scout Leader Jyx`n says, &#039;Always. We are always short handed as you might expect, and I need someone to meet up with some field scouts and bring me back their reports. The one who normally does this was injured recently and has yet to recover. Please find the scouts stationed out in The Murk, Lake of Ill Omen and Forest of the Fallen and return their reports to me. They will require a secret phrase before handing over their reports, {{sp|&#039;The Mist Consumes All&#039;}}.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your journal has been updated. [Surveying Ikisith]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Go find the three scouts and tell them {{sp|&amp;quot;The Mist Consumes All&amp;quot;}}. The scouts are trackable and the one in Forest of the Fallen is dead. Hail it to get a text option. You will receive the scouting reports and once you have three then return to Jyx`n. Locations below.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Image1.png|border|frameless]]&lt;br /&gt;
[[File:The Murk - survey.png|border|frameless]]&lt;br /&gt;
[[File:Image2.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
Return to {{NPCtag|Scout Leader Jyx`n}} and turn in.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80216</id>
		<title>Surveying Ikisith</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80216"/>
		<updated>2026-06-19T03:56:41Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Surveying Ikisith&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Scout Leader Jyx`n&lt;br /&gt;
| next           = [[Exclaw]]&lt;br /&gt;
| prev           = [[Otherworldly Wounds]]&lt;br /&gt;
| startingzone   = Field of Bone&lt;br /&gt;
| endingzone     = Field of Bone&lt;br /&gt;
| otherzones     = Lake of Ill Omen&lt;br /&gt;
| otherzones2    = The Murk&lt;br /&gt;
| otherzones3    = Forest of the Fallen&lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Scout Leader Jyx`n}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Scout Leader Jyx`n&#039;|Scout Leader Jyx`n says, &#039;Welcome to our scouting touchpoint, the last defiance against Kaezul. I assume you have questions?&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;The last defiance?&#039;|Scout Leader Jyx`n says, &#039;It is as it sounds, the original resistance was crushed by Kaezul. The Mist too powerful to defeat in a head on confrontation, and they were unable to unravel its secrets before it destroyed them. It was decided by those who remained that we would lay low and be more surgical and stealthy about fighting against Kaezul. This is no longer a suicidal war against an empire, it is an assassination against a tyrant. Our mission is first to keep tabs on the movement of the Kaezulian empire and warn those as needed, and to find out a way to protect against the Mist. To those ends we have scouts constantly surveying and searching for these answers.&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;Do you need help?&#039;|Scout Leader Jyx`n says, &#039;Always. We are always short handed as you might expect, and I need someone to meet up with some field scouts and bring me back their reports. The one who normally does this was injured recently and has yet to recover. Please find the scouts stationed out in The Murk, Lake of Ill Omen and Forest of the Fallen and return their reports to me. They will require a secret phrase before handing over their reports, &#039;{{sp|The Mist Consumes All}}&#039;.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your journal has been updated. [Surveying Ikisith]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Go find the three scouts and tell them {{sp|&amp;quot;The Mist Consumes All&amp;quot;}}. The scouts are trackable and the one in Forest of the Fallen is dead. Hail it to get a text option. You will receive the scouting reports and once you have three then return to Jyx`n. Locations below.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Image1.png|border|frameless]]&lt;br /&gt;
[[File:The Murk - survey.png|border|frameless]]&lt;br /&gt;
[[File:Image2.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
Return to {{NPCtag|Scout Leader Jyx`n}} and turn in.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
	<entry>
		<id>https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80215</id>
		<title>Surveying Ikisith</title>
		<link rel="alternate" type="text/html" href="https://sodwiki.vulc.us/index.php?title=Surveying_Ikisith&amp;diff=80215"/>
		<updated>2026-06-19T03:55:37Z</updated>

		<summary type="html">&lt;p&gt;Cowalker: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCRight}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
{{Quest infobox&lt;br /&gt;
| name           = Surveying Ikisith&lt;br /&gt;
| sub            = 1&lt;br /&gt;
| giver          = Scout Leader Jyx`n&lt;br /&gt;
| next           = [[Exclaw]]&lt;br /&gt;
| prev           = [[Otherworldly Wounds]]&lt;br /&gt;
| startingzone   = Field of Bone&lt;br /&gt;
| endingzone     = Field of Bone&lt;br /&gt;
| otherzones     = Lake of Ill Omen&lt;br /&gt;
| otherzones2    = The Murk&lt;br /&gt;
| otherzones3    = Forest of the Fallen&lt;br /&gt;
| suggestedlvl   = 65 plus&lt;br /&gt;
| questitem      = &lt;br /&gt;
| itemreward     = &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
Find {{NPCtag|Scout Leader Jyx`n}}.&lt;br /&gt;
&lt;br /&gt;
{{Questdialog|You say, &#039;Hail, Scout Leader Jyx`n&#039;|Scout Leader Jyx`n says, &#039;Welcome to our scouting touchpoint, the last defiance against Kaezul. I assume you have questions?&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;The last defiance?&#039;|Scout Leader Jyx`n says, &#039;It is as it sounds, the original resistance was crushed by Kaezul. The Mist too powerful to defeat in a head on confrontation, and they were unable to unravel its secrets before it destroyed them. It was decided by those who remained that we would lay low and be more surgical and stealthy about fighting against Kaezul. This is no longer a suicidal war against an empire, it is an assassination against a tyrant. Our mission is first to keep tabs on the movement of the Kaezulian empire and warn those as needed, and to find out a way to protect against the Mist. To those ends we have scouts constantly surveying and searching for these answers.&#039;}}&lt;br /&gt;
{{Questdialog|You say, &#039;Do you need help?&#039;|Scout Leader Jyx`n says, &#039;Always. We are always short handed as you might expect, and I need someone to meet up with some field scouts and bring me back their reports. The one who normally does this was injured recently and has yet to recover. Please find the scouts stationed out in The Murk, Lake of Ill Omen and Forest of the Fallen and return their reports to me. They will require a secret phrase before handing over their reports, &#039;The Mist Consumes All&#039;.&#039;}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your journal has been updated. [Surveying Ikisith]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Note|Go find the three scouts and tell them &amp;quot;The Mist Consumes All&amp;quot;. The scouts are trackable and the one in Forest of the Fallen is dead. Hail it to get a text option. You will receive the scouting reports and once you have three then return to Jyx`n. Locations below.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Image1.png|border|frameless]]&lt;br /&gt;
[[File:The Murk - survey.png|border|frameless]]&lt;br /&gt;
[[File:Image2.png|border|frameless]]&lt;br /&gt;
&lt;br /&gt;
Return to {{NPCtag|Scout Leader Jyx`n}} and turn in.&lt;/div&gt;</summary>
		<author><name>Cowalker</name></author>
	</entry>
</feed>