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Page template for spells

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Page names that are actually spells should start with Spell: <name>, to avoid conflicts with items. For example Despair takes you to the item with that name, while Spell: Despair takes you to the spell.

Worn effects should not have Spell: prepended, but should still use the format below — for example Aura of Balance. This is not necessary for any effect that is numbered, such as Casting Speed Increment V or Valiance III; these scale with rank, so they redirect to a page with the formula.

If you add a new spell, add it to that class's progression, found off of Class Spells.

Spells use the spelltable template, which adds Category:Spells (and the class/skill/line categories) automatically. Enter values as plain text; skill, spellline, nextspell, prevspell and the reagenttype fields are auto-linked. The format below follows Spell: Despair:

{{spelltable
 | image     = 2_35
 | group     = Taps
 | sgroup1   = Power Tap
 | sgroup2   =
 | mana      = 12
 | cast      = 2
 | skill     = Alteration
 | IDnum     = 2571
 | range     = 100
 | restype   = Magic
 | aerad     = 0
 | recharge  = 2.5
 | resadj    = 0
 | aedur     = 0
 | push      = 0
 | ttype     = Single
 | spelltype = Detrimental
 | duration  = 20
 | pcclass   = [[Spells: Shadowknight#Level 9|SHD(9)]]
 | restr     = None
 | reagenttype1   =
 | reagentamount1 =
 | slot1     = Decrease ATK by 5
 | slot2     =
 | slot3     =
 | message   = You are lost in a fit of despair.
 | notes     =
 | spellline =
 | nextspell =
 | prevspell =
}}

'''Items with this effect:''' [[Item name]], [[Item name]]

Field notes

Enter values as plain text unless a note says otherwise.

image
Spell icon id (e.g. 2_35).
group / sgroup1 / sgroup2
Category and subcategories of the spell.
mana
Mana cost.
cast
Cast time in seconds.
skill
Casting skill (Alteration, Conjuration, ...); auto-linked.
IDnum
In-game spell id.
range / aerad
Range and AE radius (0 if none).
restype
Resist type it falls under (Magic, Cold, Fire, ...).
recharge
Recast timer (do not count the universal recast).
resadj
Resist adjust (lower = easier for it to land).
aedur
AE duration, if any.
push
Knockback.
ttype
Special target type, if any (Single, Undead only, Lifetap, ...).
spelltype
Detrimental or Beneficial.
duration
Duration in ticks, or Instant.
pcclass
Link back to the class(es) and level that can use the spell, e.g. SHD(9).
restr
Restrictions (outdoor only, city only, ...).
reagenttype1..3 / reagentamount1..3
Reagents and their amounts, if any (type is auto-linked).
slot1 … slot12
Effect slots, one per line.
message
The spell's cast message.
spellline / nextspell / prevspell
The spell line and adjacent ranks (auto-linked) for progression navigation.
notes
Plain-English explanation, strategy, or personal notes — make it useful to others.

After the template, the Items with this effect: line lists any items that grant the effect (omit it if none).

Deprecated: older pages used a ratio field (damage per mana). It is no longer read by the template — leave it out.