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- AA: Advanced Empathy
- AA: Air Elemental Form I
- AA: Air Elemental Form II
- AA: Air Elemental Form III
- AA: Allegiant Familiar
- AA: Arcane Grip
- AA: Assault of Shadows
- AA: Barrier Ward
- AA: Becloud Memories I
- AA: Becloud Memories II
- AA: Becloud Memories III
- Template:Spelltable
- AA: Call of Xuzl I
- AA: Call of Xuzl II
- AA: Call of Xuzl III
- AA: Call of the Blessed
- AA: Cannibalization
- AA: Celestial Regeneration
- AA: Crown of Storms
- AA: Deflect
- AA: Divine Aura
- AA: Divine Rage/1982
- AA: Divine Rage/1983
- AA: Divine Rage/1984
- AA: Divine Stun
- AA: Divine Unbinding
- AA: Dread Lich
- AA: Drowsed Thoughts
- AA: Earth Elemental Form I
- AA: Earth Elemental Form II
- AA: Earth Elemental Form III
- AA: Elemental Barrier
- AA: Exodus
- AA: Festering Curse
- AA: Fire Elemental Form I
- AA: Fire Elemental Form II
- AA: Fire Elemental Form III
- AA: Frenzied Burnout
- AA: Frenzy of Spirit
- AA: Furious Warcry
- AA: Fury of Light
- AA: Gather Mana
- AA: Guardian of the Forest/3271
- AA: Guardian of the Forest/3272
- AA: Guardian of the Forest/3273
- AA: Guarding Rune I
- AA: Guarding Rune II
- AA: Guarding Rune III
- AA: Hakahm's Companion Curse
- AA: Hand of Piety/3261
- AA: Hand of Piety/3262
- AA: Hand of Piety/3263
- AA: Healing Sleep
- AA: Host of the Elements
- AA: Improved Harm Touch
- AA: Innate Camouflage
- AA: InstantGate
- AA: Invisibility to Undead
- AA: Lay on Hands
- AA: Leech Touch
- AA: Leechstorm
- AA: Life Fire
- AA: Manaburn
- AA: Mend Companion
- AA: Paragon of Spirit
- AA: Protection of the Lady
- AA: Provenance
- AA: Purify Body
- AA: Purify Soul
- AA: Recession
- AA: Shape of the Earth Mother
- AA: Soulbond
- AA: Speed of the Wind
- AA: Spellsurge
- AA: Spirit Host
- AA: Spirit Speed
- AA: Tranquil Link
- AA: Turn Undead
- AA: Wake the Dead I
- AA: Wake the Dead II
- AA: Wake the Dead III
- AA: Warcry I
- AA: Warcry II
- AA: Warcry III
- AA: Water Elemental Form I
- AA: Water Elemental Form II
- AA: Water Elemental Form III
- Spell: Haste
- Spell: Calefaction
- Spell: Burn
- Drain Reserves
- Duration Increment VII
- Heavenstorm
- Range Increment VIII
- Cure Rust
- Noble's Countenance
- Ravenward
- Reagent Conservation VIII
- Recovery I
- Admyrrza's Antechamber Portal
- Admyrrza's Inner Prison Portal
- Affliction Enhancement IV
- Fungal Regrowth
- Spell: Levitate
- Surge of Memories
- Wild Magic II
- Ebonward
- Control Enhancement II
- Valiance II
- Vaporous Regeneration
- Preaching Voices
- Spell: Illusion: Wood Elf
- Spell: See Invisible
- Abduction of Strength Recourse
- Runeshield
- Abolish Undead
- Abstract Warmth
- Accelerated March
- Accelerated Minion
- Activate Beacon
- Activate Golem
- Activate Port-o-Locationator
- Spell: Aegis
- Spell: Aegis of Magic
- Spell: Aegis of Tarhyl
- Spell: Aegolism
- Spell: Ancient: Fatebind
- Spell: Annul Magic
- Spell: Arcane Acuity
- Spell: Arch Shielding
- Spell: Armor of Faith
- Spell: Armor of Protection
- Spell: Armor of the Faithful
- Spell: Astral Fire
- Spell: Astral Force
- Spell: Astral Strength
- Spell: Banshee Aura
- Spell: Barbcoat
- Spell: Barrier of Combustion
- Spell: Bladecoat
- Spell: Blessed Armor of the Risen
- Spell: Blessing of Aegolism
- Spell: Bobbing Corpse
- Spell: Boon of Immolation
- Spell: Bramblecoat
- Spell: Bravery
- Spell: Burst of Strength
- Spell: Cadeau of Flame
- Spell: Call of Earth
- Spell: Call of the Mound
- Spell: Call of the Predator
- Spell: Cancel Magic
- Spell: Celestial Shield
- Spell: Center
- Spell: Champion of Althuna
- Spell: Circle of Seasons
- Spell: Circle of Summer
- Spell: Circle of Winter
- Spell: Courage
- Spell: Cunning of the Beast
- Spell: Daring
- Spell: Dead Man Floating
- Spell: Dead Men Floating
- Spell: Death Pact
- Spell: Death Peace
- Spell: Deep Freeze
- Spell: Del's Intervening Enchantment
- Spell: Diamondskin
- Spell: Dilated Shelter
- Spell: Divine Aura
- Spell: Divine Barrier
- Spell: Divine Benevolence
- Spell: Divine Favor
- Spell: Divine Guard
- Spell: Doom
- Spell: Elemental Armor
- Spell: Elemental Cloak
- Spell: Elemental Shield
- Spell: Endowed Death
- Spell: Endure Cold
- Spell: Endure Disease
- Spell: Endure Fire
- Spell: Endure Magic
- Spell: Endure Poison
- Spell: Feedback
- Spell: Feign Death
- Spell: Fleeting Fury
- Spell: Fortitude
- Spell: Frostbite
- Spell: Frostbound
- Spell: Frostnip
- Spell: Greater Shielding
- Spell: Group Divine Benevolence
- Spell: Group Resist Magic
- Spell: Guard
- Spell: Guardian
- Spell: Harmony
- Spell: Harmshield
- Spell: Hayden's Embers
- Spell: Hayden's Flickering Flame
- Spell: Hayden's Levity
- Spell: Hayden's Radiation
- Spell: Heart of the Sapling
- Spell: Heart of the Seed
- Spell: Heart of the Sprout
- Spell: Heart of the Tree
- Spell: Heroic Bond
- Spell: Heroism
- Spell: Hoarfrost
- Spell: Holy Armor
- Spell: Inferno Shield
- Spell: Inner Fire
- Spell: Inner Force
- Spell: Inner Savagery
- Spell: Inner Strength
- Spell: Instrument of Enthann
- Spell: Leatherskin
- Spell: Legacy of Spike
- Spell: Legacy of Spine
- Spell: Legacy of Thorn
- Spell: Lesser Shielding
- Spell: Major Shielding
- Spell: Manasink
- Spell: Manaskin
- Spell: Mark of the Predator
- Spell: Milhad's Mark
- Spell: Minor Shielding
- Spell: Nature's Preservation
- Spell: Natureskin
- Spell: Northern Frost
- Spell: Nullify Magic
- Spell: Numb the Dead
- Spell: Outcry of the Condemned
- Spell: Outcry of the Condemned II
- Spell: Permafrost
- Spell: Phantasmal Armor
- Spell: Phantasmal Barrier
- Spell: Phantasmal Guard
- Spell: Phantasmal Ward
- Spell: Pillage Enchantment
- Spell: Protect
- Spell: Protection of Diamond
- Spell: Protection of Nature
- Spell: Protection of Rock
- Spell: Protection of Steel
- Spell: Protection of Wood
- Spell: Protection of the Cabbage
- Spell: Protection of the Glades
- Spell: Protection of the Leaf
- Spell: Quiver of Cold
- Spell: Quiver of Fire
- Spell: Quiver of Flame
- Spell: Quiver of Frost
- Spell: Quiver of Lightning
- Spell: Quiver of the Sun
- Spell: Quivering Veil of A`han
- Spell: Recant Magic
- Spell: Relic: Cupola of Incineration
- Spell: Relic: Del's Elemental Ward
- Spell: Relic: Gift of Aegolism
- Spell: Relic: High Priest's Bulwark
- Spell: Relic: Legacy of Blades
- Spell: Relic: Runecloak
- Spell: Relic: Ward of Nature
- Spell: Resist Cold
- Spell: Resist Disease
- Spell: Resist Fire
- Spell: Resist Magic
- Spell: Resist Poison
- Spell: Resistant Skin
- Spell: Resolution
- Spell: Rest the Dead
- Spell: Rune I
- Spell: Rune II
- Spell: Rune III
- Spell: Rune IV
- Spell: Rune V
- Spell: Rune VI
- Spell: Runic: Quiver of the Legion
- Spell: Runic: Sphere of Eternity
- Spell: Scale Skin
- Spell: Shield of Barbs
- Spell: Shield of Blades
- Spell: Shield of Brambles
- Spell: Shield of Fire
- Spell: Shield of Flame
- Spell: Shield of Lava
- Spell: Shield of Spikes
- Spell: Shield of Spines
- Spell: Shield of Thistles
- Spell: Shield of Thorns
- Spell: Shield of Words
- Spell: Shield of the Magi
- Spell: Shielding
- Spell: Shieldskin
- Spell: Shifting Shield
- Spell: Shiritri's Ward
- Spell: Shiverskin
- Spell: Shroud of the Ancients
- Spell: Shroud of the Seasons
- Spell: Shroud of the Spirits
- Spell: Skin like Diamond
- Spell: Skin like Nature
- Spell: Skin like Rock
- Spell: Skin like Steel
- Spell: Skin like Wood
- Spell: Spellshield
- Spell: Spellskin
- Spell: Spikecoat
- Spell: Spineskin
- Spell: Spirit Armor
- Spell: Spirit of Bear
- Spell: Steelskin
- Spell: Strip Enchantment
- Spell: Symbol of Chaunella
- Spell: Symbol of Drilma
- Spell: Symbol of Milhad
- Spell: Symbol of Talain
- Spell: Symbol of Zarysha
- Spell: Talisman of Epuration
- Spell: Talisman of Jasinth
- Spell: Talisman of Shadoo
- Spell: Talisman of the Niklothar
- Spell: Taper Enchantment
- Spell: Tashan
- Spell: Tashani
- Spell: Tashania
- Spell: Tashanian
- Spell: Thistlecoat
- Spell: Thorncoat
- Spell: Transon's Phantasmal Guard
- Spell: Turtle Skin
- Spell: Unholy Shield
- Spell: Unholy Shield II
- Spell: Valor
- Spell: Warder's Protection
- Spell: Wind of Tashan
- Spell: Wind of Tashani
- Spell: Wind of Tashanian
- Spell: Words of Protection
- Spell: Wrath of the Beast
- Spell: Yaulp
- Spell: Yaulp II
- Spell: Yaulp III
- Spell: Yaulp IV
- Spell: Yaulp V
- Spell: Yaulp VI
- Casting Speed Increment III
- Spell: Allure of Death
- Tortured Souls
- Unnatural Pestilence
- Spell: Stun
- Mana Conservation VII
- Spell: Blizzard
- Affliction Enhancement VII
- Spell: Theft of Thought
- Healing Increment VII
- Valiance VII
- Toxin
- Jet of Acid
- Mana Conservation I
- Actuate I
- Actuate II
- Actuate III
- Acuity
- Adalis's Greater Tranquility Effect
- Adalis's Lesser Tranquility Effect
- Adalis's Superior Tranquility Effect
- Adalis's Tranquility Effect
- Adjust Ring
- Admyrrza's Sanctuary Portal
- Relentless Arcana
- Spell: Ignite
- Companion Health VIII
- Companion Health V
- Recovery IV
- Advanced Minion Control
- Aether
- Afaven's Cruelty
- Affinity
- Spell: Sirocco
- Damage Increment III
- Spell: Lure of Ice
- Claw of Shojar
- Runeguard
- Spell: Enduring Breath
- Affliction Enhancement I
- Affliction Enhancement II
- Affliction Enhancement III
- Affliction Enhancement IX
- Affliction Enhancement V
- Affliction Enhancement VI
- Affliction Enhancement VIII
- Aftershock: Unholy Shield
- Aftershock: Unholy Shield II
- Aged Chill Blood Effect
- Spell: Gate
- Deviant Thoughts
- Agitation
- Agonize
- Agonizing Rush
- Agonizing Withdrawal
- AirElementalAttack
- Air Essence Imbue
- Akhevan Fire
- Akhevan Frost
- Akhevan Hubris
- Akhevan Quake
- Akrakt's Flame
- Casting Speed Increment VI
- Valiance IV
- Produce
- Flame
- Star Dust
- Akrakt's Flame Recourse
- Alert Administrator
- Healing Increment VIII
- Racing Flames
- Reflection Shield
- Companion Health VI
- Spell: Call of the Hero
- Spell: Calm
- Spell: Celestial Remedy
- Spell: Circle of Healing
- Spell: Counteract Poison
- Spell: Cure Blindness
- Spell: Cure Disease
- Spell: Cure Poison
- Spell: Dismiss Undead
- Spell: Expulse Undead
- Spell: Fear
- Spell: Flash of Light
- Spell: Furor
- Spell: Greater Healing
- Spell: Halo of Light
- Spell: Healing
- Spell: Holy Might
- Spell: Inspire Fear
- Spell: Invigor
- Spell: Light Healing
- Spell: Lull
- Spell: Minor Healing
- Spell: Reanimation
- Spell: Reparation
- Spell: Root
- Spell: Sense the Dead
- Spell: Smite
- Spell: Soothe
- Spell: Spook the Dead
- Spell: Strike
- Spell: Summon Drink
- Spell: Summon Food
- Spell: True North
- Spell: Ward Elemental
- Spell: Ward Undead
- Spell: Wave of Fear
- Spell: Word of Pain
- Spell: Word of Shadow
- Ferocity I
- Healing Increment II
- Ferocity II
- Healing Increment III
- Spell: Refresh Summoning
- Allure of Death Recourse
- Casting Speed Increment VII
- Theft of Soul
- Spell: Allure of the Frilakh
- Spell: Reclaim Energy
- Spell: Abduction of Strength
- Spell: Abolish Disease
- Spell: Abolish Poison
- Spell: Abscond
- Spell: Adorning Grace
- Spell: Adrecia's Quickening
- Spell: Agility
- Spell: Aid of Khurenz
- Spell: Alacrity
- Spell: Alliance
- Spell: Allure
- Spell: Allure of the Basilisk
- Spell: Allure of the Kaleidoskink
- Spell: Allure of the Serpent
- Spell: Allure of the Snake
- Spell: Allure of the Wild
- Spell: Alter Plane: Air
- Spell: Alter Plane: Earth
- Spell: Alter Plane: Entropy
- Spell: Alter Plane: Fire
- Spell: Alter Plane: Nightmare
- Spell: Alter Plane: Tarhyl's Tower
- Spell: Alter Plane: Torment
- Spell: Alter Plane: Valor
- Spell: Alter Plane: Water
- Spell: Ancient: Burnout Blaze
- Spell: Ancient: Gift of Celerity
- Spell: Ancient: Gift of Unlife
- Spell: Ancient: Lifebane
- Spell: Ancient: Nature's Soothing
- Spell: Ancient: Shiritri's Harvest
- Spell: Ancient: Sihala's Gift